Hey, I’m Zathong and this guide is about Diana TFT Build Set 7.5.
3 gold
Pale Cascade
Diana shields herself against damage for 6 seconds and summons orbs to orbit around her. These orbs burst dealing magic damage when they hit an enemy, refreshing her Shield when the final one explodes.
- Number of Orbs: 5 / 6 / 7
- Damage: 80 / 90 / 100
- Shield Amount: 300 / 350 / 400
What items are good on Diana TFT?
- Infinity Edge
- Ionic Spark
- Sunfire Cape
Recipe
- Infinity Edge
=
- B.F.Sword
- Sparring Gloves
Grant 60% bonus Critical Strike Chance and 10% bonus Critical Strike Damage. Each point of Critical Strike Chance above 100% converts to 1% Critical Strike Damage.
- Ionic Spark
=
- Needlessly Large Rod
- Negatron Cloak
Enemies within 2 hexes have their Magic Resist reduced by 50%. When they cast an Ability, they are zapped for magic damage equal to 185% of their maximum Mana.
- Sunfire Cape
=
- Chain Vest
- Giant’s Belt
Grant 150 bonus Health. Every 2 seconds, an enemy within 2 hexes is burned for 10% of their maximum Health as true damage over 10 seconds, and reducing healing by 50% for the duration.
Comps
Best comps for Diana is:
Scalescorn + Assassins

Tempest + Assassins

Synergies
Scalescorn
Scalescorns take 20% reduced damage from enemies with more than 1900 Health. If you don’t have a Dragon on your team, they also deal a percent of their damage as additional magic damage.
- 2- 15% magic damage
- 4- 50% magic damage
- 6- 115% magic damage
Assassin
Innate: Leap to the enemy backline when combat starts. Assassins’ Abilities can critically strike and they gain bonus Critical Strike Chance and bonus Critical Strike Damage.
- 2- 20% Crit Chance & 10% Crit Damage
- 4- 40% Crit Chance & 25% Crit Damage
- 6- 75% Crit Chance & 75% Crit Damage
Stats
- Health: 700 / 1260 / 2268
- Mana: 100
- Starting Mana: 50
- Armor: 35
- MR: 35
- DPS: 34 / 61 / 109
- Damage: 45 / 81 / 146
- Atk Spd: 0.75
- Crit Rate: 25%
- Range: 1
Teamfight Tactics