Pyke leaves a phantom at his location, then dashes behind the farthest enemy. After 1 second, his phantom returns to Pyke, dealing magic damage and stunning all enemies it passes through.
Diana calls forth moonlight, drawing in all nearby enemies, dealing magic damage and stunning them for a few seconds.
Kha’Zix slashes the nearest enemy, dealing magic damage. If the enemy has no adjacent allies, this damage is increased.
Passive: Every third attack, Nocturne slashes all adjacent enemies for 125% of his Attack Damage, and heals himself % of the damage dealt. If only one target is hit, Nocturne increase his Attack Speed for 3 seconds.
Viego corrupts the soul of his target for 5 seconds, stunning them and dealing magic damage, increasing 100% each second.
Viego will be interrupted if he is stunned, and Viego’s allies prefer not to target his victim during soul corruption. If his victim dies, they are resurrected at full Health to fight for him, but they lose their Health per second. Resurrected enemies receive the Trait bonuses of Viego’s team instead of their own.