Mirage TFT Build Set 7.5: Items, Comps and Abilities
Hey, I’m Zathong and this guide is about MirageTFT Build Set 7.5.
Mirage champions gain a different Trait bonus from game to game. Electric Overload: When attacking or being hit by an attack, gain a chance to deal 8% of their maximum Health as magic damage to adjacent enemies. Warlord’s Honor: After winning any combat, gain bonus Health and Ability Power. Increases by 10% per win, stacks up to 5 times! Pirate’s Greed: Gain a chest of loot after each player combat. Dawnbringer’s Determination: Once per combat, rapidly heal at 50% Health. Executioner’s Edge: Always critically strike low Heath targets with Attacks and Abilities. Gain bonus Critial Strike Damage. Spellsword’s Enchantment: Each player combat, gain Ability Power per attack. Duelist’s Dexterity: Innate: Mirage units move faster. Attacks grant bonus Attack Speed, up to 10 stacks.
Leona creates a barrier around herself, reducing all incoming damage for 4 seconds.
Passive: Daeja’s attacks launch three barrages and deal bonus magic damage and reduce the target’s Magic Resist by 5. Active: Daeja sends a wind blast toward the largest group of enemies, dealing magic damage.
Nunu encourages Willump to bite his target, dealing magic damage. If Willump’s target has less Health than he does before the bite, it deals an additional 33% damage and becomes true damage.
Yasuo shields himself and dashes through his target, slashing nearby enemies for a percent of his Attack Damage. Every third cast, his slash deals 250% damage, hits a larger area, and knocks up enemies for 1.5 seconds. If Yasuo hits only the last enemy left alive, he repeatedly slashes them until they die.
Passive: Yone’s basic attacks alternate between dealing bonus magic damage and dealing a percent of his Attack Damage.