Hey, I’m Zathong and i will help you get 9 LaserCorps in TFT Set 8. When get 9 LaserCorps: 99% Drone lasers deal 210 magic damage. Each LaserCorps agent gets another drone.
How To Get 9 LaserCorps TFT?
To get 9 LaserCorps TFT you need roll 7 LaserCorps champions and 2 LaserCorps Emblem.
7 LaserCorps Champions: Ashe, Mordekaiser, Renekton, Sejuani, Senna, Yasuo. Zed.
Using 2 LaserCorps Emblem
Team Comps Recommend: 9 LaserCorps, 2 Duelist, 2 Hacker, Threat.
How to play 9 LaserCorps, 2 Duelist, 2 Hacker, Threat Team Comp?
Find champions: Urgot, Sejuani, Zed, Mordekaiser, Senna, Zoe, Yasuo, Ashe, Renekton,… to build team.
Early game guide
Roll champions:
Using team: 3 Underground, 2 Brawler.
Mid game guide
Roll champions:
Using team: 3 LaserCorps, 2 Duelist, 2 Ox Force, Threat.
Late game guide
Roll champions:
Using team: 9 LaserCorps, 2 Duelist, 2 Hacker, Threat.
Roll gold aggressively to 3 star units for: Urgot, Zed.
Recommended Items
Best items for Zoe:
- LaserCorps Emblem: The holder gains the LaserCorps trait.
Best items for Urgot:
- LaserCorps Emblem: The holder gains the LaserCorps trait.
- Infinity Edge: Grants 15% bonus Attack Damage and 15% bonus Critical Strike Chance. Damage from an Ability can critically strike.
- Hand of Justice:Grant 2 effects (15% Attack Damage and 15 Ability Power. 10% Omnivamp.) Each round, randomly double 1 of these effects.
Best items for Zed:
- Infinity Edge: Grants 15% bonus Attack Damage and 15% bonus Critical Strike Chance. Damage from an Ability can critically strike.
- Guinsoo’s Rageblade: Attacks grant 4% bonus Attack Speed. This effect stacks.
- Runaan’s Hurricane: Grants 20% bonus Attack Damage. Attacks fire a bolt at a nearby enemy, dealing 50% Attack Damage as physical damage.
Recommended Hextech Augments
Conclusion
9 LaserCorps is best team comp in TFT set 8. But it very difficult build and roll champions. To play LaserCorps you need good start.
All LaserCorps agents are assigned a combat drone. When attacking or being hit by an attack, the drone has a 50% chance to deal magic damage to the agent’s target (0.5 second cooldown). When a LaserCorps agent dies, their drone is re-assigned to the nearest living LaserCorps agent.
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