Hey, I’m Zathong and this guide is about Hoshiguma Doji Build in Onmyoji Arena.
Best Hoshiguma Doji build guides for Onmyoji Arena 2025. I works hard to keep my’s Onmyoji Arena builds and guides updated, and will help you craft the best Hoshiguma Doji build for the meta. Learn more about Hoshiguma Doji’s abilities, Items, Onmyodo.
Location : Ninja
Specialty : Burst/Charge
Recommended route : Jungle
Spell
- Flash
- Subdue
Onmyodo

Items
- Mandala Sutra
- Demonic Boots
- Izanami’s Scepter
- Ama no Ohabari
- Tale of Izumo
- Eight Trigrams
- Gates of Amanoiwato
- Ravening Zither
Strategy
Use skill 3 or Ultimate to trigger a substantial Slow effect first and increase the hit rate of subsequent combos.
Skill 2 enables him to avoid taking damage and slightly adjusts his position. Using this at the right time can leave your enemies disoriented. Hoshiguma Doji performs better in complicated or narrow terrain.
Ability
Passive: Tipsy Tongue
When dealing damage to an enemy shikigami with his abilities, Hoshiguma Doji will make them Agitated. After 0 seconds, Agitated reaches max level. Use the ability again on the target at the max level of Agitated to deal a bonus 60(+70%Ability Power) (+10*Current Level) magic damage. This effect will take place once on the same target every 6 seconds.
Skill 1: Heed My Words
Hoshiguma Doji launches a verbal attack in the designated direction across an arc, dealing 50(+33.33%Ability Power) Magic Damage to enemies hit (hitting the same shikigami again reduces the subsequent damage to 50%).
Hoshiguma Doji gains 1 charge of verbal attack every 8 seconds and can hold 2 charges at once.
When Hoshiguma Doji seals monsters, gain 1 verbal attack charge.
Skill 2: Hide and Seek
Hoshiguma Doji throws wine bowls in all directions around himself and then hides in one of them. After 1 seconds, the wine bowls explode to deal 70(+50%Ability Power) magic damage to enemies in range.
Using this ability again will end the hiding status, dealing 30(+20%Ability Power) magic damage to enemies in range.
Skill 3: Avatar of Wine Demon
Hoshiguma Doji conjures and controls a Wine Demon to move in the designated direction. During this period, the Wine Demon gains a substantial Movement Speed Bonus. Using the ability again teleports Hoshiguma Doji to the Wine Demon’s position and deals 60(+80%Ability Power) magic damage to enemies in range before and after the teleportation. If Hoshiguma Doji deals damage to enemy shikigami while teleporting, he will gain a bonus shield that absorbs 60(+50%Ability Power) damage.
Skill 4: Enemy in the Bowl !
Hoshiguma Doji throws a wine bowl in the designated direction, dealing 25(+10%Ability Power) magic damage to enemies along the path. Upon reaching the maximum distance, it explodes after 1.4seconds, dealing 50(+20%Ability Power) magic damage to enemies in range and inflicting a 1-second Stun.
If it hits an enemy shikigami, it inflicts a Scapegoat effect on them. After 1.4 seconds, it deals 300(+100%Ability Power) magic damage and immobilizes them for 1 seconds. At the same time, it deals 50(+20%Ability Power) magic damage to other shikigami around the target and inflicts a 1-second Confused effect, compelling them to attack the target with the Scapegoat effect.
When a Confused unit is attacking a target with the Scapegoat effect, their Attack Speed and Movement Speed are greatly increased, with each attack dealing (+10%Ability Power) magic damage.
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