Ready to conquer the battlefields of Heian Kyo? Selecting the right Shikigami is essential for climbing the ranks in the current meta. Welcome to our updated Onmyoji Arena Tier List for 2026, where we rank every hero from S+ Tier to C Tier based on their damage scaling, crowd control, and lane dominance. Whether you need a tanky frontline Samurai or a high-burst Mage to carry your matches, this guide provides the perfect blueprint for your next draft.
Onmyoji Arena Shikigami tier list
This comprehensive ranking highlights the best Shikigami to play across all roles. Check out the complete tier breakdown below to find out where meta powerhouses like Maestro, Kani Hime, and Ootakemaru stand in the current competitive arena.
| Tier | Shikigami |
|---|---|
| S+ | Kani Hime, Ootakemaru, Maestro, Kidomaru, Enma, Momo, Hako Shoujo, Kusa, Mushishi, Itsumade, Kainin, Kamimai, Furi, Inryo, Yato no Kami, Susanowo.![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
| S | Ibaraki Doji, Aobozu, Kujira, Shiranui, Kiyohime, Hana, Menreiki, Ungaikyo, Youko, Suzuka Gozen, Tesso, Hiyoribou, Ebisu, Shouzu, Bakekujira, Kosodenote, Puppeteer, Kinnara, Senhime, Taishakuten, Hoshiguma Doji, Sasori![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
| A | Kuro, Rukia Kuchiki, Zashiki, Shuten Doji, Kyonshi Imoto, Dai Shimei, Higanbana, Shiro Mujou, Jikikaeru, Miketsu, Futakuchi, Komatsu, Umibozu, Yamausagi, Ittan-momen, Shishio, Hakuzosu, Onikiri, Tenjo Kudari, Bukkuman, Jinmenju, Akaname, Kaoru, Wukong, Young Ootengu, Amaterasu ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
| B | Tanuki, Kuro Mujou, Ryomen, Oitsuki, Tamamonomae, Hakuro, Samurai X, Yamawaro, Yasha, Hone Onna, Mannendake, Orochi, Izanami, Onigiri, Mahamayuri ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
| C | Ichigo Kurosaki, Inugami, Hououga, Hannya, Susabi, Enenra, Kubinashi, Kikyo, Kanko, Dodomeki, Karasu Tengu, Sesshomaru.![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
In-Depth Shikigami Meta Analysis
Why S Tier Shikigami Are Top Meta Picks (Highly Reliable)
S Tier Shikigami are powerful and highly consistent in the current meta. They excel at their specific roles but fall just short of the top tier due to higher execution difficulty.
- Ibaraki Doji: Features immense lane survivability and continuous lifesteal. He tracks low-health targets and finishes them off with his heavy Infernal Hand.
- Aobozu: A flexible juggler that can transition into a high-control protector or a deadly finisher depending on his Buddha or Demon forms.
- Kujira: Master of minion-wave zoning. He uses enhanced basic attacks to strike enemies hiding behind minion waves from a safe distance.
- Shiranui: A highly elusive magic ninja who spawns chaotic butterfly fields and teleports between them to burst down backlines.
- Kiyohime: The ultimate anti-tank mage. She uses continuous hit-and-run poison spit to melt down high-HP targets while moving.
- Hana, Menreiki & Ungaikyo: Powerful mid-lane mages. Hana cycles birds for massive heals, Menreiki triggers high passive burst, and Ungaikyo switches his ultimate form to adapt to any fight.
- Youko & Suzuka Gozen: Traditional high-DPS marksmen. Youko builds up attack speed stacks to unleash instant critical strikes, while Suzuka alternates skills to block enemy basic attacks.
- Tesso: Excellent at breaking enemy armor while pocketing extra gold to fast-track his item builds ahead of the enemy team.
- Hiyoribou & Ebisu: Master defensive utility supports. Hiyoribou shields low-health allies from fatal damage, and Ebisu punishes bad enemy positioning with displacement hooks.
- Shouzu & Bakekujira: Premier protective tanks. Shouzu links damage to protect squishies, while Bakekujira provides high-damage redirection and massive knockbacks.
- Kosodenote & Puppeteer: High-threat jungle assassins. Kosodenote connects target weak points, while Puppeteer switches weapon ranges to maximize physical burst.
- Kinnara & Senhime: Scaling damage dealers. Kinnara utilizes musical color notes to cycle buffs, and Senhime drops her trident to create massive teamfight stat zones.
- Taishakuten, Hoshiguma Doji & Sasori: Exceptional utility controllers. Taishakuten illusion-tricks foes, Hoshiguma forces enemies to fight each other, and Sasori applies deadly stacking venom.
Why A Tier Shikigami Are Situational Competitors
These Shikigami are impressive and perfectly viable. However, their overall match impact is lower because they rely heavily on hitting difficult skillshots or favorable lane matchups.
- Kuro, Rukia Kuchiki, Zashiki & Shuten Doji: Durable frontliners with great crowd control, but they can be easily kited in open map spaces by high-mobility ranged champions.
- Kyonshi Imoto & Dai Shimei: Rely on continuous ability chains to reset their mobility, making them highly vulnerable if caught by sudden hard stun controls.
- Higanbana & Shiro Mujou: Excellent area-of-effect zone control mages. They can lock down jungle corridors but lack instant escape dashes to survive S+ tier assassin dives.
- Jikikaeru, Miketsu, Futakuchi & Komatsu: Strong marksmen with great burst potential, but they take longer to reach their core item power spikes compared to top-tier carries.
- Umibozu & Yamausagi: Classic tanky utility supports who provide great engagement tools but lack the raw defensive scaling of higher tiers.
- Ittan-momen, Shishio, Hakuzosu & Onikiri: Agile jungle skirmishers who can dominate 1v1 duels but struggle significantly when forced into large-scale teamfights.
- Tenjo Kudari, Bukkuman, Jinmenju, Akaname & Kaoru: Niche utility supports that offer specialized buffs; they require highly coordinated teams to maximize their actual combat value.
- Wukong, Young Ootengu & Amaterasu: Strong damage dealers who require flawless mechanical combos, making them highly punishing to play if a single skillshot is missed.
Why B Tier Shikigami Are Balanced & Comp-Dependent
B Tier Shikigami are average picks. They are rarely weak but are heavily outclassed by higher tiers and require specialized team compositions to succeed.
- Tanuki, Ryomen & Samurai X: Solid defensive tanks that provide great initiation tools, but their long ability cooldowns leave clear windows for enemies to counter-play.
- Kuro Mujou & Yamawaro: Melee brawlers with decent burst, but their lack of gap-closers makes them easy targets for ranged meta marksmen to kite down.
- Oitsuki & Tamamonomae: Capable of decent magical poke damage, but their skill-shot animations are highly predictable and easily avoided by alert opponents.
- Hakuro: A traditional turret-style marksman who can pump out great stationary damage but is easily dived and deleted due to zero mobile dash skills.
- Yasha, Hone Onna, Mannendake & Orochi: High-risk jungle assassins who can snowball heavily if given early gold, but become completely useless if they fall behind in farm.
- Izanami, Onigiri & Mahamayuri: Niche mages and fighters whose mechanics are too complex or resource-heavy to reliably compete with straightforward meta picks.
Why C Tier Shikigami Struggle in the Meta
C Tier Shikigami perform poorly in the current game state. Their linear mechanics and lack of mobility tools make them very easy to shut down in ranked matches.
- Ichigo Kurosaki & Inugami: Rely entirely on close-range basic attacks to deal damage. They possess zero utility and are easily neutralized by generic crowd control.
- Hououga & Hannya: Suffer from outdated lane mechanics that are easily countered by the high mobility and lifesteal found in higher-tier samurai.
- Susabi & Enenra: Suffer from slow skill casting times and lack reliable escape tools, turning them into easy targets for aggressive jungle ganks.
- Kubinashi, Kikyo & Kanko: Ranged marksmen who require too much gold investment to scale; they are easily bullied out of the lane by top-tier marksmen early on.
- Dodomeki, Karasu Tengu & Sesshomaru: Highly linear kits. Dodomeki must stand still to max out her attack speed, while Sesshomaru is easily shut down if his initial jump dive fails to secure a kill.
How We Rank Onmyoji Arena: Our Tier List Criteria
Creating a definitive tier list requires looking beyond basic win rates. To reflect the true competitive state of the Heian Kyo arena, we evaluate every Shikigami based on four fundamental performance metrics: wave-clearing speed, mechanical versatility, individual mobility, and high-level team synergy. Here is the exact blueprint of how we measure a hero’s viability in the current meta.
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