Hey, I’m Zathong and this guide is about Geese combo in Tekken 7.
Best Geese combo guides for Tekken 7. I works hard to keep my’s Tekken 7 combo guides updated, and will help you craft the best Geese combo for the meta. Learn more about Geese’s combo, move list, gameplay, how to Beat, Information & story.
Geese Move List
This is Move list is a list of all of the moves that Geese can perform in Tekken 7.
Throws
Throw Name | Command | Type | Damage | Escape |
Ko Satsu Shou | 1+3 (or f+1+3) | Front | 35 | 1 or 2 |
Ko Satsu Nage | 2+4 (or f+2+4) | Front | 35 | 1 or 2 |
Ko Satsu Shou | 1+3 (or 2+4) | Left | 40 | 1 |
Ko Satsu Nage | 1+3 (or 2+4) | Right | 40 | 2 |
Shinkuu Nage | 1+3 (or 2+4) | Back | 50 | |
Shinkuu Nage | b+1+2 | Front | 40 | 1+2 |
Raimei Gouha Nage | (With the opponent down) d+1+3 (or d+2+4) | Front | 20 | |
Jyoudan Atemi | Synchro with the opponent’s attack f,d/f,qcb+1+3 | Parry | 45 | |
Chuudan Atemi | Synchro with the opponent’s attack f,d/f,qcb+2+4 | Parry | – | |
Gedan Atemi | Synchro with the opponent’s attack f,d/f,qcb+1+4 (or 2+3) | Parry | 30 |
Command Hits
Move Name | Command | Damage | Hit Range |
Tendoh Kudaki | f+1 | 12 | m |
Raikou Mawashi-Geri | f+3 | 15 | h |
Special Attacks
Move Name | Command | Damage | Hit Range |
Reppuu Ken | qcf+1 | 14 | m |
Double Reppuu Ken | qcf+2 | 10,8 | mm |
Hishou Nichirin Zan | f,d,d/f+1 | 10,15 | mh |
Hishou Nichirin Zan | f,d,d/f+2 | 10,15 | mh |
Fudou Ken | qcb+1 | 20 | h |
Fudou Ken A | qcb+2,1 | 10,15 | hm |
Fudou Ken Un | qcb+2,3 | 10,2 | hm |
Fudou Ken Ba | qcb+2,4 | 10,15 | hl |
Jaei Ken | hcb+3 | 10,15 | mh |
Jaei Ken | hcb+4 | 10,5,12 | mmm |
Shippu Ken | During jump qcb+1 (or 2) | 14 | m |
Hien Shikkyaku to Shippu Ken | f+1+2, qcb+1 (or 2) | 15,9 | mm |
Special Attacks Ex
Move Name | Command | Damage | Hit Range |
Use MAX mode | 1+2+3 | – | – |
EX Double Reppuu Ken | In MAX mode qcf+1+2 | 10,1 | mm |
EX Hishou Nichirin Zan | In MAX mode f,d,d/f+1+2 | 10,1 | mh |
EX Fudou Ken・A | In MAX mode qcb+1+2,1 | 10,1 | hm |
EX Fudou Ken・Un | In MAX mode qcb+1+2,3 | 10,2 | hm |
EX Fudou Ken・Ba | In MAX mode qcb+1+2,4 | 10,15 | hl |
EX Jaei Ken | In MAX mode f,d/f,qcb+3+4 | 10,5,12 | mmm |
EX Shippu Ken | During Jump during in MAX mode qcb+1+2 | 14 | m |
Hien Shikkyaku to EX Shippu Ken | In MAX mode f+1+2,qcb+1+2 | 15,9 | mm |
Super Special Attacks
Move Name | Command | Damage | Hit Range |
Raigou Reppuu Ken | d, d/f, f, d, d/f, f+1+2 | 36 | mmmmm |
Raging Storm | d/b, f, d/f, d, d/b, b, d/f+1+2 | 43 | m |
Raigou Midaretsuki | 1,2,1,2 | 7,10,12,36 | hmmmmmmm |
Normal Attacks
Move Name | Command | Damage | Hit Range |
Rashomon | During Rage d/b+1+2 | 55 | ! |
Deadly Rave | During Rage f,d/f,qcb,f+3+4, during the attack 1, 2, 4, 1, 4, 1, 3, 2, 1+2 | 62 | mhmmmlmhh! |
Tenha Uchi | 1 | 7 | h |
Tenha Jinchusen | 1,1,2002 | 7,7,2009 | hhh |
Jyurin Midaretsuki | 1,2,1,1 | 7,10,12,14 | hmmh |
Jyurin Niren to Raikou Mawashi-Geri | 1,2,2003 | 7,10,12 | hmh |
Fuwa | 2 | 13 | m |
Mikazuki Nidan-Geri | 3,3 | 10,1 | hm |
Kozan Mawasi-Geri | 4 | 17 | h |
Kassatsuakken : Suigetsu Uchi | 1+2 | 20 | m |
Nioh Kuzushi | f+2 | 5,1 | mh |
Nioh Dokoku | f+2 during attack 1 | 5,10,12 | mh |
Zettou Sokutou-Geri | f+4 | 21 | m |
Hien Shikkyaku | f+1+2 | 15 | m |
Murasame Raisou | d/f+1,1 | 10,8 | mh |
Murasame Zettou | d/f+1,4 | 10,21 | mm |
Fusumae Yaburi | d/f+2 | 17 | m |
Kekkai Shomon Nidan-Geri | d/f+3,4 | 11,14 | lm |
Kekkai-Geri to Fudo Kassatsu Uraken | d/f+3,[4~2] | 11,25 | lm |
Kekkai-Geri to Raiko Mawasi-Geri | d/f+3,[4~3] | 11,15 | lh |
Yakoutsuki | d+1 | 5 | m |
Unsuiwari | d+2 | 13 | l |
Kokotsuharai to Yakoutsuki | d+3,1 | 12,5 | lm |
Kusanabiki-Geri | d+4 | 15 | l |
Kouten Bakusai | d+1+2 | 15 | l |
Kobokurenpatsuki | b+1,2 | 8,23 | hm |
Kobokutsuki to Raikou Mawashi-Geri | b+1,3 | 8,15 | hh |
Fudo Kassatsu Uraken | b+2 | 23 | m |
Inazumageri to Tenyaburi | b+3,2 | 11,15 | mm |
Fukuto : Hitchugeri to Ryuzukake-Geri | b+4,4 | 10,17 | lh |
Rouendou | f,f,f+1 | 26 | m |
Ajaku Tukikage | WS+1 | 12 | m |
Teketsu Shou | WS+2 | 15 | m |
Tenshukaku | WS+2 during attack 1 | 35 | m |
Jayanagi | WS+3 | 14 | h |
Shoten Myojyo Uchi | FC+d/f+1 | 17 | m |
Urasigure-Geri | SS+3 | 18 | l |
Amagiwari | During jump 1 | 10 | m |
Tobi Renda Shou | During jump 2 | 10,1 | mm |
Murakumo | During jump 3 | 10 | m |
Tobikomi Uto Sakkatsu-Geri | During jump 4 | 15 | m |
Taunt | 1+3+4 | – | – |
Geese Combo
Best combo for Geese in Tekken 7 are:
Combo 1: 9 hits 58 damages
- f 1+2 , d 4 , f 3 , b 4 4 , dash 2 , f 1 , f d/f d d/b b 3
Combo 2: 34 hits 178 damages
- 2 f 1 , 1+2 , 2 f 1 MAX d d/b b 1+2 1 W! , f 1+2 U/F MAX d d/b b 1+2 W! , SSR f f f 1 WB! , d 4 f d d/f 2 , dash f d d/f 1 W! , < U/F 4 , d 1 , d 3 1 , d/b f d/f d d/b b d/f 1+2 W! , d 3 1 f d/f d d/b b 4 WB! , f d/f d d/b b f 3+4 , 1 2 4 1 4 1 3 2 1+2
Combo 3: 25 hits 121 damages
- 2 , f 1 , MAX , 2 , f 1 , f d d/f 1+2 , WB! , d 4 f 3 , d 4 f 1 , f d/f d d/b b 3 , W! , dash , f d/f d d/b b 4 , WB! f d/f d d/b b f 1 2 4 1 4 1 3 2 1+2
Combo 4: 19 hits 174 damages
- 2 f 1 , MAX , 2 f 1 , d d/b b 2 , dash , f 1+2 , d 4 f 3 , d 4 d d/b b 1 3 , d d/f f d d/f f 2 , f f f 2 , d 2+4
Geese Gameplay
Geese is a rather straightforward character who feels at home in the Tekken system despite coming from a 2D franchise. Geese doesn’t rely on having meter as much as someone like Akuma does. Geese can effectively pressure opponents with a range of fantastic pokes while discouraging them from trying to disrupt with a number of potent counter-hit launchers. In the event that Geese misses his turn or is forced against the wall, he has a hazardous but potent parry that switches sides and enables Geese to launch his attack. When Geese has meter, a variety of EX moves open up new combo paths and deal incredibly high damage, giving him nearly unmatched comeback potential.
Overall, Geese is a strong and adaptable character with a wide range of tools that enable him to be at ease in any circumstance. He may be more difficult for gamers who aren’t used to 2D inputs, but he is quite rewarding for those who put in the time to learn how to use all of his special abilities.
How to beat Geese?
Learn Geese’s moves. If you have some spare time try to learn how to play Geese. That way you will learn what are Geese’s goals in match, how Geese moves works and if thats not enough you will also see how other peoples are handling Alisa.
Geese Information
- Origin: USA
- Age: 43
- Fighting style: Kobujutsu, Aiki Jujutsu, and Hakkyokuseiken
- First game appearance: Fatal Fury: King of Fighters, November 1991
- First Tekken appearance: Tekken 7, November 2017
- Availability: DLC character
Read more: Tekken 7 combo