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Best Ganryu combo guides for Tekken 7. I works hard to keep my’s Tekken 7 combo guides updated, and will help you craft the best Ganryu combo for the meta. Learn more about Ganryu’s combo, move list, gameplay, how to Beat, Information & story.
Ganryu Move List
This is Move list is a list of all of the moves that Ganryu can perform in Tekken 7.
Throws
Throw Name | Command | Type | Damage | Escape |
Body Slam | 1+3 (or f+1+3) | Front | 35 | 1 or 2 |
Sumo Scoop | 2+4 (or f+2+4) | Front | 35 | 1 or 2 |
Upper Stream Throw | 1+3 (or 2+4) | Left | 40 | 1 |
Crotch Throw | 1+3 (or 2+4) | Right | 40 | 2 |
Okurigake | 1+3 (or f+1+3) | Back | 50 | |
Reverse Choke Slam | 2+4 (or f+2+4) | Back | 50 | |
Pedal Press | d+1+2 | Back | 22 | |
Tsuri Dashi | f,f+1+4 | Front | 28 | 1+2 |
Choke Slam | f,f+2+3 | Front | 40 | 1+2 |
Twin Wall | Synchro with the opponent’s punch b+1+3 (or b+2+4) | Parry | – |
Throws during Kumite Tsukami
Throw Name | Command | Type | Damage | Escape |
Harima Nage | During Kumite Tsukami, 1 | Before | 33 | 1 |
Soto Muso | During Kumite Tsukami, 2 | Before | 33 | 2 |
Gokuraku Utchari | During Kumite Tsukami, 1+2 | Before | 22 | 1+2 |
Throws during Okuridashi Tsukami
Throw Name | Command | Type | Damage | Escape |
Soto Tasukizori | During Okuridashi Tsukami 1 | Before | 28 | 1 |
Shumokuzori | During Okuridashi Tsukami 2 | Before | 28 | 2 |
Tsuri Otoshi | During Okuridashi Tsukami 1+2 | Before | 35 | 1+2 |
Attacks
Move Name | Command | Damage | Hit Range |
Rage Art | During Rage d/b+1+2 | 55 | m |
Rage Drive | During Rage d/f+1+4 | 16,14 | lm |
Open Palm Combo | 1,2,1,2,1,2,1,2 | 10,10,8,5,5,5,5,5 | hhhhhhhh |
Enma Harite | 2,1,2002 | 12,12,20 | hhm |
Enma Harite to Tachiai | 2,1,3+4 | 12,12 | hh |
Harite to Kekaeshi | 2,4 | 12,14 | hl |
Splits Stomp | 4,4 | 20,18 | hm |
Left High Kick to Splits Stomp | 3,4,2004 | 22,20,18 | hhm |
Sumo Stampede | 3,4,3,4,… | 22,30,22,30… | hhhh… |
Double Hammer | 1+2,1+2 | 19,22 | mm |
Double Hammer to Tachiai | 1+2,3+4 | 19 | m |
Tachiai | 3+4 | – | – |
Iron Elbow | During Tachiai, 1 | 17 | h |
Ninkyo Harite | During Tachiai, 2 | 20 | h |
Kage Fumi | During Tachiai, 3 | 24 | l |
Yagura Daiko | During Tachiai, 4,1 | 14,2 | mh |
Rough Waves | During Tachiai, 1+2 | 15 | m |
Tachiai to Sit | During Tachiai, 3+4 | – | – |
Gachinko Elbow | During Tachiai, f+2 | 20 | m |
Dosukoi Cannon | During Tachiai, f+1+2 | 35 | m |
Reverse Fan | During Tachiai, d/f+1+2 | – | – |
Sumo Tackle | During Tachiai, d/b+1+2 | 40 | ! |
Topknot Tackle | During Tachiai, b+1+2 | 20 | l |
Splits | During Tachiai, d (or during Sit, d) | – | – |
Shiranui | During Splits, f | – | – |
Unryu | During Splits, U (or D) | – | – |
Ki Charge | 1+2+3+4 | – | – |
Ducking Palm | f+2 | 14 | m |
Neko Damashi | f+[2~1] | 14 | h |
Stomp Kick | f+3 | 25 | h |
Rocket Palms | f+1+2 | 30 | h |
Sumo Rush | f+3+4 | 28 | m |
Freight Train Combo | d/f+1,4,1 | 12,12,10 | mmh |
Tsukiage Harite | d/f+2 | 17 | m |
Thunder Clap | d/f+2,1,2,1,2,1,2,1,2 | 17,10,10,8,5,5,5,5,5 | mhhhhhhhh |
Kick & Pull | d/f+3 | 16 | l |
Isana Uchi | d/f+4,1,2 | 14,13,20 | mhm |
Ganryu Combo | d/f+1+2,1 | 10,10,21 | mmm |
Thunder Palm | d/f+2+3 | 23 | l |
Rock Cleaving Palm | d+1 | 22 | m |
Rock Cleaving Palm to Sit | d+1, 3+4 | 22 | m |
Kabuki Palm | d+2,2,2,… | 15,10,10… | lll… |
Kekaeshi | d+4 | 18 | l |
Okuridashi | d+1+2 | 22 | m |
Okuridashi Tsukami | d+1+2 (Only during counterattack) | 26 | m |
Sit | d+3+4 | – | – |
Sit Thrust | During Sit, 1 | 27 | m |
Sit Sweep | During Sit, 2 | 11 | l |
Falling Statue | During Sit, 1+2 (or back to opponent 1+2) | 45 | m |
Spring Roll | During Sit 3+4 | 22 | l |
Stomp | d+1+4 | 35 | m |
Stomp | d+1+4 (hold) | 50 | ! |
Sumo Sweep | d/b+2 | 16 | l |
Sumo Sweep Cancel to Tachiai | d/b+2,3+4 | – | – |
Sumo Hammer | b+1,1,1 | 18,15,20 | hhm |
Sumo Hammer to Sit | b+1,1,1,3+4 | 18,15,20 | hhm |
Midare-uchi | b+[2~1] | 2,2,2,21 | mmmm |
Jinmaku Yaburi | b+2,1,2 | 12,13,22 | mmm |
Jinmaku Harai | b+2,1,d+2 | 12,13,20 | mml |
Jinmaku Harite to Tachiai | b+2,1,3+4 | 12,13 | mm |
Toukon Slap | b+4,1 | 14,24 | mm |
Headbutt | b+1+2 | 19 | h |
Jamming Palm | u/f (or u or u/b)+1 | 15 | m |
Chanko Spin | u/f+2 | 17 | m |
Chanko Spin Okawari | u/f+2,1+2 | 17,22 | mm |
Chanko Spin to Tachiai | u/f+2,3+4 | 17 | m |
Flying Press | u/f+1+2 | 28 | m |
Flying Press to Tachiai | u/f+1+2,3+4 | 28 | m |
Sumo Squash | u/f (or u or u/b)+3+4 | 23 | m |
Kumite | f,f+2 | 18 | m |
Kumite Tsukami | During Counterattack, f,f+2 | 21 | m |
Shiko Otoshi | f,f+3 | 25 | m |
Kamikaze Kick | f,f+4 | 32 | m |
Taiko Smash | f,f+1+2 | 15 | h |
Sekitori Kick | f,f+3+4 | 50 | m |
Sumo Swat | b,f+1 | 24 | m |
Salt Upper | b,f+2+3 | 22 | m |
Sumo Pop | b,d/b,d,d/f+1 | 23 | m |
Strong Open Palm | b,d/b,d,d/f+2 | 35 | m |
Ozuchi Strike | f,f,f+1+2 | 35 | m |
Tsutsumi Kingin | FC+1,2 | 12,23 | mm |
Tsutsumi Kingin to Tachiai | FC+1,2,3+4 | 12,23 | mm |
Thrusting Uppercut | FC+2 | 17 | m |
Rising Double Hammer | FC+1+2,1+2 | 14,11 | mm |
Hammer Rush High | FC+1,1,1,2,1 | 10,8,12,12,12 | llmmh |
Hammer Rush Mid | FC+1,1,1,2,d/f+1 | 10,8,12,12,15 | llmmm |
Hammer Rush Low | FC+1,1,1,2,d+1 | 10,8,12,12,8 | llmml |
Rising Double Palm | FC+1+2 | 20 | l |
Triple Uppercut | FC+d/f+1,2,1 | 24 | l |
Kimen Hari | FC+d/f+2 | 9,12,12 | mmm |
Falling Hammer | During side step 1 | 25 | h |
Falling Statue | Back to opponent 1+2 | 45 | m |
Spring Hammer Punch | On the back 1+2 | 12 | m |
Ganryu Combo
Best combo for Ganryu in Tekken 7 are:
Combo 1: 10 hits 103 damages
- b f 1 , 2 1 2 , 2 1 3+4 , TCH 2 , dash , d/f 4 1 2
Combo 2: 10 hits 137 damages
- b f 1 , 2 1 2 , b 2 1 2 , d/f 2+3 , f 1+2
Combo 3: 9 hits 53 damages
- SIT 2 , WS 1 , b 2 1 3+4 , TCH 4 1 , dash , d/f 4 1 2
Ganryu Gameplay
Ganryu is a pressure-oriented character who sticks to his opponents and never lets go, despite his limited mobility. Ganryu finds it challenging to escape pressure or play-around movement, but once he can, he is a formidable opponent. Ganryu drives his opponents to either make the right guesses or find openings in the pressure to escape thanks to one of the greatest lows in the game and unclear low/mid mixups. With his incredibly devastating pokes and combinations, Ganryu may quickly acquire momentum and snowball whole fights if the opponent fails.
How to beat Ganryu ?
Learn Ganryu’s moves. If you have some spare time try to learn how to play Ganryu. That way you will learn what are Ganryu’s goals in match, how Ganryu moves works and if thats not enough you will also see how other peoples are handling Alisa.
Ganryu Information
- Origin: Japan
- Age: 55
- Fighting style: Sumo
- Debut: Tekken, December 1994
- Availability: DLC character
Read more: Tekken 7 combo