Eddy Tekken 7 Guide: Combo & Move List [Season 6]

Hey, I’m Zathong and this guide is about Eddy combo in Tekken 7.

Best Eddy combo guides for Tekken 7. I works hard to keep my’s Tekken 7 combo guides updated, and will help you craft the best Eddy combo for the meta. Learn more about Eddy’s combo, move list, gameplay, how to Beat, Information & story.

Eddy Move List

This is Move list is a list of all of the moves that Eddy can perform in Tekken 7.


Throw NameCommandTypeDamageEscape
Rio Deal1+3 (or f+1+3)Front351 or 2
Rio Special2+4 (or f+2+4)Front351 or 2
Missile Launcher1+3 (or 2+4)Left401
Shadow Dancer1+3 (or 2+4)Right422
Back Rodeo Spin1+3 (or 2+4)Back60
Cabra Macaco Throwd/f+1+2Front401+2
Rodeo Spinb,d/b,d,d/f,f+1+2Front501+2
AdeusCrouching opponent d+1+3 (ou d+2+4)Front451 or 2
BatucadaDuring Handstand 3+4Front40


Move NameCommandDamageHit Range
Rage ArtDuring Rage b+3+455m
Rage DriveDuring Rage f,f+3+412,2mm
One Two Elbows1,27,12hh
One Two Elbows to Handstand1,2,f7,12hh
Combo Jilar1,2,20047,12hh
Left Jab to Island Mirage1,37,15hm
Left Jab Island Mirage to Negativa1,3,d7,15hm
Gancho Chibata3,417,23hm
Slippery Kick[3~4]10,1ll
Slippery Kick to Handstand[3~4],b10,1ll
Slippery Kick to Heran Bago[3~4],310,10,14llm
Slippery Kick to Side Flop[3~4],410,10,10lll
Slippery Kick to Front Stinger[3~4],3+410,10,12llm
Satellite Moon[4~3]16m
Satellite Moon Hot Plate Special[4~3],316,17mm
Satellite Moon Roundhouse[4~3],416,2mm
Handslaps Mirage[1+2~3]12,17hm
Back Handspring3+420m
Back Handspring to Handstand Kick3+4,315m
Ki Charge1+2+3+4
Shin Cutter Combof+2,1,411,11,21hhm
Batida de Compasso to Handstandf+2,311,2hm
Handstand Kickf+315m
Samba Handstandf+4,b10m
Au de Solf+4,3,3+410,17,7,21mmmm
Samba Slippery Kickf+4,3+410,10,10mll
Mão Esquerdad/f+110m
Mão Esquerda to Handstandd/f+1,f10m
Combinação Mãod/f+1,110,8mh
Elbow Uppercutd/f+215m
Island Miraged/f+315m
Island Mirage to Negativad/f+3,d15m
Kneecap Crusherd/f+417l
Palmares Girod+2,311,18mm
Heran Bagod (or f,f)+[3~3]21m
Au de Bicod+4,311,24lm
Twister Miraged/b+2,313,22lm
Rasteila to Handstandd/b+3,b10l
Rasteila Chibatad/b+3,310,25lm
Rasteila Hot Plate Speciald/b+3,N,310,17lm
Rasteila to Circle Kickd/b+3,410,17lh
Rasteila to Low Kick 2d/b+3,d/b+410,15ll
Thong Bikini to Low Kick 2d/b+3,d/b+4,410,15,15lll
Rasteila to Heran Bagod/b+3,d/b+4,310,21lm
Rasteira to Crying Needle Impactd/b+3,d/b+4,1+2,1+210,15,11,14llmm
Barbed Wired/b+4,4,4,…18,21,18mmm…
Barbed Wire Infinite Upside Down Kickd/b+4,b+418,21mm
Double Arm Stingerd/b+1+215m
Meia-Lua de Compassod/b+3+4,4,312,12,10,25mmhh
Gato to Au Batidob+1,416,1mm
Gato to Au Batido to Handstandb+1,4,b16,1mm
Godeme to Combinação Martelob+2,3,314,17,24mmm
Godeme to Calcanheirab+2,414,23mh
Knee Thrusterb+310m
Knee Thruster to Heran Bagob+3,310,21mm
Bênção Fake-outb+3,f10,15mm
Armada to Rasteilab+4,317,12hl
Armada to Macacob+4,417,7,17hmm
Armada to Macaco to Negativab+4,4,d17,7,17hmm
Leg Whip Mars Attack Flipb+4,4,3+417,7,17,8hmmm
Back Summyu+4
Back Summy to Firekicku+4,320l
Back Summy to Scoot Kicku+4,427h
Firekicku (or u/b)+3+415m
Firekick to Negativau (or u/b)+3+4,d15m
Jumping Jacksu/f+325m
Jumping Jacks to Negativau/f+3,d25m
Jumping Jacks Mirageu/f+3,325,17mm
Jumping Jacks Evil Stingeru/f+3,3+425,15ml
Vasuunau/f (or u or u/b)+1+225h
Meia-Lua Pulandou/f+3+410,2mm
Batuque Direitof,f+2,319,18ml
Lunging Brush Firef,f+330m
Lunging Brush Fire to Negativaf,f+3,d30m
Lunging Brush Fire to Handstandf,f+3,b30m
Lunging Brush Fire to Perch Flop Kickf,f+3,b+3+430,15mm
Folha Attaquef,f+425m
Fruit Pickerb,b+2+3 (b, b to cancel)40,4!!
Cartão Vermelhof,f,f+320l
Cotovelo to PonteiraWS+1,37,2hm
Cotovelo to Chapeu de CouroWS+1,47,2hh
Rising BatidaWS+212m
Circle KickWS+415m
Crying Needle ImpactFC+1+2,1+211,14mm
Front StingerFC+3+418m
Front Stinger to NegativaFC+3+4,d18m
Front Stinger to HandstandFC+3+4,b18m
Bananeira RolarFC+d/f+419l
Passo para TrásBack to opponent 3+430m

During side step (Ginga)

Move NameCommandDamageHit Range
CruncherDuring side step 218m
Hot Plate SpecialDuring side step 317m
Hot Plate Special Cancel to NegativaDuring side step 3,d
Hot Plate Special Cancel to HandstandDuring side step 3,b
Hot Plate Special to HandstandDuring side step 3,N,b17m
Hot Plate Special to Perch Flop KickDuring side step 3,N,b+3+417,2mm
TwisterDuring side step 410,7ll
Twister to HandstandDuring side step 4,b10l
Twister SweepDuring side step 4,N,310,25ll
Dos SoleDuring side step [4~3]50h
Dos Sole to HandstandDuring side step [4~3],b50h
Twister Front StingerDuring side step 4,3+410,18lm
Twister Front Stinger to NegativaDuring side step 4,3+4,d10,18lm
Twister Front Stinger to HandstandDuring side step 4,3+4,b10,18lm
Wheel KicksDuring side step 3+46,6hm
Wheel Kicks São Paulo SpecialDuring side step 3+4,3+4,3+4,u/f+3+46,6,17,10,15hmmmm
BandaDuring side step 1+423l

During Handstand

Move NameCommandDamageHit Range
Crouch to HandstandFC+d/f+1+2
Down to HandstandOn the ground (on the back) 1+2
FaisãoDuring Handstand 120m
Flop RightDuring Handstand 210m
CircusDuring Handstand 2,410,1ml
Hot Plate SpecialDuring Handstand 317m
Slippery KickDuring Handstand [3~4]10,1ll
HelicopterDuring Handstand 45,2mh
Helicopter to Slippery KickDuring Handstand 4,3+45,20,10,10mhll
Quick JabDuring Handstand f+17h
Mola VermelhaDuring Handstand f+3+420m
PerchDuring Handstand d
Perch Flop KickDuring Handstand d+3+420m
Scoot KickDuring Handstand b+315l
Handstand TiltDuring Handstand u,N (or d,N)
Drop KickDuring Handstand u,N,3 (or u,N,4)25l
Straight FlopDuring Handstand u+3 (or u+4)10m
Tilt Twist SweepDuring Handstand u+3,d (or u+4,d)10m

During Negativa

Move NameCommandDamageHit Range
Negativa to Meia-Iua ComboDuring Negativa 1,310,15lm
Negativa to Armada ComboDuring Negativa 1,410,15lh
Negativa to Flare ComboDuring Negativa 2,315,15mm
Negativa to Lunging Brush Fire ComboDuring Negativa 2,f+315,3mm
Negativa to Au BatidoDuring Negativa 2,415,1mm
Rio Delight Knee SlicerDuring Negativa 3,N,412,28lm
S-DobradoDuring Negativa [3~4]20m
Knee Slicer Low Front StingerDuring Negativa 4,3+417,2mm
Ipanema WingsDuring Negativa [4~3]7,8ll
Low Front StingerDuring Negativa 3+420m
Low Front Stinger CancelDuring Negativa 3+4,315m
Mola VermelhaDuring Negativa f+3+420m
Headspring to HandstandDuring Negativa b+1+2
Side Roll to SitDuring Negativa u (or d)

Eddy Combo

Best combo for Eddy in Tekken 7 are:

Combo 1: 15 hits 100 damages

  • d/b 1 3 , b 3 3 , RLX , 2 3 , b 2 4 , dash , b 3+4

Combo 2: 13 hits 90 damages

  • b 3 3 , RLX , 4 , u 3+4 , RLX , f 3+4 , 1 , b 3+4

Video combo:

Eddy Gameplay

Eddy is an extremely unconventional character with a completely original moveset that accurately embodies the capoeira combat technique. Eddy’s horizontal movement is some of the best, allowing him to make the most of his long-range techniques and spread out his opponents, especially on infinite levels, despite the fact that his sidesteps are rather ineffective.

Eddy can also be an extremely difficult foe to combat since he uses a number of postures and moves to deflect enemy strikes and open up opportunities for destructive combos. Eddy can get away with taking relatively little damage because few opponents can effectively launch or punish his negative stance, which makes it even better for him. Eddy has a variety of effective pokes and mix-ups in addition to his ability to evade his opponent’s attack, which allows him to steadily chip away at his foe.

However, it should be noted that while Eddy excels at mid-range poking and keep-out, he must take chances to go closer because his approach tools range from dangerous to ineffective. Some of his combinations and neutral circumstances can be complicated by the fact that many of his attacks are prone to sidestepping or just not realigning with the opponent.

How to beat Eddy ?

Learn Eddy’s moves. If you have some spare time try to learn how to play Eddy. That way you will learn what are Eddy’s goals in match, how Eddy moves works and if thats not enough you will also see how other peoples are handling Alisa.

Eddy Information

  • Origin: Brazil
  • Age: 29
  • Fighting style: Capoeira
  • Debut: Tekken 3, March 1997
  • Availability: Base character

Read more: Tekken 7 combo

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