Diablo 3

Best Diablo 3 Set Items For Farming Season 28


Hey, I’m Zathong and this guide all set items & Set Bonus in Diablo 3. Set Items in Diablo 3 consist of Accessories such as: Helm, Shoulders, Gloves, Chest, Pants, Boots, Amulet.

All Set Items & Set Bonus

Set NamesSet Bonus
Masquerade Of The Burning Carnival2-piece bonus
Simulacrums no longer take damage, gains all runes, and its cooldown is refreshed when you die.
4-piece bonus
While you have a Simulacrum, damage is reduced by 50%. Damage you take is split with your Simulacrums as well.
6-piece bonus
Your Bone Spear deals 10,000% increased damage. Simulacrums gain triple this bonus.
Bones Of Rathma2-piece bonus
Your minions have a chance to reduce the cooldown of Army of the Dead by 1 second each time they deal damage.
4-piece bonus
You gain 1% damage reduction for 15 seconds each time one of your minions deal damage. Max 50 stacks.
6-piece bonus
Each active Skeletal Mage increases the damage of your minions and Army of the Dead by 1000% up to a max of 4000%.
The Typhon’s Veil2-piece bonus
Double the duration of Hydras and increase the number of heads on multi-headed Hydras by two.
4-piece bonus
Damage taken is reduced by 8% for each Hydra head alive. Each time you take damage, a head dies. A head cannot die more than once every 2 seconds.
6-piece bonus
Hydras deal 1300% increased damage for each Hydra head alive.
Mundunugu’s Regalia2-piece bonus
Big Bad Voodoo now follows you and lasts twice as long.
4-piece bonus
Gain 60% damage reduction for 30 seconds when you enter the Spirit Realm.
6-piece bonus
Spirit Barrage deals 20,000% increased damage plus an additional % equal to 5 times your Mana Regeneration/Second.
Gears of Dreadlands2-piece bonus
Gain 4 seconds of Momentum when attacking with a Primary skill, at a maximum duration of 20 seconds. Your Primary skills deal 10% increased damage per second of Momentum.
4-piece bonus
Strafing against enemies will automatically shoot your last used primary skill, and also give 60% damage reduction while strafing and for 5 seconds after. While Strafing, you gain 8% increased movement speed for each second of Momentum.
6-piece bonus
Your primary skills deal 10,000% increased damage.
Aegis Of Valor2-piece bonus
Attacking with Fists of the Heavens empowers you, allowing Heaven’s Fury to deal 100% increased damage for 5 seconds. Stacks up to 3 times multiplicatively.
4-piece bonus
Hitting with Fist of the Heavens returns 5 Wrath and reduces damage taken by 1% for 10 seconds. Stacks up to 50 times.
6-piece bonus
Increase the damage of Fist of the Heavens and Heaven’s Fury by 20,000%.
Armor of Akkhan(2) Set:
Reduce the cost of all abilities by 50% while Akarat’s Champion is active.
(4) Set:
Reduce the cooldown of Akarat’s Champion by 50%.
(6) Set:
While Akarat’s Champion is active, you deal 450% increased damage.

Other:

Asheara’s Uniform(2) Set:
+30 Resistance to All Elements
(3) Set:
2.50% of Damage Dealt Is Converted to Life
Ranged and melee attackers take 300 Holy damage per hit.
Asheara’s Vestments(2) Set:
+100 Resistance to All Elements
(3) Set:
+20% Life
(4) Set:
Attacks cause your followers to occasionally come to your aid.
Aughild’s Authority(2) Set:
Reduces damage from ranged attacks by 7.0%.
Reduces damage from melee attacks by 7.0%
(3) Set:
Reduces damage from elites by 15%
Increases damage against elites by 15%
Aughild’s Victory(2) Set:
Reduces damage from melee attacks by 2.0%
(3) Set:
Reduces damage from ranged attacks by 2.0%.
Bastions of Will(2) Set:
After casting a resource-generating attack or primary skill, gain 50% increased damage for 5 seconds
Your first hit with each cast of a resource-spending attack, grants 50% increased damage for 5 seconds
Blackthorne’s Battlegear(2) Set:
+250 Vitality
Increases damage against elites by 10%
(3) Set:
Reduces damage from elites by 10.0%
+25% Extra Gold from Monsters
(4) Set:
You are immune to Desecrator, Molten, and Plagued monster ground effects.
Born’s Command(2) Set:
+15% Life
(3) Set:
Reduces cooldown of all skills by 10.0%
Increases Bonus Experience by 20%
Born’s Defiance(2) Set:
Increase Maximum Life by 2%
Monster kills grant +20 additional experience
Bul-Kathos’s Oath(2) Set:
Increases Fury generation per second by 10
+10 Maximum Fury (Barbarian Only)
During Whirlwind gain 30% increased Attack Speed and Movement Speed
Cain’s Destiny(2) Set:
Attack Speed Increased by 8.0%

(3) Set:
50% Better Chance of Finding Magical Items
Increases Bonus Experience by 50%
Cain’s Fate(2) Set:
Attack Speed Increased by 2.0%

(3) Set:
10% Better Chance of Finding Magical Items
Increases Bonus Experience by 30%
Captain Crimson’s Finery(2) Set:
Regenerates 20 Life per Second
(3) Set:
+20 Resistance to All Elements
Captain Crimson’s Trimmings(2) Set:
Regenerates 2000 Life per Second
Reduces cooldown of all skills by 10.0%
(3) Set:
+50 Resistance to All Elements
Reduces all resource costs by 10%
Chantodo’s Resolve(2) Set:
Every second while in Archon form you expel a Wave of Destruction, dealing 350% weapon damage to enemies within 30 yards. Every time you hit with an attack while not in Archon form, 350% weapon damage is added to the Wave of Destruction, stacking up to 20 times.
Wrath of the Wastes(2) Set:
Increase the damage per second of Rend by 500% and its duration to 15 seconds.

(4) Set:
During Whirlwind you gain 40% damage reduction.

(6) Set:
Whirlwind gains the effect of the Dust Devils rune and Dust Devils damage is increased to 2500% weapon damage.
Danetta’s Hatred(2) Set: Vault now costs 8 Hatred instead of Discipline.
Delsere’s Magnum Opus(2) Set:
Casting Arcane Orb, Energy Twister, Magic Missile or Shock Pulse reduces the cooldown of your Slow Time by 2 seconds
(4) Set:
Enemies affected by your Slow Time take 2000% weapon damage every second
This damage type will be determined by your highest equipped +% Elemental Damage
(6) Set:
Enemies affected by your Slow Time take 750% more damage from your Arcane Orb, Energy Twister, Magic Missile and Shock Pulse
Demon’s Hide(2) Set:
Ranged and melee attackers take 6000 Fire damage per hit
(3) Set:
Chance to Deal 25% Area Damage on Hit
(4) Set:
+15% Damage to Demons
Chance to reflect projectiles when you are hit by enemies
Demon’s Skin(2) Set:
Ranged and melee attackers take 999 Fire damage per hit.
(3) Set:
1.1% Chance to Fear on Hit

(4) Set:
+3% Damage to Demons
Chance to reflect projectiles when you are hit by enemies.
Embodiment of the Marauder(2) Set:
Companion calls all companion types to your side.

(4) Set:
Sentries now cast your Hatred spenders every time you do.

(6) Set:
Your generators, Chakram, Cluster Arrow, Elemental Arrow, Impale, and Multishot deal 100% for every Sentry you have active.
Endless Walk(2) Set:
+250 Vitality
Critical Hit Damage Increased by 50.0%
Firebird’s Finery(2) Set:
When you die, a meteor falls from the sky and revives you. This effect has a 300 second cooldown.
(4) Set:
Your Fire Spells cause up to 3 enemies to explode, dealing 400% weapon damage as Fire to enemies within 10 yards.
This damage type will be determined by your highest equipped +% Elemental Damage
(6) Set:
Dealing Fire damage causes the enemy to take the same amount of damage over 3 seconds, stacking up to 3000% weapon damage as Fire per second. After reaching 3000% damage per second, the enemy will burn until they die.
Guardian’s Contingency(2) Set:
+110 Vitality
Regenerates 130 Life per Second
Guardian’s Jeopardy(2) Set:
+250 Vitality
Regenerates 8000 Life per Second

(3) Set:
+15% Movement Speed
Hallowed Defenders(2) Set:
+40 Resistance to All Elements
Attack Speed Increased by 5.0%
Hallowed Protectors(2) Set:
+100 Resistance to All Elements
Attack Speed Increased by 10.0%
Helltooth Harness(2) Set:
Enemies hit by your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, or Wall of Death are afflicted by Necrosis, becoming Slowed, taking 1500% weapon damage every second, and taking 20% increased damage from all sources for 10 seconds.
(4) Set:
After applying Necrosis to an enemy, you take 50% reduced damage for 10 seconds.
(6) Set:
After casting Wall of Death, gain 900% increased damage for 15 seconds to your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, and Wall of Death.
Immortal King’s Call(2) Set:
Call of the Ancients last until they die.
(4) Set:
Reduce the cooldown of Wrath of the Berserker and Call of the Ancients by 3 seconds for every 10 Fury you spend with an attack.
(6) Set:
While both Wrath of the Berserker and Call of the Ancients is active, you deal 250% increased damage.
Inna’s Mantra(2) Set:
Increase the passive effect of your Mystic Ally and the base passive effect of your Mantra by 100%.
(4) Set:
Gain the base effect of all four Mantras at all times.
(6) Set:
Mystic Ally casts Cyclone Strike, Exploding Palm, Lashing Tail Kick, Seven-Sided Strike, and Wave of Light when you do.
Istvan’s Paired Blades(2) Set:
Every time you spend primary resource, you gain 10% increased attack speed for 5 seconds. This effect stacks up to 5 times.
Krelm’s Buff Bulwark(2) Set:
+500 Vitality
Legacy of Nightmares(2) Set:
+15% Extra Gold from Monsters
15% Better Chance of Finding Magical Items
This ring sometimes summons a Skeleton when you attack.
Manajuma’s Way(2) Set:
Your Hex – Angry Chicken explosion damage is increased by 200% and slain enemies trigger an additional explosion. Your Hex – Angry Chicken lasts 15 seconds and movement speed as a chicken is increased by an additional 100%.
Might of the Earth(2) Set:
Reduce the cooldown of Earthquake by 2 seconds every time it kills an enemy.

(4) Set:
Cause an Earthquake when you land after using Leap.
Monkey King’s Garb(2) Set:
Casting Cyclone Strike, Exploding Palm, Lashing Tail Kick, Tempest Rush, or Wave of Light causes a decoy to spawn that taunts nearby enemies and then explodes for 1000% weapon damage.
Decoy explosion now deals the damage type of your highest +% Elemental Damage
(4) Set:
When your decoys explode, you gain a buff that increases the damage of Cyclone Strike, Exploding Palm, Lashing Tail Kick, Tempest Rush, and Wave of Light by 500% for 3 seconds.
Natalya’s Vengeance(2) Set:
The cooldown of Rain of Vengeance is reduced by 2 seconds every time you cast a primary skill or from the first hit of each cast of a resource-spending attack
(4) Set:
Rain of Vengeance deals 100% increased damage
(6) Set:
After casting Rain of Vengenace, deal 400% increased damage and take 30% reduced damage for 5 seconds
Raiment of a Thousand Storms(2) Set:
Your Spirit Generators have 25% increased attack speed and 300% increased damage.
(4) Set:
Dashing Strike now spends 75 Spirit, but refunds a Charge when it does.
(6) Set:
Your Spirit Generators increase the weapon damage of Dashing Strike to 12500% for 6 seconds
Dashing Stike now lights up on your action bar when the increased weapon damage is active
Raiment of the Jade Harvester(2) Set:
When Haunt lands on an enemy already affected by Haunt, it instantly deals 10 seconds worth of Haunt damage
(4) Set:
Soul Harvest gains the effect of every rune
(6) Set:
Soul Harvest consumes your damage over time effects on enemies, instantly dealing their remaining damage.
Roland’s Legacy(2) Set:
+500 Strength

(4) Set:
Increases Shield Bash Damage by 100% (Crusader Only)
Increases Sweep Attack Damage by 100% (Crusader Only)

(6) Set:
Every use of Shield Bash or Sweep Attack that hits an enemy grants 20% increased Attack Speed for 3 seconds. This effect stacks up to 5 times.
Seeker of the Light(2) Set:
Every use of Blessed Hammer that hits an enemy reduces the cooldown of Falling Sword and Provoke by 1 second.
(4) Set:
You take 50% less damage for 8 seconds after landing with Falling Sword.
(6) Set:
Increase the damage of Blessed Hammer by 750% and Falling Sword by 500%.
Spirit of Arachyr(2) Set:
Summon a permanent Spider Queen who leaves behind webs that deal 4000% weapon damage over 5 seconds and Slows enemies. The Spider Queen is commanded to move to where you cast your Corpse Spiders.
(4) Set:
Hex gains the effect of the Toad of Hugeness rune. While Toad of Hugeness is active, you take 40% reduced damage. After Toad of Hugeness finishes his meal, you will heal for 10% of your maximum Life per second for 10 seconds.
(6) Set:
The damage of your creature skills is increased by 800%. Creature skills are Corpse Spiders, Plague of Toads, Firebats, Locust Swarm, Hex, and Piranhas.
Sage’s Journey(2) Set:
+250 Strength
+250 Dexterity
+250 Intelligence
+250 Vitality
(3) Set:
Whenever a Death’s Breath drops, a second one will also drop.
Sage’s Plight(2) Set:
+35 Strength
+35 Dexterity
+35 Intelligence
+35 Vitality
Shenlong’s Spirit(2) Set:
The damage of your Spirit Generators is increased by 1.5% for each point of Spirit you have. When reaching maximum Spirit, all damage is increased by 100%, but you no longer passively regenerate Spirit and 65 Spirit is drained every second until you run out of Spirit.
Tal Rasha’s Elements(2) Set:
Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type
Now uses the Molten Impact rune when triggered by Fire damage
Can no longer be triggered by hitting a destructible object
(4) Set:
Attacks increase your resistance to that element by 100% for 6 seconds
(6) Set:
Attacks increase your damage by 150% for 6 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack (maximum of 4). Adding a stack refreshes the duration
The Legacy of Raekor(2) Set:
The first enemy hit by Furious Charge takes 100% additional damage
(4) Set:
Furious Charge gains the effect of every rune
(5) Set:
Enemies hit by Furious Charge take 3000% weapon damage over 3 seconds
The Shadow’s Mantle(2) Set:
Automatically cast Smoke Screen when you fall below 25% Life. This effect may occur once every 120 seconds.

(4) Set:
Enable all Shadow Power Runes.
Thorns of the Invoker(2) Set:
Ranged and melee attackers take 4000 damage per hit
(4) Set:
Your Thorns damage now hits all enemies in a 15 yard radius.
Uliana’s Stratagem(2) Set:
Every third hit of your Spirit Generators applies Exploding Palm.
(4) Set:
Your Seven-Sided Strike deals its total damage with each hit.
(6) Set:
Your Seven-Sided Strike detonates your Exploding Palm.
Unhallowed Essence(2) Set:
Your generators also generate 1 Discipline.

(4) Set:
Gain 20% damage reduction and deal 20% increased damage for 4 seconds if no enemy is within 10 yards of you.

(6) Set:
Your generators and Multishot deal 15% increased damage for every point of Discipline you have.
Vyr’s Amazing Arcana(2) Set:
Archon gains the effect of every rune.
(4) Set:
Archon stacks also increase your Attack Speed, Armor and Resistances by 1%.
(6) Set:
You also gain Archon stacks when you hit with an Archon ability.
Zunimassa’s Haunt(2) Set:
Your Fetish Army lasts until they die and the cooldown of your Fetish Army is reduced by 80%.
(4) Set:
You and your pets take 2% reduced damage for every Fetish you have alive
(6) Set:
Enemies hit by your Mana spenders take 275% more damage from your pets for 4 seconds

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