How to counter Arcanist TFT set 6 ?
Allies have increased Spell Power.
Comps counter Arcanist
Best Picks Against Arcanist
To counter Arcanist TFT, you can pick Enchanter, Bruiser, Colossus, Protector, Syndicate or Assassin,…
Enchanter comps
Enchanters’ healing and shielding are stronger, and all Allies gain increased Magic Resistance.
- 2 – 20% Healing & Shielding; 20 Magic Resistance
- 3 – 25% Healing & Shielding;
- 3 – 5 Magic Resistance
- 4 – 30% Healing & Shielding; 50 Magic Resistance
- 5 – 40% Healing & Shielding; 75 Magic Resistance
Colossus comps
Innate: Colossus are bigger, more powerful, and take up two slots in your army.
- 1 – Colossus are immune to Crowd Control effects.
- 2 – Colossus take 25% reduced damage.
Protector comps
Protectors shield themselves for 4 seconds whenever they cast a spell. This shield doesn’t stack.
- 2 – 18% Maximum Health Shield
- 3 – 30% Maximum Health Shield
- 4 – 45% Maximum Health Shield
- 5 – 60% Maximum Health Shield
Assassin comps
Innate: Assassins jump to the enemy backline at the start of combat. Assassins’ Abilities can critically strike, and they gain bonus Critical Strike Chance and Critical Strike Damage.
- 2 – 10% Crit Chance & 25% Crit Damage
- 4 – 30% Crit Chance & 50% Crit Damage
- 6 – 50% Crit Chance & 75% Crit Damage
Syndicate comps
Chosen allies are cloaked in shadows, gaining Omnivamp, Armor, and Magic Resistance.
- 3 – The Syndicate champion with the lowest current Health.
- 5 – All Syndicate champions
- 7 – All Allies. All bonuses are increased.
Bruiser comps
All allies have increased Health. Bruisers gain double this bonus.
- 2 – 150 Health
- 4 – 300 Health
- 6 – 500 Health
- 8 – 900 Health
Items counter Arcanist
- Quicksilver
=
- Sparring Gloves
- Negatron Cloak
The holder gains 20% bonus Attack Speed. The holder is immune to crowd control in combat for 15 seconds.
- Gargoyle Stoneplate
=
- Negatron Cloak
- Chain Vest
The holder gains 18 Armor and 18 Magic Resist for each enemy targeting them.
- Dragon’s Claw
=
- Negatron Cloak
- Negatron Cloak
Grants 200 bonus Magic Resist (including components). On being hit by magic or true damage from an Ability, launch a fireball at the Ability’s caster that deals magic damage equal to 18% of their max Health (0.5 second cooldown).
Read more: TFT Counter