Best Hyper Carry heroes in Mobile Legends are: Leomord, Masha, Helcurt, Moskov, Karrie, Kimmy, Aldous, Roger, Claude, Alucard,… Here are the best Mobile Legends hyper carries who wreck everyone in their paths.
Best Hyper Carry Heroes in ML
Top 1: Leomord
Pros | Cons |
---|---|
+ Good aoe. + Good damage (mostly taking objectives). + Has escape and chasing mechanism. | – No CC. – Lacks most of the characteristic to be a meta hero |
Tips:
Leomord rides into combat on Barbiel, his faithful steed, allowing his comrades to quickly advance their goals as he bursts down the opposition. Leomord is a competent fighter who can obtain a shield through momentum and has respectable defenses, but his main objective is to ride into battle and defeat foes.
When Leomord’s Phantom Steed ultimate ability is activated, he is at his most powerful and can strengthen both his attacks and defenses.
Top 2: Masha
Pros | Cons |
---|---|
+ Able to easily push. + Has high movement speed. + High burst damage. + Excellent durability. + Has super thick HP. + Can deal with tanky. + The higher damage she get the higher lifesteal and damage she deal. | – Difficult for beginners to play. – Does not have crowd control Skill. – Doesn’t have large area attack. – Not so useful when teamfight. – Does not have the skill escape mechanism. |
Tips:
She is challenging to kite and difficult to catch due to her ability to engage quickly (or retreat).
She is difficult for opponents to completely kill because she has three health bars, especially if she can escape from battle long enough to activate Life Recovery.
Masha can be played as an assassin. On your way to pushing goals, look for lone targets and prove to them that you are the better duelist.
Utilize the (Arrival Spell) to split push and be present everywhere on the map. Masha’s ability to attract adversaries while reducing strain on her team elsewhere on the map.
Top 3: Helcurt
Pros | Cons |
---|---|
+ Has high offensive. + Has large burst damage. + Have good crowd control. + Fast movement speed. + High mobility. + Has an advantage in 1v1 fights. | – Has low durability. – Very rely on second skill. – Low base damage. – Single target attack type. – Hero who is quite difficult to play. – Deals less damage in low levels. |
Tips:
Helcurt is a formidable assassin with a variety of gadgets at his disposal for creeping up on targets and executing them on the battlefield.
Top 4: Moskov
Pros | Cons |
---|---|
+ High attack speed. + Very strong in the late game. + Dealer damage during teamfight. + Good escape mechanism skill. + Fairly good farming ability. | – Quite weak in the early game. – Small basic attack range. – Very rely on positioning. – Mana usage is wasteful. – Requires high accuracy. |
Tips:
He can ganking opponents and can cause heavy damage to multiple attackers if he angles the shots right. Do not chase anyone in team fight unless you are winning.
You can push extremely fast with your attack speed from skill 1 (Abyss Walker).
Use skill 3 (Spear of Destruction) to finish off the enemy and it can help your snowballing process. Always remember to use skill 3 first when starting a team fight.
Top 5: Karrie
Pros | Cons |
---|---|
+ Great tank killer. + Jungles well without Jungle item. + Great solo fighter. + Great for team fights. + Best counter hero tank. + Very easy to use. + Easy for farming. + Has high burst damage. + Has a high attack speed. | – Slow. – Very Squishy. – Mana reliant. – Very Difficult to play. – Single target only attack. – Pretty slow movement speed. – Very rely on positioning. – Very dependent on tanks. – Short range of attacks. |
Tips:
Use skill 1 (Spinning Light Wheel) to deal physical damage and slow down adjacent adversaries.
Use skill 2 (Phantom Step) to dashes towards a designated direction while releasing a Lightwheel to the most nearby enemy.
Use skill 3 (Speedy Lightwheel) increased movement speed and her basic attack releases 2 Lightwheels/Marks.
Top 6: Kimmy
Pros | Cons |
---|---|
+ Great damage. + Wide range of attacks. + Very OP in the early game. + Can attack while walking. + Hybrid attack (Physical & Magical). | – Very hard to play. – Fragile durability. – Does not have attack speed. – Sluggish movement speed. – Attacks that require high accuracy. |
Tips:
If you can farm well and get ahead in the early game, you should be able to snowball and dominate in the mid and late game as well.
Kimmy’s Hybrid Damage stats allow her to bring sustained magic damage to her team from range.
Top 7: Aldous
Pros | Cons |
---|---|
+ Has large damage. + Can beat enemies quickly. + Can do lock easily. + Has great passive skill. + Has the skill to increase durability. + Can reduce damage. + Provides shield to himself. + Ultimate’s Aldous provide vision. | – Pretty weak in the early game. – Weak against hero burst damage. – Very dependent on skill. – Weak against hero crowd control. – No escape skill. – Weak to crowd control skills. |
Tips:
Use skill 2 (Contract: Explosion) gives you a movement speed boost you can use to chase enemies or to escape from them.
Use skill 3 (Contract: Chase Fate) to attack squishy heroes and heroes with low health. You can also use it for the sole purpose of checking their positions in the map.
You can cancel skill 3 if you feel like you are over extending.
You can also use skill 3 for escaping as he is immune to CC while doing so.
Always last hit creeps and jungle monsters to add to his stack.
Only chase when enemy has low HP.
Top 8: Roger
Pros | Cons |
---|---|
+ Has high damage. + Has good mobility. + Has immune skill. + Very good in rotation and ganking. + Roger has lots of chasing and escaping skills. + He can use ranged attacks as well as close range attacks. | – Low HP. – Not a good initiator. – Low defend. – No stun skill. – Weak against crowd control hero. – Using skill 1 so bad will be getting worse. |
Tips:
Turning from wolf to human form gives a little bit of shield. Sometimes that shield can save your life.
Use your skill 1 ( Open Fire/Lycan Pounce) when your enemy are low on hp. Roger gets bonus perks in wolf form when enemy’s hp is below to certain level. Use that to your advantage.
You can use skill 3 (Wolf Transformation) to jump over the wall.
Use roger’s skill 3 ( Wolf Transformation) in human form to jump into enemy and deal additional damage.
Top 9: Claude
Pros | Cons |
---|---|
+ Has large damage. + Has good mobility. + Can do darming fast. + Have a good escape skill. + High burst damage. + Has high attack speed. + Fast movement speed. | – Wasteful of mana. – High difficulty level. – Very Weak in the early game. – Weak against hero crowd control. – Weak against hero burst damage. – Requires great gold acquisition. |
Tips:
Claude is a marksman hero in Mobile Legends with strong mobility and high damage output.
With Dexter joining the fray and granting Claude the capacity to stack on-hit effects unlike any other marksman could hope for, Claude elevates marksmen on-hit effects to a new level.
He uses his Basic Attacks and abilities to stack as many on-hit effects as he can and to debuff opponents. This is how he like to play.
As the match progresses, Claude becomes more powerful as a marksman. His base numbers aren’t all that strong, but he has Dexter and a number of ways to stack affects on adversaries. He must maintain his range advantage for as long is feasible so that he can poke opponents and deal sustained damage per second during team battles.
Top 10: Alucard
Pros | Cons |
---|---|
+ Has aggressive and fast gameplay. + High damage. + Above average farming speed. + Fast rotation and roaming ability. + Can chase enemies, thanks to his passive. +High damage output in the mid-late game. | – Weak in the early game. – Easily kited and vulnerable to ranged attacks. – Alucard easy on the counter. – Very vulnerable to crowd control. – Difficult to target opponent’s back line. – Not as agile as the hyper assassin. |
Tips:
Alucard is a hero that rewards aggressive play and good decision-making.
Use skill 1 (Groundsplitter) to jumps, dealing physical damage to all enemies and slowing them.
Use skill 2 (Search this wiki) dealing physical damage.
Use skill 3 (Fission Wave) to absorbs the energy of enemies within the designated area and slow them.
Note: Regardless of which heroes I think are the best, it’s still up to you to choose the hero that works best for you. You can share your opinion by comments below.
What is Hypercarry Strategy ?
The Hypercarry Strategy is a strategy where a team focuses all the resources on one hero only, hence the name Hypercarry. The hero that acquires all the resources is called a “carry” or a “funnel”.
Usually, a marksman, an assasin or a mage fill up the role of being the funnel.
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