Hey, I’m Zathong and this guide is about Yondu Build in Marvel Super War.
Best Yondu build guides for Marvel Super War 2025. I works hard to keep my’s Marvel Super War builds and guides updated, and will help you craft the best Yondu build for the meta. Learn more about Yondu’s abilities, Items, Power core & Tactic.
CLASS:MARKSMAN | DIFFICULTY:EXTREME
Yondu Item Build
- Silent Hunter
- Hunting Greaves
- Gungnir
- Twilight Blade
- Sky Shadows
- Double Daggers
Yondu Power Core
- Unstable Radiation
- Rend-Particle
- Restoration Module
- Spellcast Boost
Yondu Tactics
- First Aid
- Blink
Yondu Skills

Yaka Charge
Passive: Yondu’s basic attack is considered a special ability, as he can consume his Yaka Arrow’s action power to increase his basic attack damage. Each basic attack consumes one block of action power and deals an additional 5(+15%Physical Attack)(+4%Target’s Max HP(Increases 1% every 66.67Bonus Physical Attack)) physical damage. Action power is regenerated over time, with one block being restored every 5.5 seconds. The initial limit is two blocks, but this increases with hero level, with one additional block added at levels 6, 11, and 16. Yondu’s attack speed stat doesn’t affect his basic attack speed, but it increases his physical attack. Each 1% attack speed grants him an additional 1.25 physical attack.
Yaka Arrow
Yondu commands his Yaka Arrow to attack in the specified direction, dealing (+60%Physical Attack(Increases 1% every 0.56*Level)) physical damage to enemies in its path.
Whistle Charge
Yondu enhances his Yaka Arrow so his next basic attack deals an additional 20(+35%Bonus Physical Attack) physical damage without expending action power. The arrow will also stun the target for 0.75 seconds.
Ravager Kick
Yondu knocks surrounding enemy forces back with a roundhouse kick, dealing 60(+100%Physical Attack) physical damage and recalling his Yaka Arrow back to his side, and removes all control effects from himself. For the next 0.75 seconds, Yondu is immune to all control effects and gains 60% movement speed.
Arrow Barrage
Passive: Yondu unleashes his potential and gains a wider field of vision. Active: Yondu directs his Yaka Arrow to hit every enemy within 1200 yards, dealing 150(+60%Physical Attack) physical damage. If the target is an enemy hero with HP below 170(+80%Physical Attack), he deals 170(+80%Physical Attack) true damage. If the target is a minion, he deals 400(+400%Physical Attack) physical damage.
Yondu Pros and Cons
Pros:
- Strong late game.
- Best kiting in the game.
- Excellent at lane clearing.
Cons:
- Weak at the beginning of the round.
- Takes a lot of time to get used to playing him.
Yondu Gameplay
Early Game
Yondu’s basic attack is his arrow. But it works in an unusual way.
First of all, after attacking it stays at the attack spot, hovering.
After using your basic attack again it can be pointed to the next target from that spot, not from the hero itself. It also pierces through every target it hits, making it basically an aoe.
You can’t use Yondu effectively if you just spam the attack and let it hit anything. His basic attacks can miss this way, and they only target a small area. You need to swipe in the most convenient direction and hit as many targets as you can. There is no endless spamming, it takes a lot of control and practice to get this right, but when you master his arrows, it will be truly rewarding.
Mid – Late game:
By this time you should have enough items to make a difference in the game. If it haven’t ended badly for you already. Don’t stay too close to the fights and keep moving constantly.
Enemy junglers may try to pounce in for the kill, so keep your second skill at the ready, don’t use it to chase.
Poke the enemy with your arrows, if they are enhanced with Whistling Arrow they can take away as much as 1/3 of enemy health with one shot.
Use your ultimate the same way you do in the early game, but try to target as many enemies as you can.
Conclusion
Yondu is a Marksman in Marvel Super War that has low defend but very high attack.
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