Hey, I’m Zathong and this guide is about William talent tree build in Rise of Kingdoms. Best William build guides for Rise of Kingdoms 2023. Learn more about William’s skill, background.
William makes a massive difference on the battlefield with his defense and rage boost and if you make his buff work on all marches you really get it rolling.
William Talent Tree builds
Cavalry

Skills
Hidden Bloodline (Active Skill)
Deal damage to up to 3 targets in a forward-facing rectangle area. Damage dealt to each target is reduced by 15% for each additional target after the first. Attacked troops’ extra skill damage from buffs cannot take effect, and their march speed is reduced for 3 seconds.
Upgrades:
- Direct Damage Factor: 900/1000/1100/1300/1500
- March Speed Reduction: 10%/15%/20%/25%/30%
Charge of Hastings (Passive Skill)
All cavalry units under his command get their attack increased and march speed increased. While in alliance territory, all troops’ damage is increased.
Upgrades
- Attack Bonus: 10% / 12%/ 14%/ 16%/ 20%
- Cavalry March Speed Bonus: 3% / 6% / 9% / 12% / 15%
- Damage Bonus: 2% / 4% / 6%/ 8% / 10%
Norman Conquest (Passive Skill)
While on the map, all commanded cavalry units’ attack is increased, and normal attacks have a 10% chance to inflict direct damage to the target. If the target is surrounded, it will take extra damage (Damage Factor: number of surrounding troops x 40). Up to 5 surrounding troops are counted when calculating this extra damage.
Upgrades:
- Cavalry Attack Bonus: 10%/12%/14%/16%/20%.
- Direct Damage Factor: 600/650/700/750/800
- Damage Factor (Surrounded): 40/50/60/70/80
Scourge of the North (Passive Skill)
When “Hidden Bloodline” hits a target, this commander’s troops gain extra defense for 3 seconds. When “Hidden Bloodline” hits two or more targets, all this commander’ s troops and nearby allied troops gain 10% increased defense and 50 rage per second for 3 seconds.
Upgrades:
- Defense Bonus: 10%/12%/14%/16%/20%
Judgement Day: Passive
Enhance Skill: Norman Conquest
Without Expertise: While on the map, all commanded cavalry units’ attack is increased by 20%, and normal attacks have a 10% chance to inflict direct damage to the target (Damage Factor 800). If the target is surrounded, it will take extra damage (Damage Factor: number of surrounding troops x 80). Up to 5 surrounding troops are counted when calculating this extra damage.
With Expertise: While on the map, all commanded cavalry units’ attack is increased by 30%, and normal attacks have a 10% chance to inflict direct damage to the target (Damage Factor 1000). If the target is surrounded, it will take extra damage (Damage Factor: number of surrounding troops x 100). Up to 5 surrounding troops are counted when calculating this extra damage.
William Pros and cons
Pros:
- Cavalry Commander, strong and fast.
- It has a powerful AOE damage active skill.
- Excellent commander for open field, William I can be placed both primary and secondary.
- His benefits at all times of battles are ideal for open field, he is a cavalry commander of the most balanced in Rise of Kingdoms thanks to his skills.
Cons:
- It does not have any healing factor.
- To be a commander exclusively for PVP does not benefit primarily from attacks on garrisons.
- Although he maintains strong skills and talents, his role for PVE will not be very effective.
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