Fire Emblem Heroes

FEH Valentine’s Gustav Build 2024: Best IVs [Fire Emblem Heroes]


Hey, I’m Zathong and this guide is about Valentine’s Gustav Build in Fire Emblem Heroes (FEH).

Best Valentine’s Gustav build guides for Fire Emblem Heroes 2024. I works hard to keep my’s Fire Emblem Heroes builds and guides updated, and will help you craft the best Valentine’s Gustav build for the meta. Learn more about Valentine’s Gustav’s IVs, Stats at Lv 40, Roles, Strengths, and Weaknesses and more.

Overall Rating: 9.5/10

Valentine’s Gustav Builds

:  Loyalist AxeA :  Close Def 4
: SwapB : Crafty Fighter 3
: BonfireC : D/R Near Save 3
S : Sturdy Stance 2

Recommended IVs

  • +Atk/-Spd
  • +Atk for a +10 Merge

Stats

Hero Stats

Neutral Stats at Lv. 40 (5★)

HP49Rank: 13/808
Atk41Rank: 16/808
Spd18Rank: 631/808
Def46Rank: 1/808
Res31Rank: 140/808

Roles

  • Close Physical
  • Physical Wall
  • Exclusive Skill

Counters & Teammates 

Counters

These picks are strong against Valentine’s Gustav in game.

Teammates 

These picks are good against Valentine’s Gustav in game.

Gameplay

Skills

These are all skill for Valentine’s Gustav: Passives, Specials, Assists & Weapons.

For Passives Skill

Skill NameEffectLearned At
Close Def 1If foe initiates combat and uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+2 during combat.5★
Close Def 2If foe initiates combat and uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+4 during combat.5★
Close Def 3If foe initiates combat and uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+6 during combat.5★
Close Def 4If foe initiates combat and uses sword, lance, axe, dragonstone or beast damage, grants Def/Res+8 and neutralizes foe’s bonuses (from skills like Fortify, Rally, etc.) during combat.5★
Crafty Fighter 1If unit’s HP ≥ 75% and foe initiates combat, unit makes a guaranteed follow-up attack and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)5★
Crafty Fighter 2If unit’s HP ≥ 50% and foe initiates combat, unit makes a guaranteed follow-up attack and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)5★
Crafty Fighter 3If unit’s HP ≥ 25% and foe initiates combat, unit makes a guaranteed follow-up attack and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)5★
D/R Near Save 1If a foe uses sword, lance, axe, dragonstone, or beast damage & initiates combat against an ally adjacent to unit, triggers【Savior】on unit.
If Savior triggers, grants Def/Res+2 during combat.
【Savior】
Unit takes ally’s space, enters combat in ally’s place, and receives all after-combat effects.
Doesn’t trigger if ally is on terrain that unit can’t move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects don’t occur.
5★
D/R Near Save 2If a foe uses sword, lance, axe, breath, or beast damage & initiates combat against an ally with 2 spaces of unit, triggers【Savior】on unit.
If Savior triggers, grants Def/Res+2 during combat.
【Savior】
Unit takes ally’s space, enters combat in ally’s place, and receives all after-combat effects.
Doesn’t trigger if ally is on terrain that unit can’t move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects don’t occur.
5★
D/R Near Save 3If a foe uses sword, lance, axe, breath, or beast damage & initiates combat against an ally with 2 spaces of unit, triggers【Savior】on unit.
If Savior triggers, grants Def/Res+4 during combat.
【Savior】
Unit takes ally’s space, enters combat in ally’s place, and receives all after-combat effects.
Doesn’t trigger if ally is on terrain that unit can’t move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects don’t occur.
5★

For Specials Skill

Skill NameEffectLearned At
Glowing Ember(Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Def.5★
Ignis(Cooldown Count = 4) Boosts damage dealt by 80% of unit’s Def.5★

For Assists Skill

For Weapons Skill

Skill NameMightRangeEffectLearned At
Iron Axe61No Effect5★
Iron Axe61No Effect5★
Steel Axe81No Effect5★
Steel Axe81No Effect5★
Silver Axe111No Effect5★
Silver Axe+151No Effect5★
Loyalist Axe161Accelerates Special trigger (cooldown count-1). If foe initiates combat or it foe’s HP ≥ 75% at start of combat, inflicts Atk/Def-6 on foe during combat, and also, if foe can make a follow-up attack, reduces damage from foe’s first attack by 75%.5★

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