Hey, I’m Zathong and this guide is about Richard I talent tree build in Rise of Kingdoms. Best Richard I build guides for Rise of Kingdoms 2023. Learn more about Richard I’s skill, background.
Richard I Talent Tree builds
|Talents||Talent Points (50)||Attack||Rage Bonus||Defense||Health||March Speed||Damage Reduction||March Speed Reduction|
|Call Of The Pack When the army led by this commander has been reduced to 50% strength, increases defense of all troops.||3||6%|
|Double-Headed Axe Increase normal attack damage.||3||1.5%|
|Undying Fury Normal attacks grant additional rage.||3||9|
|Iron Spear Infantry units lead by this commander deal additional damage to cavalry.||3||9%|
|Strong Of Body Increase health of infantry units.||3||6%|
|Fleet Of Foot Increases march speed of infantry units.||3||6%|
|Hold The Line When army contains only infantry units, gives troop 10% chance to reduce damage taken for the next 2 seconds after being attack.||4||20%|
|Snare of Thorns Gives normal attacks has a 10% chance to reduce target march speed for the next 2 seconds.||4||20%|
When army contains only infantry units, increase attack, defense and health.
|Talents||Talent Points (48)||Attack||Rage Bonus||Defense||Health||March Speed||Damage Taken Reduction||Damage Dealt||Skill Damage Taken Reduced|
|Impenetrable Fortifications When this commander is serving as the garrison commander, damage taken by the garrison from the attacking army is reduced.||3||6%|
|Empty Fortress Strategem While this commander is serving as the garrison commander, increases damage dealt to attacking armies.||3||6%|
|Nowhere To Turn When this commander is serving as the garrison commander, grants additional rage every time the city is attacked.||3||6|
|Impregnable When this commander is serving as the garrison commander, skill damage taken by the garrison is reduced.||3||12%|
|Adamantine Walls Increases Watchtower defense when this commander is serving as the garrison commander.||3||15% (watchtower)|
|City Guardian Increases Watchtower attack when this commander is serving as the garrison commander.||3||15% (watchtower)|
|Know Thy Enemy While this commander is serving as the garrison commander, damage reduction effects are enhanced if the garrison is surrounded.||3||9% enhancement of effect|
|King’s Guard Increases garrison attack, defense, and health when this commander is serving as the garrison commander (no effect when garrisoning cities).||3||3%||3%||3%|
When this commander is serving as the garrison commander, gives the garrison a chance to receive a damage-absorbing shield after being attacked.
|5||Damage Factor 500 shield|
|Talents||Talent Points (48)||Attack||Rage Bonus||Defense||Health||March Speed||Damage Dealt Reduction||Damage Taken Reduction||Skill Damage Taken Reduction||Healing Effect|
|Burning Blood Grants additional rage every time this commander’s troops are attacked.||3||6||6%|
|Master Armorer When troops led by this commander enter battle, increases defense.||3||(1.5 x Commander Star Level)%|
|No Weaknesses Reduces Damage taken.||3||1.5%|
|Spiked Armor Increases counterattack damage dealt.||3||1.5%|
|Loose Formation Reduces skill damage taken.||3||6%|
|Balance Reduces damage taken, but also reduces damage dealt.||3||3%||3%|
|Testudo Formation Normal troop attacks have a 10% chance to reduce all damage taken during the next one second.||3||15%|
|Medicinal Supplies After using a skill, heals a portion of slightly wounded units.||3||Healing Factor 300|
When the army led by this commander has been reduced to 30% strength, greately increases rage accumulation rate for the next 20 seconds. Additional rage will be received from each attack.
|5||25 received from each attack|
Soul of the Crusaders (Active Skill)
Rage Requirement: 1000
Heals a portion of the slightly wounded units led by this commander. And debuffs up to a maximum of 5 enemy troops in a fan-shaped area, reducing their damage and march speed for 2 seconds.
Direct Damage Factor: 600 / 800 / 1000 / 1200 / 1400
Damage Reduction: 10% / 15% / 20% / 25% / 30%
March Speed Reduction: 5% / 7% / 9% / 12% / 15%
Chivalry (Passive Skill)
Troops led by this commander gain increased counterattack damage and take less damage. [The effect applies to all garrison troops when this commander is serving as a garrison commander. Note: the bracketed text has since be removed from the skill’s description.]
Damage Taken Reduced: 5% / 7% / 9% / 12% / 15%
Counterattack Bonus: 4% / 5% / 6% / 8% / 10%
The Lionheart (Passive Skill)
Infantry units led by this commander gain increased attack and increased defence.
Infantry Attack Bonus: 5% / 7% / 9% / 12% / 15%
Infantry Defense Bonus: 5% / 7% / 9% / 12% / 15%
Battle-Hardened (Passive Skill)
Troops led by this commander receive increased healing effects, and take less damage from Watchtowers.
Healing Effect Enhancement: 10% / 15% / 20% / 25% / 30%
Damage Taken From Watchtowers Reduced By: 10% / 15% / 20% / 25% / 30%
Tyrannical Lion New skill: Passive Skill
Troops led by this commander take 5% less damage from all sources. All infantry units led by this commander deal 2% increased damage to cavalry units. Every 10 seconds, the target’s march speed is reduced by 50% for 5 seconds.
Richard I was King of England from 6 July 1189 until his death. He was known as Richard the Lionheart because of his reputation as a great military leader and warrior. Richard was a central Christian commander during the Third Crusade, leading the campaign after the departure of Philip II of France and scoring considerable victories against his Muslim counterpart, Saladin. Rather than regarding his kingdom as a responsibility requiring his presence as ruler, Richard has been perceived as preferring to use it merely as a source of revenue to support his armies. Nevertheless, he was seen as a pious hero by his subjects. He remains one of the few kings of England remembered by his epithet, rather than regnal number, and is an enduring iconic figure both in England and in France.
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