Hey, I’m Zathong and this guide is about Zashiki Build in Onmyoji Arena.
Best Zashiki build guides for Onmyoji Arena 2024. I works hard to keep my’s Onmyoji Arena builds and guides updated, and will help you craft the best Zashiki build for the meta. Learn more about Zashiki’s abilities, Items, Onmyodo.
![Zashiki](https://zathong.com/wp-content/uploads/2021/08/Zashiki.png)
Location : Tank
Specialty : Harass/survivability
Recommended route : Top
Spell
- Flash
- Heal
Onmyodo
![Zashiki](https://zathong.com/wp-content/uploads/2021/08/Zashiki-1.png)
Items
- Vaisravana Drum
- Hagakure Boots
- Soul Grabber
- Sanzu River Lantern
- Lucky Parasol
- Sessho seki Do
- Gates of Amanoiwato
- Yata no Kagami
Strategy
Try to ensure that you keep a high stack of orbs. First, use Ability 1 to harass enemies, and try to find a good time to use the shield of Ability 3. Finally, use the two-stage damage of the ultimate to damage and finish off your opponent.
Ability
Soul Fire
Passive effect: Zashiki gains 1 orb for every 12.5% of Max HP lost. She can hold a maximum of 6 at a time. After that, each orb gained will restore her HP by (+2.5%Max HP) . If she doesn’t gain any new orbs within 8 seconds, she will automatically consume all orbs to restore HP.
Every time Zashiki seals an minion, she will recover (+1.25%Max HP) HP.
Indoor Cleansing
Zashiki consumes 5% of her current HP, dealing 80(+30%Ability Power) (+5%BonusMax HP) magic damage to nearby enemies after a short delay. 16(+6%Ability Power) (+1%BonusMax HP) more magic damage is dealt for every orb she has. When she has 6 orbs, this will additionally slow the enemies by 30% for 1.2 seconds.
Zashiki will gain 1 orbs when this ability hits enemy shikigami.
Fortune Chain
Zashiki consumes 5% of her current HP to launch an orb chain in the designated direction, linking her and the first enemy it hits. When linked, her Movement Speed is increased by 20%, and she slows the target by 30% and deals 20(+12%Ability Power) magic damage every 0.5 seconds. The orb chain breaks at 900 yards, and lasts a maximum of 4 seconds.
When Zashiki has linked the enemy shikigami for 2 seconds, she will gain 1 orbs, following whichn she gains 1 orbs every 1.5 seconds.
Serendipity
Zashiki consumes all her current orbs and gains a shield that blocks 100 damage for 3 seconds. Each orb increases the shield by (+5%Max HP) points. At the end of the duration, 50% of the remaining shield points will be converted to HP.
Trade-Off
Active effect: Zashiki consumes 20% of her current HP, and immediately gains 1 orb and a 80% Haste effect for 3 seconds. She also enters the Fortune Guard state that lasts for 15 seconds, during which she gains a 20% damage bonus and 60% Slow immunity, and gains 1 orbs every 1.5 seconds. Using this ability again will deal 200(+60%Ability Power) (+15%TargetHP Lost ) magic damage to enemies in a designated area after a short delay.
Passive trigger: The lower Zashiki’s current HP, the more orbs are regenerated.
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