Hey, I’m Zathong and this guide is about Tenjo Kudari Build in Onmyoji Arena.
Best Tenjo Kudari build guides for Onmyoji Arena 2025. I works hard to keep my’s Onmyoji Arena builds and guides updated, and will help you craft the best Tenjo Kudari build for the meta. Learn more about Tenjo Kudari’s abilities, Items, Onmyodo.

Location : Support
Specialty : Support/control
Recommended route : Bottom
Spell
- Flash
- Barrier
Onmyodo

Items
- Asakusa Glow
- Boots of Purity
- Shichimen Tennyo
- Yata no Kagami
- Dream Vestiges
- Moonlight Meditation
- Gates of Amanoiwato
- Marsh Moon
Strategy
When Tenjo Kudari’s Ability 1 hits units or obstacles, the rock will bounce, dealing damage in a larger range and inflicting Slow. Take advantage of the battlefield environment during laning and teamfights to land hits on enemy shikigami from a safe distance.
Using Ability 4 (Rain Shelter) at the right time can also help your teammates to enter the battlefield or escape.
Ability
Look Afar
When Tenjo Kudari casts her ability and hits an enemy shikigami, she deals an additional 10(+5*Current Level) (+10%Ability Power) magic damage and grants a certain range of flying vision around that shikigami. If an ally shikigami moves toward an enemy shikigami exposed by this flying vision, they gain a 30% Movement Speed bonus. This trait has a 10-second cooldown.
Rock Throw
Tenjo Kudari throws a rock at the designated position. If there are any units or terrain in the area where the rock lands, the rock will bounce in the thrown direction up to 2 times. Each bounce increases the damage radius of the rock. The rock deals 90(+60%Ability Power) magic damage and inflicts a 35%(+0.05%Ability Power) Slow for 1.5 second(s). Repeatedly hitting the same target causes the Slow effect to stack but reduces the subsequent damage dealt by the rock by 90%.
Promise
Places an Eye of the Watcher that lasts 3 seconds at the designated location, providing a small area of vision and inflicting a 30% Slow that lasts 0.7 second(s) to all units within 450 yards at the moment of placement.
Casting the ability again releases a reunion circle in the direction of the Eye of the Watcher. The circle deals 60(+60%Ability Power) magic damage to enemies within it and inflicts a 0.7-second Charm. Charmed enemies will move towards the Eye of the Watcher.
The area of the reunion circle from the cast ability increases based on the duration the Eye of the Watcher has been placed. It reaches its maximum size after the Eye of the Watcher has been placed for 0.5 seconds.
Joy
Applies the Joy mark to the selected ally shikigami for 4 second(s). When a shikigami bearing this mark takes damage, 50% of the damage taken will only be calculated after the Joy mark disappears. Damage calculation will not cause the shikigami to be sealed.
While the Joy mark is still applied, if there is a delay in damage calculation, the ally shikigami bearing the mark restores 40(+30%Ability Power) (+2.5*Current Level) HP when dealing damage to enemy shikigami. This effect triggers up to a maximum of 4 time(s) and has a 0.5 second(s) built-in cooldown.
Rain Shelter
Tenjo Kudari summons a spirit house that can be attacked. Ally shikigami can enter it. Once an ally shikigami enters the spirit house, their abilities will be locked and they will become untargetable. When the shikigami chooses to leave the spirit house, they displace a certain distance in the designated direction, gaining 150(+70%Ability Power) Shield for 3 second(s) and a 30% Haste effect that lasts 2 second(s).
The spirit house has 1000 Base HP. Every 1 Ability Power increases the HP of the spirit house by an additional 8.
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