Hey, I’m Zathong and this guide is about Senhime Build in Onmyoji Arena.
Best Senhime build guides for Onmyoji Arena 2025. I works hard to keep my’s Onmyoji Arena builds and guides updated, and will help you craft the best Senhime build for the meta. Learn more about Senhime’s abilities, Items, Onmyodo.

Location : Mage
Specialty : Burst/Control
Recommended route : Middle
Spell
- Flash
- Heal
Onmyodo

Items
- Shichimen Tennyo
- Boots of Purity
- Izanami’s Scepter
- Ama no Ohabari
- Eight Trigrams
- Tale of Izumo
- Gates of Amanoiwato
- Shadow Fan
Strategy
After abilities hit the enemy, a Tidal Echo mark will be inflicted upon them. Basic attacks will pass between targets inflicted by the mark. Triggering the marks grants Blessings and restores HP. Blessings can be used to enhance abilities so carefully choose the ability enhancements based on the state of the battle. The second stage of the ultimate ability gathers enemies that are hit, making it more convenient to deal AoE damage and damage through her passive.
Ability
Tidal Echo
Hitting enemy units with the ability inflicts a Tidal Echo mark that lasts a period of time on them.
Senhime’s basic attacks will prioritize locking on to targets marked with Tidal Echo. When a basic attack hits a target, it will trigger the mark, additionally dealing 25(+25%Ability Power) (+10Current Level) magic damage and passing the attack to surrounding targets marked with Tidal Echo. Triggering marks on shikigami units and non-shikigami units grants Senhime 25 and 5 Blessings from the tides respectively and restores her HP by 10(+15%Ability Power) (+5Current Level) and 2(+2.5%Ability Power) (+1*Current Level) respectively. When Senhime accumulates 50 or 100 Blessings, she gains a Haste effect.
When Senhime has 50 Blessings or more, casting basic abilities will consume 50 Blessings and enhance the ability cast.
Thousand Tides
Tidewater flows rapidly as Senhime launches an expanding wave in the designated direction, dealing 70(+30%Ability Power) magic damage to enemies in its path. The current flows more rapidly in the center of the wave.
Enhancement effect: Deals 50% more damage.
Torrent of Illusory Seas
Senhime summons a tide at the designated position. Casting this ability again summons another tide elsewhere. A Torrent of Illusory Seas forms between the two tides, dealing 100(+50%Ability Power) magic damage and inflicting a 90% Slow effect that lasts 1.5 second(s) on enemies within range.
Enhancement effect: Upgrades the Slow effect to a Charm effect.
Tide of Eternity
Senhime casts the Tide of Eternity, dealing 80(+40%Ability Power) magic damage and inflicting a 35% Slow effect that lasts 2.5 second(s) on enemies within range.
Enhancement effect: Dealing damage to shikigami grants Senhime a 65(+60%Ability Power) shield stack. She also gains a 35% Haste effect for 3 second(s).
Tidal Dream
Summons the Ocean Halberd at the designated position and creates a Sea of Eternity zone that lasts 5 seconds around it. When the zone is generated, it inflicts a 30% Slow effect on enemies within range for 2 second(s) and deals 15(+5%Ability Power) magic damage to enemies in the zone every 1 second(s). While the zone is active, Senhime can cast another instance of the ability’s second stage, Dream.
Dream: Senhime teleports to the Ocean Halberd and pulls it out. She then launches a torrential wave in the designated direction, dealing 15(+5%Ability Power) magic damage to enemies in its path and pulling the enemies it hits into the center of the wave. After teleporting, Senhime gains a 50 Armor and Magic Resist bonus.
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