Hey, I’m Zathong and this guide is about Ootengu Build in Onmyoji Arena.
Best Ootengu build guides for Onmyoji Arena 2025. I works hard to keep my’s Onmyoji Arena builds and guides updated, and will help you craft the best Ootengu build for the meta. Learn more about Ootengu’s abilities, Items, Onmyodo.

Location : Mage
Specialty : Burst/Control
Recommended route : Middle
Spell
- Flash
- Heal
Onmyodo

Items
- Mandala Sutra
- Boots of Purity
- Summer Ashes
- Eight Trigrams
- Tale of Izumo
- Buddha Beads
- Gates of Amanoiwato
- Marsh Moon
Strategy
When possible, try to fight after you have activated Ability 1’s shield. Use abilities continuously to trigger passive damage and inflict Slow to wear down your opponents. Cast control effects on your opponent to make it difficult for them to leave the range of your ultimate ability so you can deal heavy damage to them.
Ability
Tengu Path
Passive effect: Every time one of Ootengu’s abilities hits an enemy shikigami, 1 layer of Tengu Path is added to the target. Each layer of Tengu Path lowers the target’s Magic Resist by 5% for 5 seconds.
When Tengu Path stacks up to 3 layers, the target shikigami immediately takes 22.5(+18*Current Level) (+60%Ability Power) magic damage and 90% Slow for 1 seconds. At the same time, the target’s Magic Resist is also reduced by 20% for 4 seconds.
Immaculate Wing
Ootengu gains a shield that can resist against enemy shikigami ability once for 2 seconds. During the duration of shield resistance, cooldown of Feather Shot and Gale Force Wind will be decreased down to 1.0 seconds with movement speed being increased by 50% over 2 seconds.
Feather Shot
Ootengu fires a Feather Shot in the designated direction, dealing 120(+65%Ability Power) magic damage to enemies caught in its path. If an enemy shikigami is hit, a spell circle forms on the ground beneath it. After a short delay, all enemies within the spell circle take 40(+20%Ability Power) magic damage. An enemy can only take damage from a spell circle one time. Can deal 130% damage to soldiers.
Gale Force Wind
Ootengu casts Gale Force Wind at the designated target, dealing 60(+40%Ability Power) magic damage and a 0.7-second Knockup to the target and nearby enemies.
Blade Storm
Ootengu casts a 3-second Blade Storm in the designated area. Blade Storm deals 90(+40%Ability Power) magic damage to enemies once every 0.5 seconds and at the same time slows them by 20%.
The Blade Storm expands over the duration of the effect and gradually moves in the direction it was cast in.
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