Hey, I’m Zathong and this guide is about Mannendake Build in Onmyoji Arena.
Best Mannendake build guides for Onmyoji Arena 2025. I works hard to keep my’s Onmyoji Arena builds and guides updated, and will help you craft the best Mannendake build for the meta. Learn more about Mannendake’s abilities, Items, Onmyodo.

Location : Ninja
Specialty : Burst/Charge
Recommended route : Jungle
Spell
- Flash
- Subdue
Onmyodo

Items
- Blank Lance
- Hagakure Boots
- Grass cutting Sword
- Nature’s Glory
- Shadow Blade
- Tsurumaru
- Gates of Amanoiwato
- Raja Warhammer
Strategy
When Mannendake’s Ability 2 reaches 3 layers, you can control and damage targets by approaching them. After using his ultimate ability, you will need to use a wall to provide quick support in battle.
Ability
Bamboo Whisper: Breath
Passive effect: Mannendake recovers Ki while moving around. When Bamboo: Penetrate hits an enemy shikigami, he recovers 40 Ki. If it hits a non-shikigami unit, he recovers 10 Ki. Once Ki is full, Mannendake’s next attack will deal an additional (+8*Current Level) (+40%BonusAttack) physical damage and restore his HP by (+15*Current Level) (+40%BonusAttack) .
Bamboo Sword: Split
Passive trigger: Mannendake ignores 10% Armor of any targets he hits for 4 seconds. This effect cannot be stacked.
Bamboo: Penetrate
Mannendake lunges forwards with his sword, dealing 25(+70%Attack) physical damage and a 20% Slow effect on enemies within range for 1 seconds. The ability is enhanced for 7 seconds when a target is hit.
First enhancement: Casting distance is increased to 500 yards and damage is increased to 35(+100%Attack) .
Second enhancement: Casting distance is increased to 550 yards and damage is increased to 45(+130%Attack) . Hit enemies are stunned for 0.75 seconds.
Bamboo wind: Dash
Mannendake rushes forwards for a short distance, dealing 40(+40%BonusAttack) physical damage to enemies along the way.
If an enemy shikigami is hit, ability cooldown is reduced to 0.5 seconds. If other units are hit, cooldown is reduced to 1 seconds.
Bamboo Flurry
If Mannendake does not receive or deal damage to a shikigami for 5 secs, he climbs the wall and moves on top of it. He also receives a Movement Speed bonus. On the wall, he receives a shield that can absorb 200(+100%Attack) damage. He is immune to control effects while the shield is active.
When this ability is used again, he attacks at the designated position, dealing 300(+100%BonusAttack) physical damage to all enemies in range and a 30% Slow effect for 1.5 seconds. Invisibility will be dispelled if he is near an enemy for 2 secs when invisible.
This ability must be used near a wall.
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