Tekken

Master Raven Tekken 7 Guide: Combo & Move List [Season 6]


Hey, I’m Zathong and this guide is about Master Raven combo in Tekken 7.

Best Master Raven combo guides for Tekken 7. I works hard to keep my’s Tekken 7 combo guides updated, and will help you craft the best Master Raven combo for the meta. Learn more about Master Raven’s combo, move list, gameplay, how to Beat, Information & story.

Master Raven Move List

This is Move list is a list of all of the moves that Master Raven can perform in Tekken 7.

Throws

Throw NameCommandTypeDamageEscape
Grave Digger1+3 (or f+1+3)Front351 or 2
Salamander2+4 (or f+2+4)Front351 or 2
Neck Ringer1+3 (or 2+4)Left401
Swift Assassin1+3 (or 2+4)Right402
Dark Matter1+3 (or 2+4)Back50
Orbiting Moond/f+1+4Front381
Undertakerf,d/f,d,d/b,b,f+1+2Front481+2
Ultimate Tackled/b+1+2Front51+2
Ultimate PunchDuring tackle 2,1,2,1Front351 or 2
Utsusemi EscapeSynchro with the opponent’s attack b+1+3 (or b+2+4)Parry
Sixth SenseBack to the opponent, synchro with the opponent’s attack f+1+2Parry30

Attacks

Move NameCommandDamageHit Range
Rage ArtDuring Rage d/b+3+4255m
Rage Drive 1During Rage f+3+4, during attack 220,10,10mh!
Rage Drive 2During Rage f+3+4, during the attack d+220,10,24mh!
All-Consuming Black Hole1,1,20047,9,23hmm
Left Right Combo1,27,12hh
Left Right Combo to Haze1,2,3+47,12hh
Right Straight to Left Low Kick2,310,1hl
PK Combo2,410,17hh
Valkyrie Lance Combo3,3,200412,12,20mhh
Brocken Connect4,117,12hh
Chariot[3~4]13,15mm
Hydra Bite[4~3]8,1mm
Hydra Bite Low[4~3]18,10,2006mml
Hydra Bite High[4~3]38,10,16mmh
Hydra Bite Mid[4~3]48,10,11mmm
Crusader1+225m
Haze3+4
Kronos CutterDuring Haze 120m
Death from AboveDuring Haze 223!
Aqua SpiderDuring Haze 317l
Blind GhostDuring Haze 431m
Crossing PathsDuring Haze 1+220m
White HoleDuring Haze u
Ki Charge1+2+3+4
Dead End1+2+3+4, b, f+1+260!
Tartarosf+2,312,19mm
Circling Windsf+3,218,21mm
Lance Kickf+425h
Alonditef+1+224m
Body Blowd/f+115m
Meat Hookd/f+2,316,17mh
Bolt Stunnerd/f+2,416,7mm
Shadow Snap Kickd/f+321h
Pendulum Kickd/f+4,413,13mm
Pendulum Kick to Shadowd/f+4,4,313,13,17mmm
Pendulum Kick to White Holed/f+4,4,u13,13mm
Low Kickd+312l
Basilisk Fangd+418l
Assassin’s Stingd/b+213m
Assassin’s Sting Combod/b+2,113,15mh
Killer Beed/b+319l
Shinobi Cycloned/b+421l
Elbow Strikeb+125h
Unicorn’s Tailb+2,2,312,12,20hmm
Deadly Talonb+2,2,1+212,12,15hml
Missing Talon to Galatineb+2,4,212,15,20hhh
Missing Talon to White Holeb+2,4,u12,15hh
Hades Heelb+323m
Skull Smasherb+4,411,19mh
Skull Smasher Feintb+4,b+411,24mm
Skull Smasher Feint Lowb+4,b+4,311,2ml
Skull Raveb+4,b+4,3,4,211,11,9,21mllm
Skull Frenzyb+4,b+4,3,f+4,211,11,12,21mllm
Skull Rave Shadowb+4,b+4,3,f+4,311,11,21mlm
Skull Rave White Holeb+4,b+4,3,f+4,u11,11ml
Skull Spinb+4,b+4,3,3+411,11,15mlm
Illusion Strikeb+1+2,228,12mm
Illusion Sweepb+1+2,328,17ml
Labyrinthb+3+4
Blind WhipBack to the opponent 110h
Blind LanceBack to the opponent 1,410,3hh
Backfist & StraightBack to the opponent 2,113,5hh
Blinding KnifeBack to the opponent 2,213,15hm
Crescent MirageBack to the opponent 3,4,310,17,22hmm
FafnirBack to the opponent 3,4,410,17,21hmm
Fafnir White HoleBack to the opponent 3,4,u10,17hm
CrusaderBack to the opponent 1+225m
Spiral CannonBack to the opponent 3+45,14mm
Soul StealBack to the opponentf+118m
Cold MassacreBack to the opponent f+2,313,17mm
Massacre to GalatineBack to the opponent f+2,4,213,15,20mhh
Massacre to White HoleBack to the opponent f+2,4,u13,15mh
Demon KneeBack to the opponent f+317m
Kama Kick ComboBack to the opponent f+4,39,21lh
Sixth SenseBack to the opponent f+1+2
Reverse ChakramBack to the opponent f+3+424m
Shinobi CycloneBack to the opponent d+321l
Abyss CannonBack to the opponent b+2,317,5,14mmm
Abyss SpearBack to the opponent b+2,417,13mh
Cannon TailBack to the opponent b+327h
LabyrinthBack to the opponentb+3+4
Gremlin SmasherBack to the opponent f,f+325m
VermillionBack to the opponent f,f+3+417l
Phantom WarpBack to the opponent f,f,f
UndertakerBack to the opponent 1+4 (or 2+3)48h
Dagger Chopu/b+111m
Gate Keeperu/b+1,211,13mm
Deathbringer Midu (or u/b) +3,325,2hm
Deathbringer Highu (or u/b) +3,437hh
Deathbringer Lowu (or u/b) +3,d+325,18hl
Deathbringer Low to Shadowu (or u/b) +3,d+3,325,18,15hlm
Deathbringer Low to White Holeu (or u/b) +3,d+3,u25,18hl
Shadow Scytheu/f+320m
Stormbringeru/f+4,416,14mm
Chakramu/f+3+4,4,220,6,10mlm
Heavy Chakramu/f+3+4,f+4,238mlm
Chakram Shadowu/f+3+4,f+4,320,17mm
Chakram White Holeu/f+3+4,f+4,u20m
Spinning Chakramu/f+3+4,3+420,1mm
Shadow Spearf,f+226m
Sudden Strikef,f+320m
Iron Maulf,f+421m
War Houndb,b+215,21mh
Pandora Spinu/b,b+3+444!
Shadow Sprintqcf
Fatal Blowqcf+117m
Fatal Elbow to Metal Stormqcf+1,217,17mm
Fatal Blow to Hazeqcf+1,3+417m
Buzzsawqcf+210l
Laevateinnqcf [2~1]30m
Poison Needleqcf+314h
Poison Needle to Blind Ghostqcf+3,during attack 440hm
Black Holeqcf+415m
Hellhoundqcf+1+233mm
Rising UppercutWS+114m
Jackknife ElbowWS+217m
Trident KickWS+321m
Shadow Snap KickWS+418m
Spinning Middle KickWS+3+423m
Quicksand CatastropheFC+d/f+3+4, during attack 417,21lh
Crouch StepFC+d/f,d,d/f

Master Raven Combo

Combo 1:  9 hits 73 damages

  • f F 3 , f F 3 , d/f 2 3 , f F , b 3+4 , BT 3+4 , W! , f F 3 , f 2 3

Combo 2:  10 hits 79 damages

  • f f 3 , f f 4 , d/b 2 1 , b 2 4 2 , W! u/f 3+4 4 2

Combo 3:  16 hits 149 damages

  • d d/f f 1 3+4 , HAZ 1+2 W! , f F 2 , d d/f f 1+2 WB! , < d/f 2 3 , dash , b 3+4 , BT 3+4 , f F 3 , 4 1 , BT 3+4 , u/f 3+4 4 2

Combo 4:  16 hits 149 damages

  • d d/f f 1 3+4 , HAZ 1+2 W! , f F 2 , d d/f f 1+2 WB! , < d/f 2 3 , dash , b 3+4 , BT 3+4 , f F 3 , 4 1 , b 3+4 , BT 3+4 , u/f 3+4 4 2

Combo 5:  17 hits 112 damages

  • ( 3 4 ) , BT f 4 3 , f F 3 , 2 4 WB! , d d/f f 3 , d/b 3+4

Master Raven Gameplay

Although Master Raven is a strong and well-rounded character, she does have a few peculiarities that set her apart. Her wide-ranging toolbox results in a fluid playstyle. Master Raven benefits from evasive maneuvers and potent counter-hit choices that can hold the adversary at bay when playing defense. She has a variety of offensive mixups, respectable lows to pressure the opponent, and reasonably viable unblockable setups. Although she has a respectable poke, Master Raven players will find the launches to be the most rewarding. Every launch gives her the opportunity to deal a ton of damage thanks to some of the best wall carry and wall damage.

However, a number of significant weaknesses outweigh this strength. Due to her wide stance, Master Raven is prone to several lows. She is forced to take chances because several of her major movements place her in a back turn position. Additionally, she has a few tracking and hitboxing problems, which causes several of her crucial gadgets to unexpectedly fail.

How to beat Master Raven ?

Learn Master Raven’s moves. If you have some spare time try to learn how to play Master Raven. That way you will learn what are Master Raven’s goals in match, how Master Raven moves works and if thats not enough you will also see how other peoples are handling Alisa.

Master Raven Information

  • Origin: Unknown
  • Age: Unknown
  • Fighting style: Ninjutsu
  • Debut: Tekken 7: Fated Retribution, September 2016.
  • Availability: Base character

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