Magic Chess

Best Magic Chess Combo (Comps Or Lineup ) 2024


Hey, I’m Zathong and this is top 9 best combo ( Comps or Lineup) in Magic Chess 2024. Let’s just get into the details below!

magic-chess-combo-guide

Combo 1: 6 Archer + 4 Wrestler + 3 S.A.B.E.R. + 3 Wyrmslayer Warrior + 2 Guardian

This is an easy-to-build squad with great damage.

magic-chess-combo

Video guide:

Combo 2: 6 Mage + 6 Elementalist + 4 Wrestler

magic-chess-combo-zathong-2023-3

Video guide:

Mage

Different allied Mage heroes are required to activate the effect.

  • (2) Allied heroes gain 35% extra Magic Damage.
  • (4) Allied heroes gain 70% extra Magic Damage.
  • (6) Allied heroes gain 110% extra Magic Damage.

Elementalist

  • [Charge] Elementalists restore 35% Mana for allied non-Elementalists each time they cast a skill.
  • [Duet] Elementalists can trigger the synergy effect when they cast skills for the second time.

Wrestler

  • [Bash] Wrestlers deal additional 100% Attack to controlled enemies.
  • [Regen] Upon successfully stunning a target, Wrestlers restore HP equal to 2 time(s) the damage dealt.

Combo 3: 6 Gunner + 3 Ablaze Bounties

magic-chess-combo-zathong-2023-2

Video guide:

Gunner

  • [Buckshot] Gunners gain a 8% Max HP shield when their Basic Attacks critically strike.
  • [Duelist] Gunners gain 10% extra Crit Chance when there are no other Gunners in the adjacent tiles at the beginning of the round.

Ablaze Bounties

Different allied Los Pecados heroes are required to activate the effect.

  • (2) Puts bounties on 1 random enemy heroes when battle starts and gains Gold equal to the total Star Level of heroes on Ablaze Bounties when a wanted hero dies.
  • (4) Puts bounties on 2 random enemy heroes when battle starts and gains Gold equal to the total Star Level of heroes on Ablaze Bounties when a wanted hero dies.

Combo 4: 6 Cadia Riverlands + 6 Archer

magic-chess-combo-zathong-2023-1

Video guide:

Cadia Riverlands

Different allied Cadia Riverlands heroes are required to activate the effect.

[3] Each time an allied hero dies, a random Cadia Riverlands hero gains 12% extra Attack Speed and a 10% Max HP shield (up to 3 stacks).
[6] Each time an allied hero dies, all Cadia Riverlands heroes gain 12% extra Attack Speed and a 10% Max HP shield (up to 6 stacks).

Archer

  • [Fearless] Archers’ each Basic Attack steals 3 of the target’s Physical Defense.
  • [Projectile] Archers deal 0.4% extra damage for every 1 tile(s) the target is away from them.

Combo 5: 9 Weapon Master + 6 Astro Power

9 Weapon Master + 6 Astro Power

Video guide:

Weapon Master

Different allied Weapon Master heroes are required to activate the effect.

  • [3] All heroes restore HP by 25% damage dealt. When Weapon Masters’ HP is full, this is converted instead into Shield, to a maximum of 20% Max HP.
  • [6] All heroes restore HP by 60% damage dealt. When Weapon Masters’ HP is full, this is converted instead into Shield, to a maximum of 40% Max HP.
  • [9] All heroes restore HP by 120% damage dealt. When Weapon Masters’ HP is full, this is converted instead into Shield, to a maximum of 60% Max HP.

Astro Power

Different allied Astro Power heroes are required to activate the effect.

  • [3] Increase the damage of the Astro Power hero with the most equipment by 75%, and they restore HP by 30% damage dealt.
  • [6] Increase the damage of the Astro Power hero with the most equipment by 150%, and they restore HP by 80% damage dealt.

Combo 6: 6 Gunner + 4 Wrestler + 4 Los Pecados

6 Gunner + 4 Wrestler + 4 Los Pecados

Video guide:

Gunner

Different allied Gunner heroes are required to activate the effect.

  • [2] Increases own Critical Chance by 25% and Critical Damage by 200%.
  • [4] Increases own Critical Chance by 30% and Critical Damage by 290%.
  • [6] Increases own Critical Chance by 35% and Critical Damage by 380%.

Wrestler

Different allied Wrestler heroes are required to activate the effect.

  • [2] Wrestlers have 20% chance to stun enemies for 2.5s, deal 250 additional Physical Damage, and restore some HP with Basic Attacks.
  • [4] Wrestlers have 32% chance to stun enemies for 2.5s, deal 600 additional Physical Damage, and restore some HP with Basic Attacks.
  • [6] Wrestlers have 42% chance to stun enemies for 2.5s, deal 800 additional Physical Damage, and restore some HP with Basic Attacks.

Los Pecados

Different allied Los Pecados heroes are required to activate the effect.

  • [2] After killing a hero, Los Pecados gain 2 Gold. Up to a max of 4 can be gained per round.
  • [4] After killing a hero, Los Pecados gain 4 Gold. Up to a max of 12 can be gained per round.

Combo 7: 6 Astro Power + 6 Weapon Master + 6 Cadia Riverlands

Video guide:

Astro Power

Different allied Astro Power heroes are required to activate the effect.

  • [3] Increase the damage of the Astro Power hero with the most equipment by 75%, and they restore HP by 30% damage dealt.
  • [6] Increase the damage of the Astro Power hero with the most equipment by 150%, and they restore HP by 80% damage dealt.

Weapon Master

Different allied Weapon Master heroes are required to activate the effect.

  • [3] All heroes restore HP by 25% damage dealt. When Weapon Masters’ HP is full, this is converted instead into Shield, to a maximum of 20% Max HP.
  • [6] All heroes restore HP by 60% damage dealt. When Weapon Masters’ HP is full, this is converted instead into Shield, to a maximum of 40% Max HP.
  • [9] All heroes restore HP by 120% damage dealt. When Weapon Masters’ HP is full, this is converted instead into Shield, to a maximum of 60% Max HP.

Cadia Riverlands

Different allied Cadia Riverlands heroes are required to activate the effect.

  • [3] Every time an allied hero dies, a random Dragon Altar hero gains 12% Attack Speed and obtains a Shield equal to 12% of Max HP. Up to 3 stacks.
  • [6] Every time an allied hero dies, a random Dragon Altar hero gains 12% Attack Speed and obtains a Shield equal to 12% of Max HP. Up to 6 stacks.

Combo 8: 6 Gunner + 6 Archer + 4 Abyss

6 Gunner + 6 Archer + 4 Abyss

Video guide:

Gunner

Different allied Gunner heroes are required to activate the effect.

  • [2] Increases own Critical Chance by 25% and Critical Damage by 200%.
  • [4] Increases own Critical Chance by 30% and Critical Damage by 290%.
  • [6] Increases own Critical Chance by 35% and Critical Damage by 380%.

Archer

Different allied Archer heroes are required to activate the effect.

  • [3] Increases Archers’ Attack Range by 1. Each Basic Attack reduces the target’s Physical Defense by 5, stacking up to 25 times.
  • [6] Increases Archers’ Attack Range by 2. Each Basic Attack reduces the target’s Physical Defense by 10, stacking up to 50 times.

Abyss

Different allied Abyss heroes are required to activate the effect.

  • [2] Increases Attack Speed by 20% for all heroes.
  • [4] Increases Attack Speed by 40% for all heroes.
  • [6] Increases Attack Speed by 60% for all heroes.

Combo 9: 6 Superhero +6 Cadia Riverlands + 4 Swordsman

6 Superhero +6 Cadia Riverlands + 4 Swordsman

Video guide:

Superhero

Different allied Superhero heroes are required to activate the effect.

  • [3] At 3s after the battle starts, Superheroes mark the enemy hero who has dealt the most damage and launch attack, dealing 50% extra damage to this hero. After the target dies, the killer will restore 50% HP and another enemy hero will be marked.
  • [6] At 3s after the battle starts, Superheroes mark the enemy hero who has dealt the most damage and launch attack, dealing 100% extra damage to this hero. After the target dies, the killer will restore 100% HP and another enemy hero will be marked.

Cadia Riverlands

Different allied Cadia Riverlands heroes are required to activate the effect.

  • [3] Every time an allied hero dies, a random Dragon Altar hero gains 12% Attack Speed and obtains a Shield equal to 12% of Max HP. Up to 3 stacks.
  • [6] Every time an allied hero dies, a random Dragon Altar hero gains 12% Attack Speed and obtains a Shield equal to 12% of Max HP. Up to 6 stacks.

Swordsman

Different allied Swordsman heroes are required to activate the effect.

  • [2] When a Swordsman’s skill deals damage, it has a 45% chance to summon an orbiting sword, which deals Physical Damage to the target equal to 20% of its HP lost.
  • [4] When a Swordsman’s skill deals damage, it has a 70% chance to summon an orbiting sword, which deals Physical Damage to the target equal to 35% of its HP lost.

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About Me

I’am Zathong ! This my blog about game. I share general information about the game with you all over the world, for those who need it.
An individual who loves playing games, especially Auto Chess games (Teamfight Tactics, Auto Chess Mobile, Magic Chess build. Top Moba Game build guide (Arena of Valor, Dota 2 builds, Vainglory Builds, Onmyoji Arena Build, Heroes of the Storm builds, Paladins Builds, Brawl Stars build, Heroes Evolved Build, Battlerite Build, Marvel Super War build, Wild Rift Build). Top Game Pokémon. And top multiplayer strategy game as: (Fortnite, Rise of Kingdoms build, Adventure Build, Clash Royale Deck Build, Brawlhalla build, Clash Mini Build, Castle Clash builds, Naraka: Bladepoint build, Tower of Fantasy Build, Epic Seven Build, Nikke Build). That’s why I created this Game Blog to share information about the game and also fulfilled my wish to have a Game Blog of my own and Tier List. [ Support Information: Privacy Policy | Contact Me ]