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Lei Move List
This is Move list is a list of all of the moves that Lei can perform in Tekken 7.
Throws
Throw Name | Command | Type | Damage | Escape |
Double Foot Stomp | 1+3 (or f+1+3) | Front | 35 | 1 or 2 |
Sleeper Hold | 2+4 (or f+2+4) | Front | 35 | 1 or 2 |
Sailboat Stretch | 1+3 (or 2+4) | Left | 40 | 1 |
Closing Fan | 1+3 (or 2+4) | Right | 40 | 2 |
Windmill | 1+3 (or 2+4) | Back | 50 | |
Dragon Falls | u/f+1+2 | Front | 40 | 1+2 |
Tripping | f,f+1+2 | Front | 38 | 1+2 |
Dragon Neck Snap | During Dragon 1 | Front | 35 | 1 |
Out of Control | During Drunken Master Walk 1+3 (or 2+4) | Front | 33 | 1+2 |
Attacks
Move Name | Command | Damage | Hit Range |
Rage Art | During Rage d/f+3+4 | 55 | m |
Rage Drive 1 | During Rage During Snake | 40 | m |
Rage Drive 2 | During Rage During Dragon 1+4 | 40 | m |
Rage Drive 3 | During Rage During Panther 1+4 | 10,15 | lh |
Rage Drive 4 | During Rage During Tiger 1+4 | 30 | m |
Rage Drive 5 | During Rage During Crane 1+4 | 24 | m |
Serpent Strike | 1,1 | 7,15 | hh |
Left Right Punch | 1,2 | 7,12 | hh |
Yue Ya Lian Tui | 2,1,3+4 | 10,13,12,14 | hmmm |
High and Low Kicks | 3,3 | 30,17 | hl |
Tornado Kick | [3~4],4,4 | 25,21,17 | mmm |
Clean Sweep | [4~3] | 25 | m |
Lift Up Cannon | [4~4],3,3 | 7,7,24 | llm |
Hook Punch to Spinning Back Blow | 1+2,1 | 16,12 | hh |
Hook Punch to Spiral Upper | 1+2,2 | 16,21 | hm |
Ki Charge | 1+2+3+4 | – | – |
Late Night Brawl | f+2,4 | 11,18 | mh |
Howling Dog Rush | f+3,1,2 | 20,12,12 | mhm |
Beating Kick Low Combo | f+4,2,1,2,3 | 26,12,12,8,12 | hmmml |
Beating Kick Mid Combo | f+4,2,1,2,4 | 26,12,12,8,12 | hmmmm |
Beating Kick Mid Combo Crane | f+4,2,1,2,4,u (or d) | 26,12,12,8,12 | hmmmm |
Twin Snake Strikes | f+1+2 | 13,1 | hh |
Dancing Cobra | d/f+1,1,1 | 13,12,21 | mhm |
Right Uppercut | d/f+2 | 12 | m |
Spinning Side Kick | d/f+3 | 27 | m |
Tiger Fang | d/f+1+2 | 21 | m |
Lian Huan Tie Suo | d+2,2 | 18,21 | mm |
Double Stab | d+4,4 | 10,15 | lm |
She Juan Rui Ya | d/b+1 | 14 | l |
Rave Spin | d/b+4,4 | 10,21 | lh |
Orchid Palm | d/b+1+2 | 26 | m |
Mule Kick | d/b+3+4 | 22 | m |
Deceiving Swallow | b+2,4 | 15,23 | mh |
Lei Gong Elbow | b+4,1 | 17,23 | lh |
Cannonball | b+1+2 | 25 | m |
Scythe Kick | u/b+4 | 20 | m |
Pouncing Tiger Sweep | u+1+2,4 | 20 | l |
Pouncing Cannonball | u+1+2,1+2 | 25 | m |
Sonic Strike | u/f+1 | 19 | h |
Falling Tree | u/f (or u or u/b)+2 | 25 | m |
Hopping Crane Kick | u/f (or u or u/b)+3 | 23 | m |
Ostrich Kick | u/f (or u or u/b)+4 | 13 | m |
Comet Kick | u/f+3+4 | 10,16 | mm |
Razor Rush Snake | f,N,1,u (or d) | 9 | m |
Razor Rush Dragon | f,N,1,2,u (or d) | 9,9 | mm |
Razor Rush Panther | f,N,1,2,1,u (or d) | 9,9,2009 | mmm |
Razor Rush Tiger | f,N,1,2,1,2,u (or d) | 9,9,9,9 | mmmm |
Razor Rush Low Kick | f,N,1,2,1,2,3 | 9,9,9,9,12 | mmmml |
Razor Rush Mid Kick | f,N,1,2,1,2,4 | 9,9,9,9,12 | mmmmm |
Razor Rush Mid Kick Crane | f,N,1,2,1,2,4,u (or d) | 9,9,9,9,12 | mmmmm |
Defense Breaker | f,N,2,1,2,1 (With the opponent on guard) | – | hmmm |
Spinning Lotus Kick | f,N,3 | 30 | h |
Wolf Strike | f,N,4,1,2,2,2 | 18,12,8,10,15 | hmmml |
Rush Combo Mid Kick | f,N,4,1,2,3,4 | 18,12,8,20,12 | hmmhm |
Rush Combo Low Kick | f,N,4,1,2,3,d+4 | 18,12,8,20,12 | hmmhl |
Mauling Dragon | f,f+2 | 24 | m |
Reverse Lotus | f,f+3 | 15 | m |
Floating Lotus | f,f+3,4 (or f,f,f+3,4) | 15,12 | mh |
Turbulent Winds | f,f+4,3+4 | 21,21 | hh |
Dragon’s Whip | f,f+3+4 | 25 | m |
Tiger Swat | f,f,f+1 | 30 | m |
Wild Upper | WS+2,1 | 15,15 | mm |
Di Gong Jiao | WS+3+4 | 20 | m |
Ballroom Dance | FC+d/f+2,1,4 | 10,10,18 | lmm |
Snake Palm Fist | During side step 1 | 21 | h |
Crane Cannon | During side step 4 | 16 | m |
Falling Blade | During side step 3+4 | 15 | m |
Spring Up | On the ground (on the back) 3+4 | 30 | m |
Five Gates Form – Snake | 3+4 or f+2+3 (ou b+2+3) | – | – |
Five Gates Form – Dragon | 3+4,1 | – | – |
Five Gates Form – Panther | 3+4,2 | – | – |
Five Gates Form – Tiger | 3+4,3 | – | – |
Five Gates Form – Crane | 3+4,4 | – | – |
Drunken Master Walk | f+3+4 | – | – |
Phoenix Illusion | b+1+4 | – | – |
Back Turn | b+3+4 | – | – |
Sidewind (Feet first) | d+1+2 | – | – |
Sidewind (Head first) | d+1+4 | – | – |
Play Dead (Feet first) | d+3+4 | – | – |
Play Dead (Head first) | d+2+3 | – | – |
Taunt 1 | 1+3+4 | – | – |
Taunt 2 | 2+3+4 | – | – |
During Snake
Move Name | Command | Damage | Hit Range |
Five Gates Form – Snake | f+2+3 (or b+2+3) | – | – |
Rushing Snake | During Snake 1,1,1,1,1 | 10,9,8,7,6 | hhhhh |
Snapping Snake | During Snake 1,2,1,2 | 10,13,10,20 | hmmh |
Snake Bites | During Snake 2,2,2 | 15,10,15 | mml |
Snake Bite Combo | During Snake 2,2,4,3,3 | 18,12,8,8,28 | mmllm |
Rattlesnake | During Snake 3 | 30 | m |
Snake Low Kick | During Snake 4 | 11 | l |
Snake Low Kick to Palm Fist | During Snake 4,1 | 11,13 | lh |
Angry Viper | During Snake 1+2 | 25 | m |
Five Gates Form – Dragon | During Snake u | – | – |
Five Gates Form – Panther | During Snake d | – | – |
During Dragon
Move Name | Command | Damage | Hit Range |
Dragon Roar | During Dragon 2 | 18 | m |
Cuju Kick | During Dragon 3 | 14 | l |
Wolf Strike | During Dragon 4,1,2,2,2 | 18,12,8,10,15 | hmmml |
Rush Combo Mid Kick | During Dragon 4,1,2,3,4 | 18,12,8,20,12 | hmmhm |
Rush Combo Low Kick | During Dragon 4,1,2,3,d+4 | 18,12,8,20,12 | hmmhl |
Dragon’s Spite | During Dragon 1+2 | 5,2 | hh |
Dragon Spark | During Dragon f+1+2 | 32 | m |
Play Dead (Head first) | During Dragon d+3+4 | – | – |
Five Gates Form – Tiger | During Dragon u | – | – |
Five Gates Form – Snake | During Dragon d | – | – |
During Panther
Move Name | Command | Damage | Hit Range |
Panther’s Scratch | During Panther [1 ~ 2] | 12,21 | lh |
Panther’s Paw | During Panther 2 | 21 | m |
Panther Pounce | During Panther 3 | 18 | l |
Beating Kick Low Combo | During Panther 4,2,1,2,3 | 26,12,12,8,12 | hmmml |
Beating Kick Mid Combo | During Panther 4,2,1,2,4 | 26,12,12,8,12 | hmmmm |
Five Gates Form – Snake | During Panther u | – | – |
Five Gates Form – Crane | During Panther d | – | – |
During Tiger
Move Name | Command | Damage | Hit Range |
Tiger’s Strike | During Tiger 1 | 22 | m |
Double Tiger Claw | During Tiger 2,2 | 12,14 | mh |
Leaping Tiger | During Tiger 3 | 28 | m |
Leaping Tiger to Crouching Snake | During Tiger 3,f+1 | 28,25 | mm |
Leaping Tiger to Coiled Snake | During Tiger 3,f+4 | 28,14 | ml |
Tiger’s Tail | During Tiger 4 | 12 | l |
Double Tiger Palm | During Tiger 1+2 | 25 | m |
Five Gates Form – Snake | During Tiger u | – | – |
Five Gates Form – Dragon | During Tiger d | – | – |
During Crane
Move Name | Command | Damage | Hit Range |
Crane’s Bill | During Crane 1 | 23 | m |
Spinning Crane Swipe | During Crane 2 | 21 | h |
Crane Dance | During Crane 3,4,2,4 | 21,10,10,15 | mlmm |
Crane Kick | During Crane 4 | 20 | l |
Crane Smash | During Crane 1+2 | 25 | h |
Leaping Crane | During Crane u/f+4 | 21 | m |
Five Gates Form – Panther | During Crane u | – | – |
Five Gates Form – Snake | During Crane d | – | – |
During Drunken Master Walk
Move Name | Command | Damage | Hit Range |
Drunken Master Walk | f+3+4 | – | – |
Drunken Tiger Lash | During Drunken Master Walk 1 | 25 | m |
Drunken Rapid Fists | During Drunken Master Walk 2,2 (or during side step 2,2) | 12,2 | mh |
Drunken Fox Combination | During Drunken Master Walk 3,2,4 | 10,20,12 | lmm |
Drunken Fox Rotation | During Drunken Master Walk 3,1+2 | 10,15 | lh |
Drunken Tiger Kick | During Drunken Master Walk 4 | 17 | m |
Tiger Sip | During Drunken Master Walk 1+2,1+2,1+2 | – | – |
Staggering Slide | During Drunken Master Walk 3+4 | 23 | l |
Spinning Headbutt | During Drunken Master Walk b+1+2 | 25 | m |
Drunken Stupor | During Drunken Master Walk u/b+1+2 | – | – |
Drunken Fake to Jab | During Drunken Master Walk u/b+1+2,1 | 25 | m |
Drunken Fall | During Drunken Master Walk u/f+1+2 | 21 | m |
During Phoenix Illusion
Move Name | Command | Damage | Hit Range |
Phoenix Illusion | b+1+4 | – | – |
Phoenix Drunken Tiger Stumble | During Phoenix 1,d+2 | 24,21 | hl |
Phoenix Wrath | During Phoenix 2 | 23 | m |
Phoenix Sunder | During Phoenix 3,3 | 28,17 | hl |
Phoenix Cutter | During Phoenix 4 | 19 | l |
Phoenix Illusion to Drunken Master Walk | During Phoenix 1+2 | – | – |
Phoenix Strike | During Phoenix f+4 | 45 | ! |
Hopping Phoenix | During Phoenix b+3 | 17 | m |
Tornado Kick | During Phoenix b+4,4,4 | 25,21,17 | mmm |
Five Gates Form – Snake | During Phoenix u (or d)+2+3 | – | – |
Back to the opponent
Move Name | Command | Damage | Hit Range |
Back Turn | b+3+4 | – | – |
Dancing Spear | Back to opponent 1,1,3,2 | 12,10,7,16 | hmlh |
Spinning Heavy Hand | Back to opponent 2 | 20 | m |
Reverse Maul Strike | Back to opponent 4,1 | 15,21 | mh |
Reverse Double Kick | Back to opponent 4,3 | 15,17 | mm |
Reverse Watermill | Back to opponent 4,4 | 15,2 | mm |
Backfist Elbow Drop | Back to opponent 1+2,2 | 12,18 | hm |
Flit Flip Flop | Back to opponent 3+4,3+4,3+4 | 15,12,15 | mmm |
Low Back Spin | Back to opponent d+1 | 12 | l |
Reverse Double Slicer | Back to opponent d+4,4 | 8,21 | lh |
Falling Tree | Back to opponent u/f (or u/b)+2 | 25 | m |
Sidewind | Back to opponent d+1+2 (or d+1+4) | – | – |
Play Dead | Back to opponent d+3+4 (or d+2+3) | – | – |
During Sidewind
Move Name | Command | Damage | Hit Range |
Sidewind (Feet first) | d+1+2 | – | – |
Maelstrom Sweep | During Sidewind (Feet first) 3 | 21 | l |
Low Kick to Play Dead | During Sidewind (Feet first) [3~4] | 12 | l |
Clean Sweep | During Sidewind (Feet first) [4~3] | 20 | m |
Fu Qin Tian Jiao | During Sidewind (Feet first) 3+4 | 5,2 | mm |
Sidewind (Head first) | d+1+4 | – | – |
Sliding Kick | During Sidewind (Head first) [4 ~ 3] | 15 | l |
Bicycle Kicks | During Sidewind (Head first) 3+4 | 5,21 | mm |
Deadly Current | During Sidewind (Head first) d+3+4 | 23 | l |
Turn Over | During Sidewind 1 (or d+1) | – | – |
Meng Xian | During Sidewind 2 (or on the ground on your back 2) | – | – |
Startled Drunk | During Sidewind 1+2 | – | – |
During Play Dead
Move Name | Command | Damage | Hit Range |
Play Dead (Feet first) | d+3+4 | – | – |
Lotus Cutter | During Play Dead (Feet first) 3 | 14 | l |
Dan Jiao | During Play Dead (Feet first) 4 | 17 | m |
Spring Up | During Play Dead (feet first) 3+4 | – | – |
Play Dead (Head first) | d+2+3 | – | – |
Leaping Double Slicer | During Play Dead (Head first) 3,4 | 8,21 | lh |
Spring Kick | During Play Dead (Head first) 4 | 20 | m |
Po Long Sheng Tui | During Play Dead (Head first) 3+4 | 12,9 | lm |
Turn Over | During Play Dead 1 (or d+1) | – | – |
Meng Xian | During Play Dead 2 (or on the back 2) | – | – |
Startled Drunk | During Play Dead 1+2 | – | – |
Hangover | During Play Dead 1+2+3 | – | – |
Lei Combo
Best combo for Lei in Tekken 7 are:
Combo 1: 10 hits 78 damages
- BT 4 3 , 2 , u/f 1 , 1+2 1 , BT 4 1 , dash 3 4
Combo 2: 7 hits 52 damages
- d/f 2 , 1+2 1 , BT 3 1 , WR 3 4
Combo 3: 9 hits 66 damages
- u/f 3+4 , BT d 1 , BT d 1 , BT 4 1 , WR 3 B , BT 4 4
Combo 4: 8 hits 77 damages
- PAN 2 , u/f 3 , CRA 2 , dash , u/f 1 , 1+2 1 , BT 4 4
Combo 5: 9 hits 74 damages
- BT 4 3 , 2 , f 3 1 , b 2 4 , f F 3 4
Combo 6: 9 hits 72 damages
- BT 4 3 , 2 , 1+2 1 , BT 4 1 , f F 3 4
Combo 7: 5 hits 50 damages
- d/f 2 , 1+2 1+2 , BT 4 3
Video combo:
Lei Gameplay
Lei is a high risk/high reward character that has to make very good and creative use of his stances in order to throw off and confuse his opponents. Lei is one of the more difficult characters to use because he requires a good understanding of the game mechanics in order to know what situations are in his benefit. Players usually have to know a good deal of their opponent before Lei can be deadly.
How to beat Lei?
Learn Lei’s moves. If you have some spare time try to learn how to play Lei. That way you will learn what are Lei’s goals in match, how Lei moves works and if thats not enough you will also see how other peoples are handling Alisa.
Lei Information
- Origin: Hong Kong
- Age: 47
- Fighting style: Five Animals Form and Drunken Boxing based Chinese martial arts
- Debut: Tekken 2, August 1995
- Availability: DLC character
Lei Story
Lei Wulong is a Chinese police officer who has devoted a significant part of his life to his job. Thanks to this, he became a legend of the criminal investigation. At the same time, Lei did not forget about his physical form. He developed his unique fighting style, which probably helped him fight the mafia. Lei Wulong is a good fighter. During one of the investigations, Lei went on the trail of the mafia and Kazuya Mishima. This evidence gave rise to his confrontation with the powerful, criminal, and dangerous multinational corporation Mishima Zaibatsu.
The betrayal of his beloved girl hit his life and career very hard. She cheated on him with his assistant, with whom she organized dates when he was especially busy at work. Lei Wulong became depressed, and an essential anti-mafia operation failed as a result. His colleagues decided to set him up, and Lei Wulong was suspended from work for a while. But he finds the strength not to despair and returns to the confrontation with Mishima Zaibatsu.
He discovers that the criminals plotted the murder of a boxer, who turns out to be Steve Fox. Lei Wulong manages to prevent this and starts an investigation. It soon becomes known that Nina Williams was the hitman in this assassination attempt. As a result, he attempts to capture Nina Williams to harm the mafia and destroy the very structure of Mishima Zaibatsu. To reinstate himself in the police force, he decides to take part in the King of Iron Fist Tournament.
Interestingly, Heihachi Mishima decided to meet with Lei Wulong and personally invite him to participate in the King of Iron Fist Tournament. It happened amid investigations into many fighters’ abductions, attacks on the dojo, and attempts at revolutions in China. The transnational corporation Mishima Zaibatsu was behind all this. Lei Wulong decided to arrest its leader and chose to participate in the Tournament.
Read more: Tekken 7 combo