Hey, I’m Zathong and this guide is about Legendary Hector Build in Fire Emblem Heroes (FEH).
Best Legendary Hector build guides for Fire Emblem Heroes 2024. I works hard to keep my’s Fire Emblem Heroes builds and guides updated, and will help you craft the best Legendary Hector build for the meta. Learn more about Legendary Hector’s IVs, Stats at Lv 40, Roles, Strengths, and Weaknesses and more.
Overall Rating: 9/10
Legendary Hector Builds
: Thunder Armads | A : Distant Counter |
: Pivot | B : Crafty Fighter 3 |
: Bonfire | C : Ostia’s Pulse II |
S : Steady Breath |
Recommended IVs
- +Atk/-HP
- +Atk for a +10 Merge
Stats
Hero Stats
Neutral Stats at Lv. 40 (5★)
HP | 47 | Rank: 25/814 |
Atk | 40 | Rank: 33/814 |
Spd | 23 | Rank: 569/814 |
Def | 38 | Rank: 34/814 |
Res | 26 | Rank: 301/814 |
Roles
- Close Physical
- Physical Wall
- Exclusive Skill
- All-Range Counter
- Legendary
Counters & Teammates
Counters
These picks are strong against Legendary Hector in game.
Teammates
These picks are good against Legendary Hector in game.
Gameplay
Skills
These are all skill for Legendary Hector: Passives, Specials, Assists & Weapons.
For Passives Skill
Skill Name | Effect | Learned At |
Distant Counter | Enables unit to counterattack regardless of distance to attacker. | 5★ |
Vengeful Fighter 1 | If unit’s HP ≥ 90% and foe initiates combat, unit makes a guaranteed follow-up attack. Grants Special cooldown charge +1 per attack. (Does not stack. ) | 5★ |
Vengeful Fighter 2 | If unit’s HP ≥ 70% and foe initiates combat, unit makes a guaranteed follow-up attack. Grants Special cooldown charge +1 per attack. (Does not stack. ) | 5★ |
Vengeful Fighter 3 | If unit’s HP ≥ 50% and foe initiates combat, unit makes a guaranteed follow-up attack. Grants Special cooldown charge +1 per attack. (Does not stack. ) | 5★ |
Crafty Fighter 1 | If unit’s HP ≥ 75% and foe initiates combat, unit makes a guaranteed follow-up attack and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) | 5★ |
Crafty Fighter 2 | If unit’s HP ≥ 50% and foe initiates combat, unit makes a guaranteed follow-up attack and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) | 5★ |
Crafty Fighter 3 | If unit’s HP ≥ 25% and foe initiates combat, unit makes a guaranteed follow-up attack and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) | 5★ |
Ostia’s Pulse | At the start of turn 1, grants Special cooldown count -1 to all allies. Granted only if number of those allies’ movement types on current team ≤ 2. | 5★ |
Ostia’s Pulse II | At start of turn, grants Def/Res+6 to unit and allies for one turn, and also, if any unit or ally’s Special cooldown count is at its maximum value, grants them Special cooldown count-1. All effects granted only if the number of that unit or ally’s movement type on the current team is ≤ 2. | 5★ |
For Specials Skill
Skill Name | Effect | Learned At |
Dragon Gaze | (Cooldown Count = 4) Boosts Atk by 30%. | 5★ |
Draconic Aura | (Cooldown Count = 3) Boosts Atk by 30%. | 5★ |
For Assists Skill
For Weapons Skill
Skill Name | Might | Range | Effect | Learned At |
Iron Axe | 6 | 1 | No Effect | 5★ |
Steel Axe | 8 | 1 | No Effect | 5★ |
Silver Axe | 11 | 1 | No Effect | 5★ |
Thunder Armads | 16 | 1 | Grants Def+3. If the number of allies within 2 spaces (excluding unit) > the number of foes within 2 spaces (excluding target), foe cannot make a follow-up attack. | 5★ |
Read more: Fire Emblem Heroes Build