Rise of Kingdoms

Julius Caesar talent tree build 2023 [Rise of Kingdoms]


Hey, I’m Zathong and this guide is about Julius Caesar talent tree build in Rise of Kingdoms. Best Julius Caesar build guides for Rise of Kingdoms 2023. Learn more about Julius Caesar’s skill, background.

Julius Caesar Talent Tree builds

Leadership-Talent-Tree-Rok
Leadership Talent Tree
TalentsTalent Points (50)AttackRage BonusDefenseHealthMarch SpeedMaximum Troop CapacityEnhanced Healing EffectDamage Taken ReductionDamage Dealt Increase
Defense62.5%
Attack52.5%
Health52.5%
March Speed412%
Fresh Recruits Incereases maximum troop capacity.33%
Healing Herbs Enhances healing effects received by troops.39%
Hidden Wrath Grants additional rage every time this commander’s troops are attacked.36
Steely Soul Increases normal attack damage.31.5%
Armed To The Teeth When armies led by this commander contain 3 or more different unit types, all damage dealt is increased.33%
Armored To The Teeth When armies led by this commander contain 3 or more different unit types, all damage taken is reduced.33%
Strategic Prowess After using a skill, increase troop defense for the next 2 seconds.420%
Close Formation When the army led by this commander has been reduced to 50% strength, increase attack.412%
Name Of The King
When this commander launches a rally attack, increase attack of the rallied army.
55%
Conquering-Talent-Tree-Rok
Conquering Talent Tree
TalentsTalent Points (48)AttackRage BonusDefenseHealthMarch SpeedDamage Taken ReductionDamage DealtTroop LoadDead Troops Reduction
Defense63%
Attack73.5%
Health42%
March Speed26%
Buckler Shield Reduces counterattack damage taken.31.5% (counterattack)
Moment of Triumph While the army led by this commander is at more than 90% strength, increases all damage dealt.39%
Marionette Reduces damage taken from Watchtowers.315% (from watchtowers)
Signal Flare Increases damage dealt to Watchtowers.315% (to watchtowers)
Thoroughbreds When this commander launches a rally attack, increases march speed of the rallied army.39%
Well Provisioned Increases troop load.39%
Entrenched Increases all damage dealt to strongholds, and damage taken from stronghold garrisons is reduced.33%3%
Tear of Blessing The number of troops that die when attacking another governor’s city is reduced and are isntead severely wounded (and can be healed in the Hospital).310%
Meteor Shower
When attacking garrisons, normal attacks have a 10% chance to increase all damage dealt on the next turn.
550%
Attack-Talent-Tree-Rok
Attack Talent Tree
TalentsTalent Points (48)AttackRage BonusDefenseHealthMarch SpeedDamage Taken Reduction/IncreaseDamage DealtActive Skill Damage Reduction
Defense63%
Attack73.5%
Health42%
March Speed26%
Lord of War When troops led by this commander enter battle, increases attack.3(1.5 x Commander Star Level)%
Unyielding Increases counterattack damage dealt.31.5%
Burning Blood Normal attacks grant additional rage.36
Armored Joints Reduces all damage taken.31.5% (reduction)
Martial Mastery Increases normal attack damage, but decreases active skill damage.36%3%
Fight To The Death Increases all damage dealt, but also increases all damage taken.33% (increase)6%
Effortless During battles, increases all damage dealt every 10 seconds (up to a maximum).32.5%/10 seconds up to 10% max
Victory Charge When armies led by this commander defeat an army (excluding garrisons) belonging to another governor, attack is increased for the next 10 seconds. (This effect will be removed once troops have left battle.)36%
Last Stand
Normal troop attacks have a 10% chance to cause this commander’s troops to go on a rampage (increases damage for the next 3 seconds, but skill s cannot be used for the duration of the effect).
510%

Skills

Indomitable Army (Active Skill)

Rage Requirement: 1000


For the next 5 seconds, troops led by this commander gain increased attack and defense and increased all damage.

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Attack/Defense Bonus: 10% / 12% / 14% / 16% / 20%
Damage Bonus: 10% / 14% / 18% / 24% / 30%

Divine Julius (Passive Skill)

Troops led by this commander take less damage. When his troops have 60% or fewer units remaining, they gain a 10% chance to trigger an effect, whenever attacked, that further reduces damage [taken] for 3 seconds. This effect can only trigger once every 5 seconds.

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Damage Taken Reduced By: 3% / 4.5% / 6% / 8% / 10%
Additional Damage Reduction: 10% / 15% / 20% / 25% / 30%

City Killer (Passive Skill)

When attacking another governor’s city, Caesar’s attacks has a 10% chance to reduce enemy defense for 3 seconds.

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Defense Reduction: 5% / 10% / 15% / 20% / 30%

The Founders (Passive Skill)

Troops led by this commander gain increased troop capacity.

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Troop Capacity Bonus: 3% / 6% / 9% / 12% / 15%

Ahead of His Time Enchanced: Indomitable Army

Deals direct damage to the target (Damage Factor 400). For the next 5 seconds, troops led by thos commander gain 20% increased attack and defence and 30% increased [all] damage.

Background

Gaius Julius Caesar was a Roman politician and general who played a critic role in the events that led the rise of the Roman Empire. Caesar rose to become one of the most powerful politicians through a number of is accomplishments, notably his victories in the Gallic Wars. After assuming control of the government, Caesar began a program of social and governmental reforms, including the creation of the Julian Calendar. His populist and authoritarian reforms angered the elites, who began to conspire against him. On the Ides of March 44 BC, Caesar was assassinated by a group of rebellious senators led by Gaius Cassius Longinus, Marcus Junius Brutus, and Decimus Junius Brutus.

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