Mastering the draft phase is half the battle won in any MOBA game. To help you secure more victories this season, we have created the ultimate Heroes Evolved Tier List updated 2026. In the sections below, you will find every single hero ranked based on their overall power, teamfight utility, and laning capabilities in the current patch. From the unstoppable S+ tier powerhouses that dominate the battlefield to the situational lower-tier picks, our ranking ensures you always know which characters are worth your time and effort. Let’s dive deep into the rankings and find the perfect hero for your playstyle!
Heroes Evolved Tier List Table
Below is the complete breakdown of the current meta. Review the rankings to see which heroes fit your role and playstyle best.
| Tier | Heroes |
|---|---|
| S+ | Arlequin, Wolfram, Estrath, Cleopatra, Phobos, Yanbing Cao, Fumiko, Raker, Zhang Fei, Borgon, Master Crane.![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
| S | Wendy, Lu Bu, Burninator, Electros, E-Stein, Rena, Naya, Prosper, Prometheus, Caesar, Fay ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
| A | Cherith, Apollo, Grom, Lapina, Crystal, Yuki, Nosferatu, Lunaria, Hegemon, Siren, Sprite Auric, Khaos![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
| B | Rockman, Freya, Diana, Solus, Dragos, Raven, Aiden, Mikio, Flavia, Magicka, Lotus, Glee Puck, Sylvana![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
| C | Odin, Poseidon, Arborus, Gideon, Guan Yu, Bombom ,Minos, Vince, Nightshade, Jeanne, Pandora, Saya, Sunmonk.![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
| D | Murdoch, Nazar, Nezha, Pengwing, Mulan, Una, Naiad.![]() ![]() ![]() ![]() ![]() ![]() ![]() |
| E | Lilith, Ares, Venom, Minerva, Sun Wukong, Cao Cao, Zhao Yun.![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Why These Heroes Dominate the Current Meta?
Understanding why a hero succeeds or fails in the current patch is the secret to climbing the ranks. Below, we break down every single character based on their skills, mobility, and teamfight impact to show you exactly why they belong to their respective tiers. Use these insights to draft smarter and outplay your opponents in your next match!
S+ Tier: The Absolute Meta Dominators
These heroes are flawless in the current patch, possessing high mobility, massive damage, and game-changing utility.
- Arlequin: A highly elusive Assassin with insane burst damage. Her ability to dance around teamfights makes her untargetable and deadly to squishy backlines.
- Wolfram: A dominant Jungler/Ganker. His passive allows him to sustain heavily in fights, while his ultimate provides high gap-closing capability to lockdown targets.
- Estrath: A premier Roamer/Ganker with incredible crowd control (CC). Her skill kit allows her to initiate fights smoothly and peel effectively for her carries.
- Cleopatra: The queen of Mage bursts. Her AOE magic damage scales massively into the late game, allowing her to melt entire enemy teams from a safe distance.
- Phobos: A terrifying Tank/Bruiser. He forces enemies into bad positions with his displacement skills and can absorb huge amounts of damage while returning it.
- Yanbing Cao: A versatile Fighter with high sustained damage. He excels in 1v1 duels and split-pushing, forcing the enemy team to commit multiple resources to stop him.
- Fumiko: An agile Marksman who can reposition constantly during fights. Her scaling ensures she penetrates even the tankiest frontlines in the late game.
- Raker: The ultimate pick-off specialist. His hook mechanic and burst potential mean that catching an enemy out of position guarantees a free objective.
- Zhang Fei: A frontline powerhouse. His ultimate provides massive shield and crowd control immunity, making him the perfect vanguard for any team composition.
- Borgon: A high-impact Initiator. His AOE stuns can turn the tide of any teamfight, making him a highly contested pick in high-tier ranked matches.
- Master Crane: A master of map pressure. His unique mobility skills allow him to join fights across the map instantly, securing numbers advantages for his team.
S Tier: Top-Tier Competitive Picks
S-tier heroes are incredibly strong and reliable, falling just slightly behind S+ due to having minor counter-plays.
- Wendy: A fast-paced Assassin with great jungle clear speed. She snowballs heavily if she gets early kills but can struggle if shut down early.
- Lu Bu: A powerful Bruiser with excellent life-steal and gap-closers. He thrives in extended skirmishes but is vulnerable to heavy crowd control.
- Burninator: A Mage with exceptional zone control. His fire spells can cut off enemy escape routes and deal high damage over time during objectives.
- Electros: A high-speed Marksman with incredible kiting ability. He deals massive single-target damage but requires excellent positioning to stay alive.
- E-Stein: A unique Support/Utility hero. His ability to manipulate cooldowns or provide utility buffs makes him a highly annoying flexible pick.
- Rena: A highly mobile Mage/Assassin. She can dive into the backline, execute targets, and escape safely, though her execution requires high mechanical skill.
- Naya: A sniper-style Marksman. She can chunk enemy health bars from screen-away, making her great for sieging, but she lacks defensive escape tools.
- Prosper: A gold-generating powerhouse. He hits his item power spikes much faster than other heroes, allowing him to carry the mid-game effortlessly.
- Prometheus: A Tank with great team-shielding capabilities. He is excellent at protecting squishy teammates from dive compositions.
- Caesar: A frontline Fighter who scales with defensive items. The lower his health, the harder he hits, making him a dangerous bait in close fights.
- Fay: A versatile Support who provides consistent healing and movement speed buffs, keeping her team sustained during long siege phases.
A Tier: Balanced and Dependable Backbones
These heroes are solid picks. They don’t break the game, but they perform their roles perfectly when played by skilled players.
- Cherith: A reliable Marksman with good self-peel. She is a safe blind pick but doesn’t have the explosive damage of S-tier marksmen.
- Apollo: A Mage/Fighter with great poke. He shines in war of attrition but lacks instantaneous burst to delete priority targets.
- Grom: A durable Tank with straightforward CC. He is highly effective in lower-to-mid ranks but predictable against high-tier players.
- Lapina: An aggressive Marksman who excels in short trades during the laning phase but relies heavily on her frontline during late-game teamfights.
- Crystal: A Mage with heavy freezing crowd control. She is great for stopping dive comps, but her skills are skill-shot dependent and can be dodged.
- Yuki: A nimble Assassin who relies on combos. If she misses her initial skill sequence, her damage drops significantly.
- Nosferatu: A sustain-heavy Fighter. He is great at holding his lane but struggles to impact the map if the enemy plays defensively.
- Lunaria: A utility Marksman who provides global vision or crowd control, making her highly team-dependent to maximize her value.
- Hegemon: A heavy Tank that excels at locking down a single target, though he can be easily kited by highly mobile compositions.
- Siren: A Support who excels at disengaging fights with her ultimate, protecting her team from aggressive enemy initiations.
- Sprite Auric: A spam-heavy Mage with low cooldowns. He provides consistent poke damage but lacks a definitive escape mechanism.
- Khaos: A high-risk, high-reward Fighter. He can deal massive damage when low on health, but a well-timed burst from the enemy will delete him instantly.
B Tier: Situational and Counter Picks
B-tier heroes are outclassed by higher tiers but can shine as niche counter-picks in specific team compositions.
- Rockman: A tanky Mage with slow animation speeds. He deals great AOE damage if enemies are locked down by teammates first.
- Freya: A Fighter with a straightforward kit. She is easy to play but lacks the high-skill expression needed to outplay meta heroes.
- Diana: A Marksman with decent steroid buffs but completely lacks mobility, making her an easy target for S+ tier assassins.
- Solus: A scaling Mage who takes too long to reach his power spike, often losing the game before he becomes relevant.
- Dragos: A durable frontline Bruiser who suffers from long skill cooldowns, leaving windows of vulnerability for the enemy to abuse.
- Raven: A stealth-based Assassin. While good against uncoordinated teams, she is easily countered by true sight and defensive support items.
- Aiden: A Mage that relies on close-range spells, putting himself in dangerous positions against long-range meta carries.
- Mikio: A samurai Fighter with high single-target burst but struggles significantly in large-scale, chaotic 5v5 teamfights.
- Flavia: A burst Mage whose damage is heavily blocked by tanks, making it hard for her to reach the enemy backline.
- Magicka: A utility Mage with decent crowd control but low overall damage output, requiring another hard carry on the team.
- Lotus: A Support who offers decent healing but lacks hard crowd control to stop aggressive enemy dives.
- Glee Puck: A playful Mage with high trickery and mobility, but his damage scaling is subpar in the current patch.
- Sylvana: A Fighter who excels at split-pushing but brings very little utility or impact to 5v5 teamfights.
C Tier: Below Average / Needs Assistance
These heroes struggle significantly in the current meta due to slow scaling, low mobility, or easily dodgeable skills.
- Odin: His initiation is too predictable. High-tier players can easily react with Flash or defensive active items to avoid his ultimate.
- Poseidon: A Mage with decent AOE but very long cooldowns and high mana consumption, making his laning phase weak.
- Arborus: A Tank that offers passive stats but lacks active, aggressive CC to force fights or peel for teammates.
- Gideon: A Marksman who requires too many items to function, leaving his team fighting a 4v5 for most of the early game.
- Guan Yu: A Fighter whose mechanics are easily countered by kite-heavy team comps and slow effects.
- Bombom: A fun but unreliable hero. His skills are too random and inconsistent to be viable in competitive ranked play.
- Minos: A slow-moving Tank. While durable, he cannot close the gap against modern, high-mobility meta heroes.
- Vince: A Fighter with decent burst but drops off completely in usefulness during the late-game scaling phases.
- Nightshade: An Assassin who falls off heavily if she doesn’t secure early-game kills, making her a massive liability.
- Jeanne: A Support whose shields and buffs are too weak compared to the massive damage output of current S+ tier heroes.
- Pandora: A Mage that relies on immobile setups. In a meta dominated by high-mobility characters, her skills rarely land perfectly.
- Saya: A squishy Fighter who can be bursted down before she even reaches melee range to apply her damage.
- Sunmonk: A Bruiser with a linear playstyle. Once the enemy learns his attack pattern, he is incredibly easy to shut down.
D Tier: Out of the Meta
Playing these heroes puts your team at a disadvantage. They need significant buffs to compete.
- Murdoch: A Marksman with outdated mechanics. He has no mobility and his damage output is outshone by almost every other carry.
- Nazar: A Mage whose utility is too situational and fails to provide consistent value in standard teamfights.
- Nezha: A Fighter who excels at chasing down single targets but gets instantly melted in 5v5 team skirmishes.
- Pengwing: A cute but highly ineffective Marksman. His range is too short, putting him in constant danger.
- Mulan: An Assassin with high execution difficulty for very low reward. Other assassins do her job much better with less effort.
- Una: A Support whose healing values are simply too low to counter the current high-burst meta.
- Naiad: A Mage with slow projectile speeds, making her skills incredibly easy to predict and dodge.
E Tier: The Bottom of the Barrel
Completely unviable. Avoid picking these heroes in ranked matches unless they receive a major rework.
- Lilith: Extremely squishy with no reliable escape tools. She is a free bag of gold for any meta Jungler.
- Ares: A Fighter whose damage scaling is completely broken in the wrong way. He deals very little damage even when ahead.
- Venom: A damage-over-time Mage whose poison is easily mitigated by standard life-steal or support healing.
- Minerva: A Marksman who lacks both range and burst damage, losing almost every single 1v1 matchup in lane.
- Sun Wukong: His clones are easily identified and cleared by modern AOE skills, rendering his main trick useless.
- Cao Cao: A Bruiser with no real identity. He is not tanky enough to frontline and doesn’t deal enough damage to carry.
- Zhao Yun: A classic hero whose kit has aged poorly. He lacks the modern utility, mobility, and immunities required to survive today’s battlefield.
Our Heroes Evaluation Process for Heroes Evolved
To ensure this tier list is as accurate and objective as possible, we follow a rigorous evaluation process. Our rankings are not based on personal preferences but are calculated using real in-game data and expert feedback:
- Win Rates & Pick Rates: We closely monitor official game statistics and community data tracking tools to see which heroes consistently win matches across different skill brackets.
- Patch Notes Analysis: Every time the developers balance the game, we analyze how buffs or nerfs impact a hero’s damage, cooldowns, and overall survivability.
- High-Tier Ranked Gameplay: We study high-level competitive matches and professional tournaments to observe how heroes perform under optimal strategic conditions.
- Community & Pro Feedback: We regularly consult with veteran players and top-ranked community members to factor in their practical, hands-on experiences with specific matchups.
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