Causes one opponent to sustain 650% damage. 80% likelihood of burning the opponent for three turns. provides the character the chance to mount a last stand once as well.
Action Skill: Flashfire Fist: Hell Spider
Damages all opponents by 225%. 30% chance of scorching every opponent for three turns. further slows down all opponents’ speed by 10% for three turns.
Cool Down 6 Turns
Action Skill: Flame Knuckles
350% of damage is dealt to a single opponent. Having a 30% chance to burn the opponent for three turns. If the opponent is under the effects of Speed DOWN, skill impact is raised by 40%.
Cool Down 4 Turns
Auto Skill: A Fresh Start
When a conflict begins, the character’s Plus Ultra Gauge is increased by 30%. When a WAVE begins, it also boosts the character’s power by 40% for three turns.
Auto Skill: Why You Long for Strength
Characters are given three turns of resilience, and when their HP falls below 50%, their power is increased by 30%.