Hey, I’m Zathong and this guide is about Dragon Lancer talent tree build in Rise of Kingdoms. Best Dragon Lancer build guides for Rise of Kingdoms 2023. Learn more about Dragon Lancer’s skill, background.
Dragon Lancer Talent Tree builds

Talents | Talent Points (50) | Attack | Defense | Health | March Speed | Rage Bonus | Damage Dealt | Skill Damage Taken Reduction |
Defense | 4 | 4% | ||||||
Attack | 3 | 3% | ||||||
Health | 3 | 3% | ||||||
March Speed | 6 | 18% | ||||||
Charge When the army led by this commander has been reduced to less than 50% strength, increases march speed. | 3 | 30% | ||||||
Galea Increases health of cavalary units. | 3 | 3% | ||||||
Halberd Cavalry units led by this commander deal additional damage to archer units. | 3 | 9% | ||||||
Dragon Saber Increases normal attack damage of all troops led by this commander. | 3 | 1.5% | ||||||
Undying Fury Normal attacks grant additional rage. | 3 | 9 | ||||||
Equestrian Excellence Normal troop attacks have a 10% chance to increase march speed for the next 2 seconds. | 3 | 15% | ||||||
Emblazoned Shield Reduces skill damage taken by 12%. | 4 | 12% | ||||||
Disarm Normal troop attacks have a 10% chance to reduce enemy attack for the next 2 seconds. | 4 | -20% (of enemy target) | ||||||
Rallying Cry Increases all damage dealt by 15% during the first 10 seconds after entering battle. | 5 | 15% |

Talents | Talent Points (48) | Attack | Rage Bonus | Defense | Health | Damage Taken from Watchtowers Reduction | Damage Taken from Garrisons Reduction | Damage Dealt | Gathering Speed | Action Point Cost |
Defense | 6 | 3% | ||||||||
Attack | 5 | 2.5% | ||||||||
Health | 6 | 3% | ||||||||
March Speed | 2 | 6% | ||||||||
Superior Tools Increases gathering speed of troops. | 3 | 15% | ||||||||
City Guardian Increases Watchtower attack when this commander is serving as garrison commander. | 3 | 1.5% | ||||||||
Nowwhere to Turn When this commander is serving as garrison commander, grants additional rage every time the city is attacked. | 3 | 6 | ||||||||
Insight Reduces action point cost to attack barbarians and other neutral units. | 3 | 10 | ||||||||
King’s Guard Increases garrison attack, defense, and health when this commander is serving as garrison commander. | 3 | 3% | 3% | 3% | ||||||
Marionette Reduces damage taken from Watchtowers when attacking other cities. | 3 | 9% | ||||||||
Buckler Shield Reduces all damage taken from garrisons when attacking other cities. | 3 | 3% | ||||||||
Meteor Shower Increases damage dealt to the garrison when attacking other cities. | 4 | 3% | ||||||||
Turn Of Fate When troops led by this commander enter battle, randomly grants all units one of the following buffs for the next 5 seconds: | 5 | 5% | -5% | -5% | 5% |

Talents | Talent Points (48) | Attack | Defense | Health | March Speed | Chance to Resist Enemy Slows | Skill Damage Taken Reduced |
Defense | 5 | 2.5% | |||||
Attack | 5 | 2.5% | |||||
Health | 5 | 2.5% | |||||
March Speed | 3 | 9% | |||||
Lightning Charge Increases march speed of all troops. | 3 | 6% | |||||
Saving Cross Reduces skill damage taken. | 3 | 9% | |||||
Vortex Grants a 10% chance to decrease target march speed for the next 3 seconds whenever an active skill is used. | 3 | 15% (target’s reduced) | |||||
Spiked Armor Increases counterattack damage dealt. | 3 | 1.5% | |||||
Hasty Departure When troops led by this commander depart from a structure, increases march speed for the next 10 seconds. | 3 | 60% | |||||
Swiftness When troops led by this commander are attacked by an active skill, increases march speed for the next 5 seconds. | 3 | 15% | |||||
Alacrity Troops led by this commander have a chance to resist enemy slow effects. | 3 | 30% | |||||
Triumphant March When armies led by this commander defeat an army belonging to another governor, increases march speed for the next 10 seconds. | 3 | 15% | |||||
Time Management Increases march speed of all troops when not in combat, but decreases march speed while in combat. | 5 | 10% (+in/-out of combat) |
Skills
Deterrent (Active Skill)
Rage Requirement: 1000
Deals direct damage to the target and deals extra damage per second for 2 seconds.
Upgrade Preview:
Direct Damage Factor: 30 / 40 / 50 / 60 / 75
Additional Damage Factor: 30 / 40 / 50 / 60 / 75
Fine Horse (Passive Skill)
Cavalry units led by this commander gain increased march speed.
Upgrade Preview:
Cavalry March Speed Bonus: 2% / 4% / 6% / 8% / 10%
Lance of Freedom (Passive Skill)
Cavalry units led by this commander gain increased attack.
Upgrade Preview:
Cavalry Attack Bonus: 1% / 2% / 3% / 4% / 5%
Metal Armor (Passive Skill)
Cavalry units led by this commander gain increased defense.
Upgrade Preview:
Cavalry Defense Bonus: 1% / 2% / 3% / 4% / 5%
Background
A lancer was a type of cavalryman who fought with a lance, while dragoons were elite forces consisting of veteran lancers. Lances were used in mounted warfare by the Assyrians as early as 700 BC and subsequently by Greek, Persian, Gallic, Han-Chinese, nomadic and Roman horsemen. The weapon was widely used in Asia and Europe during the Middle Ages and the Renaissance by armoured cavalry, before being adopted by light cavalry, particularly in Eastern Europe. In a modern context, a lancer regiment usually denotes an armoured unit.
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