Hey, I’m Zathong and this guide is about Cyrus the Great talent tree build in Rise of Kingdoms. Best Cyrus the Great guides for Rise of Kingdoms 2023. Learn more about Cyrus the Great’s skill, background.
Cyrus the Great Talent Tree builds

Talents | Talent Points (48) | Attack | Rage Bonus | Defense | Health | March Speed | Damage Dealt | Active Skill Damage |
Defense | 2 | 2% | ||||||
Attack | 7 | 7% | ||||||
Health | 2 | 2% | ||||||
March Speed | 4 | 12% | ||||||
Armed and Armored Increases health of archer units. | 3 | 3% | ||||||
Arrows Nocked When the army led by this commander has been reduced to 50% strength, increases attack of all troops. | 3 | 9% | ||||||
Rapid Fire Increases normal attack damage of all troops led by this commander. | 3 | 1.5% | ||||||
Thumb Ring Archer units led by this commander deal additional damage to infantry units. | 3 | 9% | ||||||
Razor Sharp Grants additional rage after launching a normal attack. | 3 | 9 | ||||||
Full Quiver Increases attack of archer units. | 4 | 3% | ||||||
Venemous Sting Increases active skill damage of primary and secondary commanders. | 4 | 8% | ||||||
Pheonix-Tail Arrows When the army led by this commander contains only archer units, normal attacks have a 10% chance to trigger an additional attack on the target. | 3 | Damage Factor 200 | ||||||
Whistling Arrows When the army led by this commander contains only archer units, normal attacks have a 10% chance to increase all damage dealt for the next 2 seconds. | 5 | 25% |

Talents | Talent Points (48) | Attack | Rage Bonus | Defense | Health | Damage Taken from Watchtowers Reduction | Damage Taken from Garrisons Reduction | Damage Dealt | Gathering Speed | Action Point Cost |
Defense | 6 | 3% | ||||||||
Attack | 5 | 2.5% | ||||||||
Health | 6 | 3% | ||||||||
March Speed | 2 | 6% | ||||||||
Superior Tools Increases gathering speed of troops. | 3 | 15% | ||||||||
City Guardian Increases Watchtower attack when this commander is serving as garrison commander. | 3 | 1.5% | ||||||||
Nowwhere to Turn When this commander is serving as garrison commander, grants additional rage every time the city is attacked. | 3 | 6 | ||||||||
Insight Reduces action point cost to attack barbarians and other neutral units. | 3 | 10 | ||||||||
King’s Guard Increases garrison attack, defense, and health when this commander is serving as garrison commander. | 3 | 3% | 3% | 3% | ||||||
Marionette Reduces damage taken from Watchtowers when attacking other cities. | 3 | 9% | ||||||||
Buckler Shield Reduces all damage taken from garrisons when attacking other cities. | 3 | 3% | ||||||||
Meteor Shower Increases damage dealt to the garrison when attacking other cities. | 4 | 3% | ||||||||
Turn Of Fate When troops led by this commander enter battle, randomly grants all units one of the following buffs for the next 5 seconds: | 5 | 5% | -5% | -5% | 5% |

Talents | Talent Points (50) | Attack | Rage Bonus | Defense | Health | March Speed | Active Skill Damage | Additional Skill Damage | Skill Damage Taken or Taken Reduced |
Defense | 6 | 3% | |||||||
Attack | 5 | 2.5% | |||||||
Health | 4 | 2% | |||||||
March Speed | 2 | 6% | |||||||
All For One After the primary commander uses a skill, active skill damage of the secondary commander is increased. | 3 | 6% | |||||||
Tactical Mastery Increases active skill damage. | 3 | 3% | |||||||
Burning Blood Normal attacks grant additional rage. | 3 | 9 | |||||||
Heraldic Shield Reduces skill damage taken. | 3 | 6% (Reduced) | |||||||
Latent Power Enhances additional skill damage. | 3 | 6% | |||||||
Naked Rage Increases skill damage dealt, but also increases skill damage taken. | 3 | 6% | 6% | 6% (Taken) | |||||
Rejuvenate Instantly restores rage whenever a skill is used. | 3 | 60 | |||||||
Clarity After using an active skill, increases skill damage for the next 6 seconds. | 3 | 6% | 6% | ||||||
Feral Nature Normal attacks have a 10% chance to grant additional rage. | 5 | 100 |
Skills
The Immortals (Active Skill)
Rage Requirement: 1000
Deals direct damage to current target and causes them to take increased additional damage for 3 seconds.
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Damage Factor: 600 / 800 / 1000 / 1200 / 1400
Additional Damage Taken Increase: 10% / 12% / 14% / 16% / 20%
Battle of Thymbra (Passive Skill)
Archer units led by this commander gain increased march speed and increased attack.
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Archer March Speed Bonus: 3% / 6% / 9% / 12% / 15%
Archer Attack Bonus: 10% / 15% / 20% / 25% / 30%
Persian Bow (Passive Skill)
When troops led by this commander consist only of archers, their normal attack gains a 10% chance to deal additional damage over time for 3 seconds. While the damage over time is in effect, the target deals reduced skill damage. This effect can trigger at most once every 5 seconds.
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Additional Damage Factor: 100 / 130 / 160 / 200 / 250
Skill Damage Reduction: 20% / 25% / 30% / 35% / 40%
The Cyrus Cylinder (Passive Skill)
When attacked on the map, troops led by this commander have a 10% chance to deal damage over time in a circular area of effect to up to 3 targets for 2 seconds. This effect can triggered at most once every 5 seconds.
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Bonus Damage (5% Chance): 10% / 20% / 30% / 40% / 50%
King of the World New Skill: ( Passive Skill )
After using an active skill, archer units led by this commander gain 20% increased attack and 20% increased defense for 3 seconds, and gain an extra 50 rage per second. This effect can trigger at most for every 5 seconds.
Background
Cyrus II, better known as Cyrus the Great, was the founder of the ancient Persian Empire. Starting as a local leader in the southwest of present-day Iran, a series a victories rapidly gave him control of Medes, Lydia, and Babylon, uniting most of the Middle East. Eventually, he built a vast empire stretching from India to the Mediterranean.
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