Hey, I’m Zathong and this guide is about Clash Mini tier list for 2024. I will help you choose the best minis in the current meta and ranks every hero in Clash Mini from the least viable to the best.
Clash Mini Tier List
Tier | Heroes/Minis |
---|---|
S | Archer Queen, Wave Master, Mini P.E.K.K.A, Musketeer. |
A | Countess, Monk, Bowler, Giant Skeleton, Spear Goblin, Wizard, Golden Giant, Lumberjack, Ice Wizard, Royal Ghost. |
B | Royal Champion, Shield Maiden, Battle Healer, Knight, Miner, Dart Goblin, Valkyrie, Mega Knight, Healing Ranger, P.E.K.K.A, Magic Archer, Prince, Electro Wizard. |
C | Barbarian King, Skeleton Guard, Fisherman, Archer, Skeleton King. |
D | Barbarian, Witch, Swordsman. |
S Tier
Over Powered !
Archer Queen
A long-range Hero with a powerful bow and arrow. Specializes in increasing the speed of attacks and allies while paired with an already high damage per second.
Wave Master
Wave Master doesn’t want to fight you fairly. Instead, he wants to stun you and keep you that way until you’re done. Even his regular attacks will seek to destroy you.
Mini P.E.K.K.A
A Mini tank with the power to deal lots of damage and reduce an enemy’s energy. Specializes in protecting different areas of the board and striking high-damage hits.
Musketeer
A long-range Mini with a powerful musket and well-rounded abilities. Specializes in stunning and pushing back enemies and has the ability to hit multiple targets and heal itself.
A Tier
Very Good !
Countess
A quick Hero with the power to teleport to the furthest enemy. Specializes in attacking from behind and healing itself while preventing the enemy from doing so.
Monk
A melee Hero with a super-strong strike that can take out enemies in one hit. Specializes in taking out tanks or Heroes with its Super and dealing a solid amount of damage when charging up for it.
Bowler
A bowling champion, this mid-range Mini can deal a decent amount of damage while staying just far enough way. Specializes in stunning opponents with its Clash and Super that affects all the opponents in its path.
Giant Skeleton
A big Mini with an even bigger bomb. This skeleton specializes in dying, ironically, where it drops a bomb that stuns and deals lots of damage in the area. Works great as a tank to take on large forces in the frontline.
Spear Goblin
Wizard: A mid-range Mini with the power to throw fireballs. This wizard specializes in dealing lots of area damage and can prevent enemies from healing. Works best when targeting large groups of opponents to help take them out quickly.
Golden Giant
A giant Mini with a sturdy helmet that he prefers to use as his weapon. If you have a hard head, why not use it? His head can even get to a point where it heals those around him when he dies.
Lumberjack:
A ranged supporter and a melee attacker. This mini is an expert at using a potion to speed up its team’s attacks. works amazingly well with units that have the ability to stack attack speed.
Ice Wizard
A mid-range Mini with the power to wield ice and frost. This wizard specializes in greatly slowing enemies and even freezing them in blocks of ice when knocked out with the Ice Bomb ability.
Royal Ghost
Royal Ghost is a spooky Mini with the power to turn himself and his allies invisible. Specializes in taking on isolated enemies and confusing the other opponent’s team.
B Tier
Good !
Royal Champion
A shield-throwing Hero with the potential to take out an entire team alone. Specializes in being the last unit alive and finishing off enemies. Works best late in the round when the opposing team’s health is low.
Shield Maiden
A damage-sponge Hero with the power to reflect damage back at the attacker. Specializes in being the tank of a team and drawing enemies away from allies.
Battle Healer
An outstanding support Mini that can continuously heal allies while dealing small amounts of damage. Specializes in greatly healing itself and its team around it. Works best surrounded by tanks as a way to help attack and keep them alive.
Knight
A confident little melee Mini with the power to force opponents his way. Specializes in distracting enemies to protect allies and gaurd for a low cost.
Miner
A unique Mini that digs underneath the board to the back of the opposing side. Specializes in attacking from behind with a high damage per second but relatively low health. Works best when ending up in a good spot where it isn’t targeted.
Dart Goblin
A mid-range Mini that can infinitely stack attack speed. Specializes in dealing crazy amounts of damage as a ranged unit if kept alive.
Valkyrie
A melee Mini with a swing that deals damage to surrounding enemies. Specializes in taking on multiple opponents at once and increasing her attack speed.
Mega Knight
A Mini with very high health and stomping power. Specializes in stunning opponents and taking hits. Works well as a tank that creates opportunities for leverage in the match.
Healing Ranger
A long-range Mini that heals allies with its spear. Specializes in healing and increasing the speed of its team. Works best in the back, but can be difficult to line up with units to heal.
P.E.K.K.A
A strong but slow Mini with a hefty swing and high HP. Specializes in dealing small amounts of hits with high amounts of damage. Works best used as a tank to take on other big units or take out high-damage units.
Magic Archer
A long-range Mini with piercing arrows and mystical abilities. Specializes in dealing a high amount of damage to all enemies in the path of its attack.
Prince
A horse and Mini duo that charges forward and pushes back the first enemy in its path. Specializes in dealing lots of damage and taking on enemies in the back if it doesn’t hit with its Clash.
Electro Wizard
A powerful long-range Mini with a devastating Super. Specializes in stunning enemies and granting energy to allies. This wizard works best if placed on the Supercharger tile in Electro Valley to almost immediately zap the opposing team at the start of battle.
C Tier
Average !
Barbarian King
A strong Hero great for close-range combat. Specializes in increasing the damage of allies with a balanced set of health and speed for attacks. Works well as the main force to take out the opposing team.
Skeleton Guard
A small but mighty Mini that specializes in protecting allies and staying alive with its shield. Works great as a cheap and effective guard for ranged units and alike.
Fisherman
A melee attacker with a clash ability to control your opponent. Specializes in pulling enemies to him to take out ranged units or disrupt the team’s formation.
Archer
A long-range Mini that focuses on the backline of the opposing team. Specializes in taking out other ranged units but needs protection.
Skeleton King
An undead Hero with the ability to steal Souls and come back to life. Specializes in tearing apart teams that are close together and taking on isolated enemies.
D Tier
Bad !
Barbarian
A combat specialist, this Mini goes full throttle into battle. Specializes in dealing an infinitely-increasing amount of damage per second. Works great against tanks and Heroes if next to an ally that’s drawing attacks away from it.
Witch
A long-range Mini with the power to summon Skeletons. Specializes in overwhelming tanks and slower enemies while maintaining a safe distance to deal damage from afar.
Swordsman
A sporadic Mini that strikes quickly multiple times. Specializes in taking out opponents and going on a KO spree if kept alive.
Conclusion
Archer Queen, Wave Master, Mini P.E.K.K.A, Musketeer are best Minis for meta current. But Clash Mini is game requires time investment to excel in it. You need plan and pick the Minis that fits.
Read more: Clash Mini Deck