Hey, I’m Zathong and this guide is about Charlemagne talent tree build in Rise of Kingdoms. Best Charlemagne build guides for Rise of Kingdoms 2023. Learn more about Charlemagne’s skill, background.
Charlemagne Talent Tree builds
|Talents||Talent Points (50)||Attack||Rage Bonus||Defense||Health||March Speed||Maximum Troop Capacity||Enhanced Healing Effect||Damage Taken Reduction||Damage Dealt Increase|
|Fresh Recruits Incereases maximum troop capacity.||3||3%|
|Healing Herbs Enhances healing effects received by troops.||3||9%|
|Hidden Wrath Grants additional rage every time this commander’s troops are attacked.||3||6|
|Steely Soul Increases normal attack damage.||3||1.5%|
|Armed To The Teeth When armies led by this commander contain 3 or more different unit types, all damage dealt is increased.||3||3%|
|Armored To The Teeth When armies led by this commander contain 3 or more different unit types, all damage taken is reduced.||3||3%|
|Strategic Prowess After using a skill, increase troop defense for the next 2 seconds.||4||20%|
|Close Formation When the army led by this commander has been reduced to 50% strength, increase attack.||4||12%|
|Name Of The King|
When this commander launches a rally attack, increase attack of the rallied army.
|Talents||Talent Points (48)||Attack||Rage Bonus||Defense||Health||March Speed||Damage Taken Reduction||Damage Dealt||Troop Load||Dead Troops Reduction|
|Buckler Shield Reduces counterattack damage taken.||3||1.5% (counterattack)|
|Moment of Triumph While the army led by this commander is at more than 90% strength, increases all damage dealt.||3||9%|
|Marionette Reduces damage taken from Watchtowers.||3||15% (from watchtowers)|
|Signal Flare Increases damage dealt to Watchtowers.||3||15% (to watchtowers)|
|Thoroughbreds When this commander launches a rally attack, increases march speed of the rallied army.||3||9%|
|Well Provisioned Increases troop load.||3||9%|
|Entrenched Increases all damage dealt to strongholds, and damage taken from stronghold garrisons is reduced.||3||3%||3%|
|Tear of Blessing The number of troops that die when attacking another governor’s city is reduced and are isntead severely wounded (and can be healed in the Hospital).||3||10%|
When attacking garrisons, normal attacks have a 10% chance to increase all damage dealt on the next turn.
|Talents||Talent Points (50)||Attack||Rage Bonus||Defense||Health||March Speed||Active Skill Damage||Additional Skill Damage||Skill Damage Taken or Taken Reduced|
|All For One After the primary commander uses a skill, active skill damage of the secondary commander is increased.||3||6%|
|Tactical Mastery Increases active skill damage.||3||3%|
|Burning Blood Normal attacks grant additional rage.||3||9|
|Heraldic Shield Reduces skill damage taken.||3||6% (Reduced)|
|Latent Power Enhances additional skill damage.||3||6%|
|Naked Rage Increases skill damage dealt, but also increases skill damage taken.||3||6%||6%||6% (Taken)|
|Rejuvenate Instantly restores rage whenever a skill is used.||3||60|
|Clarity After using an active skill, increases skill damage for the next 6 seconds.||3||6%||6%|
Normal attacks have a 10% chance to grant additional rage.
Eagle of Jupiter (Active Skill)
Rage Requirement: 1000
Deal direct damage to the target.
Direct Damage Factor: 600 / 800 / 1000 / 1200 / 1400
Happy Home (Passive Skill)
While on the map, troops led by this commander have a 10% chance to gain a shield when attacked. This shield lasts for 4 seconds and can take a large amount of damage.
Direct Damage Factor: 500 / 600 / 700 / 800 / 1000
Plot Maneuvers (Passive Skill)
When this commander leads a rally attack, the rallied troops gain increased attack and defence.
Rallied Army Attack/Defense Bonus: 2% / 4% / 6% / 8% / 10%
Pataum (Passive Skill)
For every 10% of total units lost, troops led by this commander gain increased skill damage [coresponding to scenario in upgrade preview]. When fewer than 70% of units remain, skill damage is increased [coresponding to scenario in upgrade preview].
Skill Damage Increase (Every 10%): 1% / 2% / 3% / 4% / 5%
Skill Damage When Attacking Cities Increase (Every 10%): 2% / 3% / 4% / 5% / 7%
Skill Damage Increases (Max): 3% / 6% / 9% / 12% / 15%
Skill Damage When Attacking Cities Increase (Max): 6% / 9% / 12% / 15% / 21%
Carolingian Renaissance New Skill: ( Passive Skill )
When attacking cities, 10% of all units that would die in battle will be severly wounded and sent to he Hospitals instead.
Charlemagne, also known as Charles the Great, (2 April 742 – 28 January 814), united the majority of western and central Europe in what became known as the Carolingian Empire, the first major empire in western Europe since the fall of the Western Roman Empire.
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