Rise of Kingdoms

Charlemagne talent tree build 2023 [Rise of Kingdoms]


Hey, I’m Zathong and this guide is about Charlemagne talent tree build in Rise of Kingdoms. Best Charlemagne build guides for Rise of Kingdoms 2023. Learn more about Charlemagne’s skill, background.

Charlemagne Talent Tree builds

Leadership-Talent-Tree-Rok
Leadership Talent Tree
TalentsTalent Points (50)AttackRage BonusDefenseHealthMarch SpeedMaximum Troop CapacityEnhanced Healing EffectDamage Taken ReductionDamage Dealt Increase
Defense62.5%
Attack52.5%
Health52.5%
March Speed412%
Fresh Recruits Incereases maximum troop capacity.33%
Healing Herbs Enhances healing effects received by troops.39%
Hidden Wrath Grants additional rage every time this commander’s troops are attacked.36
Steely Soul Increases normal attack damage.31.5%
Armed To The Teeth When armies led by this commander contain 3 or more different unit types, all damage dealt is increased.33%
Armored To The Teeth When armies led by this commander contain 3 or more different unit types, all damage taken is reduced.33%
Strategic Prowess After using a skill, increase troop defense for the next 2 seconds.420%
Close Formation When the army led by this commander has been reduced to 50% strength, increase attack.412%
Name Of The King
When this commander launches a rally attack, increase attack of the rallied army.
55%
Conquering-Talent-Tree-Rok
Conquering Talent Tree
TalentsTalent Points (48)AttackRage BonusDefenseHealthMarch SpeedDamage Taken ReductionDamage DealtTroop LoadDead Troops Reduction
Defense63%
Attack73.5%
Health42%
March Speed26%
Buckler Shield Reduces counterattack damage taken.31.5% (counterattack)
Moment of Triumph While the army led by this commander is at more than 90% strength, increases all damage dealt.39%
Marionette Reduces damage taken from Watchtowers.315% (from watchtowers)
Signal Flare Increases damage dealt to Watchtowers.315% (to watchtowers)
Thoroughbreds When this commander launches a rally attack, increases march speed of the rallied army.39%
Well Provisioned Increases troop load.39%
Entrenched Increases all damage dealt to strongholds, and damage taken from stronghold garrisons is reduced.33%3%
Tear of Blessing The number of troops that die when attacking another governor’s city is reduced and are isntead severely wounded (and can be healed in the Hospital).310%
Meteor Shower
When attacking garrisons, normal attacks have a 10% chance to increase all damage dealt on the next turn.
550%
Skill-Talent-Tree-Rok
Skill Talent Tree
TalentsTalent Points (50)AttackRage BonusDefenseHealthMarch SpeedActive Skill DamageAdditional Skill DamageSkill Damage Taken or Taken Reduced
Defense63%
Attack52.5%
Health42%
March Speed26%
All For One After the primary commander uses a skill, active skill damage of the secondary commander is increased.36%
Tactical Mastery Increases active skill damage.33%
Burning Blood Normal attacks grant additional rage.39
Heraldic Shield Reduces skill damage taken.36% (Reduced)
Latent Power Enhances additional skill damage.36%
Naked Rage Increases skill damage dealt, but also increases skill damage taken.36%6%6% (Taken)
Rejuvenate Instantly restores rage whenever a skill is used.360
Clarity After using an active skill, increases skill damage for the next 6 seconds.36%6%
Feral Nature
Normal attacks have a 10% chance to grant additional rage.
5100

Skills

Eagle of Jupiter (Active Skill)

Rage Requirement: 1000


Deal direct damage to the target.

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Direct Damage Factor: 600 / 800 / 1000 / 1200 / 1400

Happy Home (Passive Skill)

While on the map, troops led by this commander have a 10% chance to gain a shield when attacked. This shield lasts for 4 seconds and can take a large amount of damage.

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Direct Damage Factor: 500 / 600 / 700 / 800 / 1000

Plot Maneuvers (Passive Skill)

When this commander leads a rally attack, the rallied troops gain increased attack and defence.

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Rallied Army Attack/Defense Bonus: 2% / 4% / 6% / 8% / 10%

Pataum (Passive Skill)

For every 10% of total units lost, troops led by this commander gain increased skill damage [coresponding to scenario in upgrade preview]. When fewer than 70% of units remain, skill damage is increased [coresponding to scenario in upgrade preview].

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Skill Damage Increase (Every 10%): 1% / 2% / 3% / 4% / 5%
Skill Damage When Attacking Cities Increase (Every 10%): 2% / 3% / 4% / 5% / 7%
Skill Damage Increases (Max): 3% / 6% / 9% / 12% / 15%
Skill Damage When Attacking Cities Increase (Max): 6% / 9% / 12% / 15% / 21%

Carolingian Renaissance New Skill: ( Passive Skill )

When attacking cities, 10% of all units that would die in battle will be severly wounded and sent to he Hospitals instead.

Background

Charlemagne, also known as Charles the Great, (2 April 742 – 28 January 814), united the majority of western and central Europe in what became known as the Carolingian Empire, the first major empire in western Europe since the fall of the Western Roman Empire.

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