Hey, I’m Zathong and this guide is about Cao Cao talent tree build in Rise of Kingdoms. Best Cao Cao build guides for Rise of Kingdoms 2023. Learn more about Cao Cao’s skill, background.
Cao Cao Talent Tree builds

Talents | Talent Points (50) | Attack | Defense | Health | March Speed | Rage Bonus | Damage Dealt | Skill Damage Taken Reduction |
Defense | 4 | 4% | ||||||
Attack | 3 | 3% | ||||||
Health | 3 | 3% | ||||||
March Speed | 6 | 18% | ||||||
Charge When the army led by this commander has been reduced to less than 50% strength, increases march speed. | 3 | 30% | ||||||
Galea Increases health of cavalary units. | 3 | 3% | ||||||
Halberd Cavalry units led by this commander deal additional damage to archer units. | 3 | 9% | ||||||
Dragon Saber Increases normal attack damage of all troops led by this commander. | 3 | 1.5% | ||||||
Undying Fury Normal attacks grant additional rage. | 3 | 9 | ||||||
Equestrian Excellence Normal troop attacks have a 10% chance to increase march speed for the next 2 seconds. | 3 | 15% | ||||||
Emblazoned Shield Reduces skill damage taken by 12%. | 4 | 12% | ||||||
Disarm Normal troop attacks have a 10% chance to reduce enemy attack for the next 2 seconds. | 4 | -20% (of enemy target) | ||||||
Rallying Cry Increases all damage dealt by 15% during the first 10 seconds after entering battle. | 5 | 15% |

Talents | Talent Points (48) | Attack | Defense | Health | March Speed | Action Point Cost Reduction | Experience Gained from Neutral Units | Damage Dealt/Taken to/from Neutral Units | Lv. 1 Resource Pack Cs Received | Healing Effect |
Defense | 5 | 2.5% | ||||||||
Attack | 5 | 2.5% | ||||||||
Health | 6 | 3% | ||||||||
March Speed | 3 | 9% | ||||||||
Insight Reduces action point cost to attack barbarians and tother neutral units. | 3 | 10 | ||||||||
Quick Study Increases experience obtained from defeating barbarians and other neutral units. | 3 | 15% | ||||||||
Trophy Hunter After using Action Points to defeat barbarians [or other neutral units], gain extra Lvl. 1 Resource Pack C (Containing 1,000, 1,000, 750, or 500, chosen at random). | 3 | 15 | ||||||||
Killer Instinct Increases normal attack damage dealt to barbarians and other neutral units. | 3 | 9% | 9% normal attack | |||||||
Domination Increases skill damage dealt to barbarians and other neutral units. | 3 | 6% skill damage | ||||||||
Mighty Force When this commander launches a rally attack, all damage dealt to barbarians and other neutral units is increased. | 3 | 9% all damage | ||||||||
Double-Edged Sword Increases damage dealt to barbarians and other neutral units, but also increases damage taken from these units. Enhances healing effects. | 3 | 15% dealt and taken | 15% | |||||||
Curing Chant Heals a portion of slightly wounded units after defeating barbarians or other neutral units. | 4 | Healing Factor 500 |

Talents | Talent Points (48) | Attack | Defense | Health | March Speed | Chance to Resist Enemy Slows | Skill Damage Taken Reduced |
Defense | 5 | 2.5% | |||||
Attack | 5 | 2.5% | |||||
Health | 5 | 2.5% | |||||
March Speed | 3 | 9% | |||||
Lightning Charge Increases march speed of all troops. | 3 | 6% | |||||
Saving Cross Reduces skill damage taken. | 3 | 9% | |||||
Vortex Grants a 10% chance to decrease target march speed for the next 3 seconds whenever an active skill is used. | 3 | 15% (target’s reduced) | |||||
Spiked Armor Increases counterattack damage dealt. | 3 | 1.5% | |||||
Hasty Departure When troops led by this commander depart from a structure, increases march speed for the next 10 seconds. | 3 | 60% | |||||
Swiftness When troops led by this commander are attacked by an active skill, increases march speed for the next 5 seconds. | 3 | 15% | |||||
Alacrity Troops led by this commander have a chance to resist enemy slow effects. | 3 | 30% | |||||
Triumphant March When armies led by this commander defeat an army belonging to another governor, increases march speed for the next 10 seconds. | 3 | 15% | |||||
Time Management Increases march speed of all troops when not in combat, but decreases march speed while in combat. | 5 | 10% (+in/-out of combat) |
Skills
Dragon Rider (Active Skill)
Rage Requirement: 1000
Deals direct damage to the target, and reduces its attack and march speed for 3 seconds.
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Direct Damage Factor: 600 / 800 / 1000 / 1200 / 1400
Attack Reduction: 20% / 25% / 30% / 35% / 40%
March Speed Reduction: 5% / 6% / 7% / 8% / 10%
The Qingzhou Army (Passive Skill)
Troops led by this commander deal increased damage against barbarians.
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Bonus Damage To Barbarians: 10% / 20% / 30% / 40% / 50%
Tiger Knight (Passive Skill)
Cavalry units led by this commander gain increased march speed and increased attack.
Upgrade Preview:
Cavalry March Speed Bonus: 3% / 4.5% / 6% / 8% / 10%
Cavalry Attack Bonus: 10% / 15% / 20% / 25% / 30%
Lofty Ambition (Passive Skill)
The normal attacks of troops have a 10% chance to heal a portion of the slightly wounded units, restore rage, and increase troops’ march speed by 20% for 3 seconds. This effect can only trigger once every 5 seconds.
Upgrade Preview:
Healing Factor Bonus: 500 / 600 / 700 / 800 / 1000
Rage Restored: 50 / 60 / 70 / 80 / 100
Emperor Wu of Wei New skill: ( Passive Skill )
Cavalry units led by this commander gain 25% increased attack at the expense of 10% reduced defense.
Background
Cao Cao, courtesy name Mengde, was a Chinese warlord and the penultimate Chancellor of the Eastern Han dynasty. As one of the central figures of the Three Kingdoms period, he laid the foundations for what was to become the state of Cao Wei and was posthumously honoured as “Emperor Wu of Wei”. He is often portrayed as a cruel and merciless tyrant in subsequent literature; however, he has also been praised as a brilliant ruler and military genius who treated his subordinates like his family. Cao Cao had much success as the Haan chancellor, but his handling of the Han emperor Liu Xie was heavily criticized and resulted in a continued and then escalated civil war.
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