AutoChess Moba

Autochess Moba Items List


Hey, I’m Zathong and this share is about items list and guide use it for heroes in AutoChess Moba. Let’s just get into the details below!

Items list

Attribute and Effect

ItemsAttributeEffect
Broken Sword+10 ATK
Wooden Club+12 ATK Speed
Barren Stone+4 Armor Penetration
Crit Gloves+8% Crit Chance
Dracula Necklet+10 Base ATK Lifesteal
Abysmal Blade+23 ATK
Wraith Shard+30 ATK Speed
Moon Blade+12 ATK
+15 ATK Speed
[Unique Passive] The Swallow +5% Movement Speed
Crystal Sword+11 ATK
+9% Crit Damage
[Unique Passive] See Through +20% Crit Damage.
Night Scythe+12 ATK
+5 Armor Penetration
[Unique Passive] Tear Up Base attacks reduce the healing effect of enemy heroes by 20% for 5s.
Thunder Blade+15 ATK Speed
+9% Crit Chance
[Unique Passive] Chain Lightning Base attacks have a 30% chance to deal additional 50 magical damage, and the damage bounces to 3 different targets without decay.
Shrieks Mask+12 ATK
+15% Base ATK Lifesteal
Equipment effect
[Unique Passive] Lost Heart +5% Movement Speed.
Sunset Axe+13 ATK
+250 Max HP
[Unique Passive] Cripple Base attacks have a 30% chance to reduce target Movement Speed by 20% for 3s.”
Careless Speech+25 ATK
+8 Armor Penetration
[Unique Passive] Adv Tear When dealing physical damage to an enemy hero, reduces their healing effect by 40% and Physical Resistance by 15% for 5s.
Bloodbath Skull+35 ATK
+15% Base ATK Lifesteal
[Active] Bloodshed Gets +100% Base ATK Lifesteal for 4s. CD:60s.
Dragonbreath Cannon+50 ATK
+20% Crit Damage
[Unique Passive] Crush +50% Crit Damage.
Moonlight Flash+35 ATK
+20 ATK Speed
+5% Movement Speed
[Active] Deviate Physical damage received is reduced by 30% for 4s. CD: 45s.
Lunar Eclipse+15 ATK
+300 Max HP
+20 ATK Speed
+5% Movement Speed
+5% CD Reduction
[Unique Passive] Blade of Eclipse Base attacks can reduce the enemy hero’s Mana by (self level*2+25), and deal the corresponding physical damage.
Thunderpeal+55 ATK Speed
+10% Crit Chance
[Unique Passive]Lightning Strike Base attacks have a 30% chance to deal additional (self level*6+65) magical damage, and the damage bounces to 3 different targets without decay.
Broken Sacred Sword+50 ATK
+10% CD Reduction
[Unique Passive] Judgment Deals additional 150 magical damage to enemy heroes with less than 20% HP.
Contempt Gemini+25 ATK
+20 ATK Speed
+250 Max HP
+5% Movement Speed
[Unique Passive] Contempt Base attacks can reduce target Movement Speed by 20% for 3s; if this effect is triggered 3 times in a row, an additional 99% Slow Down will be triggered for 1s. CD: 5s.
Breath of Blast+25 ATK
+45 ATK Speed
[Active] Concentration Increases hero range by 100 yards for 4s. CD: 90s. Only takes effect on ranged heroes.
Rampage Dust+25 ATK
+15 ATK Speed
+10% Base ATK Lifesteal
[Unique Passive] Mania Base attacks can deal additional (self level*2+25) magical damage, and each base attack accumulates Mania by 1 for 3s. When Mania is accumulated to 6 times, the damage is doubled.
Sacred Sword+85 ATK
+10% CD Reduction
[Unique Passive] Valor Has 5 Energy initially, and each point gets +10 ATK; each time being defeated reduces Energy by 3. Defeating 1 enemy hero gets +2 Energy, and each Assist gets +1 Energy. The Energy upper limit is 10. [Unique Passive] Judgment Deals additional 30% damage to enemy heroes with less than 50% HP.
Magic Wand+5% Ability Strength
Magic Spar+250 Max MP
Mana Amulet+2.5 Mana Regen Per Second
Wizarding Code+3% CD Reduction
Sacrifice Mask+5% Ability Strength
+5% Ability Lifesteal
Mystic Wand+12% Ability Strength
Wisdom Ring+250 Max MP
+3.5 Mana Regen Per Second
[Unique Passive] Realization Recovers Mana by (self level*2+20) every 5s.
Hurricane Staff+5% Ability Strength
+3.5 Mana Regen Per Second
+2% Movement Speed
[Unique Passive] Wind Steps After receiving ability damage, gets +5% Movement Speed for 3s.
Pulse Staff+9% Ability Strength[Active] Magic Shock Locks on an enemy hero, dealing 180 magical damage within 3s; explodes after 3s, dealing 100 area magical damage. CD: 70s.
Curse Cloak+7% Ability Strength
+250 Max HP
[Unique Passive] Vicious Increases Magic Penetration by 10%.
Shining Star Sword+6% Ability Strength
+4% CD Reduction
[Unique Passive] Star Color Reduces Mana cost by 10%.
Omen Stone+250 Max HP
+250 Max MP
[Unique passive] Indication After the hero is upgraded, gets +200 HP and +100 Mana within 4s.
Silence Scepter+8% Ability Strength
+3.5 Mana Regen Per Second
+5% Ability Lifesteal
[Active] Pain Mark Marks an enemy hero for 3s; after the mark ends, deals magical damage equal to 20% of damage the hero takes during the mark. CD: 60s.
Origin Wand+25% Ability Strength
+5% CD Reduction
[Active] Mana Burst Locks on an enemy hero, dealing (self level*9+135) magical damage within 3s; explodes after 3s, dealing additional (self level*10+200) area magical damage. CD: 70s. [Unique Passive] Efficiency Reduces Mana cost by 10%.
Silence+30% Ability Strength
+3.5 Mana Regen Per Second
+5% Ability Lifesteal
[Active] Doom Mark Marks an enemy hero for 3s, reducing their Movement Speed by 30% for 3s; after the mark ends, deals magical damage equal to 20% of damage the hero takes during the mark. CD: 60s.
Sirnia’s Blessing+20% Ability Strength
+3.5 Mana Regen Per Second
+5% CD Reduction
+5% Movement Speed
[Active] Wind Protection Blows self into the air for 1.75s, becoming immune to all damage and control. CD: 45s. [Unique Passive] Blessing Reduces Mana cost by 10%.
Blood Jade Rose+250 Max HP
+250 Max MP
+20% Ability Strength
[Unique Passive] Blood Essence Has 1 Energy initially and gets +2 points per minute, with the upper limit as 15. When reaching 15 points, an additional 10% CD Reduction will be obtained. Each point of Energy increases the hero’s HP Regen and Mana Regen per second by 0.4.
Lost Melody+250 Max HP
+250 Max MP
+5% Ability Strength
+15% Ability Lifesteal
+5% CD Reduction
[Unique Passive] Echo Increases CD Reduction by 15% to ultimate abilities.
Blood Finale+550 Max HP
+15% Ability Strength
+5% CD Reduction
[Unique Passive] Sacrifice When the ability deals damage to an enemy hero, it will also have an ignition effect, dealing (2% of current HP +20) magical damage per second, and reducing the enemy’s healing effect by 40% for 5s. [Unique Passive] Transform Increases Magic Penetration by 10%.
Abyss Lord Crown+250 Max HP
+25% Ability Strength
+5% Magic Resistance
[Unique Passive] Gaze Releases the ability to get +5% {Icon_Magical_Damage}Ability Strength for 4s, stacking up to 3 times. [Unique Passive] Abyss Gets +10% Magic Penetration.
Eternal Ascender+20% Ability Strength
+450 Max HP
+5% CD Reduction
[Unique Passive] Ascendance If the Ability Strength is higher than 50%, add an additional 10% Ability Strength; if the Ability Strength is higher than 110%, then add an additional 10% Ability Strength again.
Infinite Entity+250 Max HP
+250 Max MP
+10% Ability Strength
+15% Ability Lifesteal
+10% CD Reduction
[Active] Infinity Removes 20% of max Mana and resets CD on all abilities. CD: 150s.
Voodoo Staff+35% Ability Strength
+3.5 Mana Regen Per Second
+5% Ability Lifesteal
[Active] Hex Marks an enemy hero and turns this hero into a penguin for 1.5s. After the transformation ends, reduces the enemy hero’s Movement Speed by 30% for 1.5s; after the mark ends, 25% of damage the hero takes will be settled as extra magical damage. CD: 60s.
Life Crystal+200 Max HP
Healer Amulet+2 HP Regen Per Second
Cattlehide Armor+5 Armor
Resistance Cloak+7% Magic Resistance
Dragon Blood Axe+450 Max HP
Steel Platemail+12 Armor
Anti-Maga Cloak+3 HP Regen Per Second
+10% Magic Resistance
[Active] Mana Shield Gains a Mana Shield equal to 5% of max HP+150 for 5s. CD: 30s.
Dragonbone Shield+200 Max HP
+4 HP Regen Per Second
[Unique Passive] Block The physical damage received from heroes is reduced by 5%, with a minimum reduction of 5; the physical damage received from minions, creeps, and turrets is reduced by 10%, with a minimum reduction of 8.
Gifting Holy Grail+3 HP Regen Per Second
+6 Armor
[Active] Group Healing Instantly recovers 150 HP for self and ally heroes within 600 yards, and recovers 4% of max HP in 2s. CD: 45s.
Spike Armor+12 ATK
+7 Armor
[Unique Passive] Spike When receiving physical damage, reflects magical damage equal to 25% of Armor+5.
Blessing Emblem+14 ATK
+10% Magic Resistance
[Unique Passive] Blessing Triggers when HP drops below 35%, gaining a 200 Mana Shield for 4s. CD: 90s.
Flame Cape+200 Max HP
+8 Armor
[Unique Passive] Burning Inflicts magical damage equal to 0.4% of max HP+10 to surrounding enemies per second. Increases the effect of burning minions and creeps by 25%.
Victory Compass+300 Max HP
+4% CD Reduction
Saint Robe+9% Ability Strength
+7 Armor
[Unique Passive] Awe For every 10s, the next base attack will deal additional magical damage equal to 5% of max HP. This interval is reduced by 1s for each use of the ability.
Heart of Tarrasque+750 Max HP
+5 HP Regen Per Second
[Unique Passive] Tarrasque Legacy Recovers 1.5% of max HP per second after leaving a battle. [Unique Passive] Dragon Blood Protection The physical damage received from enemy heroes is reduced by 10%, with a minimum reduction of 12; the physical damage received from minions, creeps and turrets is reduced by 20%, with a minimum reduction of 20.
Osterloh’s Glory+500 Max HP
+15 Armor
[Unique Passive] Glory Inflicts magical damage equal to 0.8% of max HP+20 to surrounding enemies per second. Increases the effect of burning minions and creeps by 25%.
Donumdrasi Grace+3.5 HP Regen Per Second
+4.5 Mana Regen Per Second
+10 Armor
+400 Max MP
[Active] Tree Radiance Instantly recovers 300+3% of max HP and 150+3% of max Mana for self and ally heroes within 600 yards, and recovers 8% of max HP and 8% of max Mana in 5s. CD: 45s.
Hermit’s Gory Cloak+15 ATK
+300 Max HP
+10% Ability Lifesteal
+10% Base ATK Lifesteal
+10% Magic Resistance
+10% Ability Strength
[Unique Passive] Heritage When HP drops below 35%, gains a shield equal to 5% of max HP+300 for 3s. Magical damage received while the shield is on is reduced by 20%. CD: 90s.
Conqueror’s Armor+300 Max HP
+5% CD Reduction
+10% Magic Resistance
+4.5 HP Regen Per Second
[Active] Conqueror Grants self and ally heroes within 500 yards a shield equal to 5% of max HP+250 for 5s. CD: 30s.
Blade Battlearmor+300 Max HP
+20 ATK
+15 Armor
[Active] Wounded Spike When receiving physical damage, reflects level*6+30 magical damage, and reduces the healing effect of the attacker by 40% for 5s. CD: 90s. [Unique Passive] Blade When receiving physical damage, reflects magical damage equal to 25% of Armor +5, and reduces the healing effect of the attacker by 20% for 1.5s.
Horn of Dawn+15 ATK
+300 Max HP
+15% ATK Speed
+5% CD Reduction
+5% Movement Speed
[Active] Rapid March Grants self and ally heroes within 500 yards +15 ATK, +10% Ability Strength and +20% Movement Speed for 4s. CD: 30s.
Blazer Light+15% Ability Strength
+300 Max HP
+5% CD Reduction
+8 Armor
[Unique Passive] Detached For every 10s, the next base attack will deal additional magical damage equal to 8% of max HP. This interval is reduced by 1s for each use of the ability. After leaving a battle, increases Movement Speed by 2.5% every 3s, up to 15%.
Kingslayer Rebellion+20 ATK
+300 Max HP
+10% Magic Resistance
+5% CD Reduction
[Unique Passive] Rebellion After leaving a battle, gains a Mana Shield equal to 10% of max HP+250. CD: 30s.
Vargr Mitts+40 ATK Speed
+12 Armor
[Unique Passive] Aggressive Aura Reduces Magic Resistance by 10% and Physical Resistance by 10% for enemy heroes within 500 yards.
Black Spaulders+20 ATK
+750 Max MP
+15% Magic Resistance
+5% CD Reduction
[Active] Black Emperor Arrives Reduces magical damage received by 50%, and becomes immune to control for 5s. CD: 120s. [Unique Passive] Rebellion After leaving a battle, gets a Mana Shield equal to 10% of max HP+250. CD: 30s.
Boots+30 Movement Speed
Mighty Blade[Active] Blink Blink to a distance and this ability becomes unusable for 3s after taking damage from a hero. CD: 60s.
Speed Boots+40 Movement Speed[Unique Passive] Conceal After leaving a battle, gets +60 Movement Speed.
Boots of War+40 Movement Speed
+20 ATK Speed
[Unique Passive] Bloodthirsty Gets +10% Base ATK Lifesteal.
Mystic Boots+40 Movement Speed
+10% Ability Strength
[Unique Passive] Focus Gets +10% CD Reduction.
Stubborn Boots+40 Movement Speed
+250 Max HP
[Unique Passive] Tenacity Gets +5% Physical Resistance and +5% Magic Resistance.
Tactic Boots+40 Movement Speed
+10% CD Reduction
[Unique Passive] Inspiration Recovers 5% of lost Mana every 5s; when defeating an enemy hero or getting an Assist, recovers 20% of lost Mana.
Conquering Lion+10 Movement Speed
+Corresponding superlative boot’s attributes
[Active] Oppression Increases blink distance by 200 yards, and this ability becomes unusable for 3s after taking damage from a hero. CD: 60s. It also deals AoE damage equal to 5% of max HP+250 to the landing area, and inflicts a 35% Slow Down effect on the target for 2s.
Ungregarious Wolf+10 Movement Speed
+Corresponding superlative boot’s attributes
[Active] Upward Increases blink distance by 200 yards, and this ability becomes unusable for 3s after taking damage from a hero. CD: 60s. After blinking, gets +25 ATK Speed, +30 ATK and +15% Movement Speed for 4s.
Owl of Charon+10 Movement Speed
+Corresponding superlative boot’s attributes
[Active] Criticality Increases blink distance by 200 yards, and this ability becomes unusable for 3s after taking damage from a hero. CD: 60s. After blinking, releasing abilities does not consume Mana, and the magical damage is increased by 20% for 2s.
Dancing Spirit+10 Movement Speed
+Corresponding superlative boot’s attributes
[Active] Push Blink turns into Push, can also be used when under attack. CD: 45s.
Hunting Claw+20% Damage to creeps
+20% EXP gained from defeating creeps
[Active] Hunting Deals (self level*50+80) AoE damage to creeps. CD: 30s. [Unique Passive] Predator Increases damage to creeps by 20%, and EXP gained from defeating creeps by 20%.
Claw of Pride+30% Damage to creeps
+20% EXP gained from defeating creeps
[Active] Hunting Deals (self level*50+150) AoE damage to creeps. CD: 30s. [Unique Passive] Predator Increases damage to creeps by 30%, and EXP gained from defeating creeps by 20%. [Unique Passive] Enhance Gets +1 Energy after defeating a group of creeps, and each point of Energy accumulates 15 magical damage. When attacking enemy heroes, releases all accumulated damage and clears Energy to zero. The Energy upper limit is 10.
Claw of Greed+30% Damage to creeps
+20% EXP gained from defeating creeps
[Active] Hunting Deals (self level*50+150) AoE damage to creeps. CD: 30s. [Unique Passive] Predator Increases damage to creeps by 30%, and EXP gained from defeating creeps by 20%. [Unique Passive] Greed Gets +1 Energy after defeating a group of creeps, and each point of Energy accumulates 15 Gold. Defeat an enemy hero to get all accumulated Gold and clear Energy to zero. The Energy upper limit is 10.
Wild Claw of Pride+35% Damage to creeps
+20% EXP gained from defeating creeps
[Active] Hunting Deals (self level*50+200) AoE damage to creeps. CD: 30s. [Unique Passive] Enhance Gets +1 Energy after defeating a group of creeps, and each point of Energy accumulates 15 magical damage. When attacking enemy heroes, releases all accumulated damage and clears Energy to zero. The Energy upper limit is 5. [Unique Passive] Heirloom Sell to get a huge amount of Gold.
Wild Claw of Greed+35% Damage to creeps
+20% EXP gained from defeating creeps
[Active] Hunting Deals (self level*50+200) AoE damage to creeps. CD: 30s. [Unique Passive] Greed Gets +1 Energy after defeating a group of creeps, and each point of Energy accumulates 15 Gold. Defeat an enemy hero to get all accumulated Gold and clear Energy to zero. The Energy upper limit is 5. [Unique Passive] Heirloom Sell to get a huge amount of Gold.
Hunting Spear+5% Movement Speed[Unique Passive] Scout Your Scout Guard gets +50% CD Reduction. [Unique Passive] Tithe For every nearby enemy minion or creep not defeated by yourself, grants you 3 Gold. [Unique Passive] Loot For every nearby enemy hero not defeated by yourself, grants you 30 Gold.
Ancestor Fragment+5% Movement Speed[Unique Passive] Scout Your Scout Guard gets +50% CD Reduction. [Unique Passive] Award If the hero has the lowest economy among allies, gets +2 Gold per second. [Unique Passive] Loot For every nearby enemy hero not defeated by yourself, grants you 30 Gold.
Plunder Spear+5% Movement Speed
+250 Max HP
+10% CD Reduction
[Unique Passive] Scout Your Scout Guard gets +50% CD Reduction. [Unique Passive] Tithe For every nearby enemy minion or creep not defeated by yourself, grants you 3 Gold. [Unique Passive] Loot For every nearby enemy hero not defeated by yourself, grants you 30 Gold.
Saint Amulet+5% Movement Speed
+250 Max HP
+10% CD Reduction
[Unique Passive] Scout Your Scout Guard gets +50% CD Reduction. [Unique Passive] Award If the hero has the lowest economy among allies, gets +2 Gold per second. [Unique Passive] Loot For every nearby enemy hero not defeated by yourself, grants you 30 Gold.
King Bracer+10% Movement Speed
+550 Max HP
+10% CD Reduction
[Unique Passive] Pioneer Changes your Scout Guard to high-altitude vision with the expansion of the casting range, and increases its CD Reduction by 50%. [Unique Passive] Tithe For every nearby enemy minion or creep not defeated by yourself, grants you 3 Gold. [Unique Passive] Loot For every nearby enemy hero not defeated by yourself, grants you 30 Gold.
Natural EssenceConsume chances to recover HPConsume trees in the target area to recover 16% of max HP and 16% of max Mana within 8s. CD: 15s.
Sacred ElixirConsume chances to recover HPHas 3 Energy initially, and each use costs 1 point, recovering 150+5% of max HP and 150+5% of max Mana within 5s . When returning to the fountain and obtaining a rune, recovers 3 Energy, with a cap of 3. CD: 5s.

Read more: How to use items for heroes in AutoChess Moba?


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I’am Zathong ! This my blog about game. I share general information about the game with you all over the world, for those who need it.
An individual who loves playing games, especially Auto Chess games (Teamfight Tactics, Auto Chess Mobile, Magic Chess build. Top Moba Game build guide (Arena of Valor, Dota 2 builds, Vainglory Builds, Onmyoji Arena Build, Heroes of the Storm builds, Paladins Builds, Brawl Stars build, Heroes Evolved Build, Battlerite Build, Marvel Super War build, Wild Rift Build). Top Game Pokémon. And top multiplayer strategy game as: (Fortnite, Rise of Kingdoms build, Adventure Build, Clash Royale Deck Build, Brawlhalla build, Clash Mini Build, Castle Clash builds, Naraka: Bladepoint build, Tower of Fantasy Build, Epic Seven Build, Nikke Build). That’s why I created this Game Blog to share information about the game and also fulfilled my wish to have a Game Blog of my own and Tier List. [ Support Information: Privacy Policy | Contact Me ]