Hey, I’m Zathong and this guide is about Attila talent tree build in Rise of Kingdoms. Best Attila build guides for Rise of Kingdoms 2023. Learn more about Attila’s skill, background.
Attila Talent Tree builds

Talents | Talent Points (50) | Attack | Defense | Health | March Speed | Rage Bonus | Damage Dealt | Skill Damage Taken Reduction |
Defense | 4 | 4% | ||||||
Attack | 3 | 3% | ||||||
Health | 3 | 3% | ||||||
March Speed | 6 | 18% | ||||||
Charge When the army led by this commander has been reduced to less than 50% strength, increases march speed. | 3 | 30% | ||||||
Galea Increases health of cavalary units. | 3 | 3% | ||||||
Halberd Cavalry units led by this commander deal additional damage to archer units. | 3 | 9% | ||||||
Dragon Saber Increases normal attack damage of all troops led by this commander. | 3 | 1.5% | ||||||
Undying Fury Normal attacks grant additional rage. | 3 | 9 | ||||||
Equestrian Excellence Normal troop attacks have a 10% chance to increase march speed for the next 2 seconds. | 3 | 15% | ||||||
Emblazoned Shield Reduces skill damage taken by 12%. | 4 | 12% | ||||||
Disarm Normal troop attacks have a 10% chance to reduce enemy attack for the next 2 seconds. | 4 | -20% (of enemy target) | ||||||
Rallying Cry Increases all damage dealt by 15% during the first 10 seconds after entering battle. | 5 | 15% |

Talents | Talent Points (48) | Attack | Rage Bonus | Defense | Health | March Speed | Damage Taken Reduction | Damage Dealt | Troop Load | Dead Troops Reduction |
Defense | 6 | 3% | ||||||||
Attack | 7 | 3.5% | ||||||||
Health | 4 | 2% | ||||||||
March Speed | 2 | 6% | ||||||||
Buckler Shield Reduces counterattack damage taken. | 3 | 1.5% (counterattack) | ||||||||
Moment of Triumph While the army led by this commander is at more than 90% strength, increases all damage dealt. | 3 | 9% | ||||||||
Marionette Reduces damage taken from Watchtowers. | 3 | 15% (from watchtowers) | ||||||||
Signal Flare Increases damage dealt to Watchtowers. | 3 | 15% (to watchtowers) | ||||||||
Thoroughbreds When this commander launches a rally attack, increases march speed of the rallied army. | 3 | 9% | ||||||||
Well Provisioned Increases troop load. | 3 | 9% | ||||||||
Entrenched Increases all damage dealt to strongholds, and damage taken from stronghold garrisons is reduced. | 3 | 3% | 3% | |||||||
Tear of Blessing The number of troops that die when attacking another governor’s city is reduced and are isntead severely wounded (and can be healed in the Hospital). | 3 | 10% | ||||||||
Meteor Shower When attacking garrisons, normal attacks have a 10% chance to increase all damage dealt on the next turn. | 5 | 50% |

Talents | Talent Points (48) | Attack | Rage Bonus | Defense | Health | March Speed | Damage Taken Reduction/Increase | Damage Dealt | Active Skill Damage Reduction |
Defense | 6 | 3% | |||||||
Attack | 7 | 3.5% | |||||||
Health | 4 | 2% | |||||||
March Speed | 2 | 6% | |||||||
Lord of War When troops led by this commander enter battle, increases attack. | 3 | (1.5 x Commander Star Level)% | |||||||
Unyielding Increases counterattack damage dealt. | 3 | 1.5% | |||||||
Burning Blood Normal attacks grant additional rage. | 3 | 6 | |||||||
Armored Joints Reduces all damage taken. | 3 | 1.5% (reduction) | |||||||
Martial Mastery Increases normal attack damage, but decreases active skill damage. | 3 | 6% | 3% | ||||||
Fight To The Death Increases all damage dealt, but also increases all damage taken. | 3 | 3% (increase) | 6% | ||||||
Effortless During battles, increases all damage dealt every 10 seconds (up to a maximum). | 3 | 2.5%/10 seconds up to 10% max | |||||||
Victory Charge When armies led by this commander defeat an army (excluding garrisons) belonging to another governor, attack is increased for the next 10 seconds. (This effect will be removed once troops have left battle.) | 3 | 6% | |||||||
Last Stand Normal troop attacks have a 10% chance to cause this commander’s troops to go on a rampage (increases damage for the next 3 seconds, but skill s cannot be used for the duration of the effect). | 5 | 10% |
Skills
King of the Huns (Active Skill)
Rage Requirement: 1000
For the next 4 seconds, increases normal attack damage and counterattack damage, and normal attacks have a chance to reduce enemy attack for 2 seconds.
Upgrade Preview:
Normal Attack Damage Bonus: 10% / 15% / 20% / 25% / 30%
Counter Attack Damage Bonus: 10% / 15% / 20% / 25% / 30%
Enemy Attack Reduction: 20% / 25% / 30% / 40% / 50%
The Siege of Constantinople (Passive Skill)
When attacking garrisons, increases all damage dealt, and has a chance every turn to reduce the garrison’s defence for 3 seconds.
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Damage Bonus: 2% / 4% / 6% / 8% / 10%
Defense Reduction: 5% / 10% / 15% / 20% / 25%
Honoria (Passive Skill)
Skill damage against troops led by Attila is reduced, and the skill damage dealt by his own troops is also reduced. Increases cavalry units’ March Speed and attack.
Upgrade Preview:
Skill Damage Taken Reduction: 3% / 6% / 9% / 12% / 15%
Cavalry March Speed Bonus: 3% / 6% / 9% / 12% / 15%
Cavalry Attack Bonus: 20%/ 25% / 30% / 35% / 40%
Battle of the Catalaunian Plains (Passive Skill)
When the army led by Attila contains only cavalry units, normal attacks have a chance to increase to his own troops’ all damage dealt for the next 2 turns; has a 25% chance to increase all damage dealt, and has 25% chance to increase all damage dealt.
Upgrade Preview:
Bonus Damage (25% Chance): 25% / 30% / 35% / 40% / 50%
Bonus Damage (25% Chance): 50% / 60% / 70% / 80% / 100%
The Scourge of the God New Skill: Shield of the King
Troops led by Attila are immune to Silence effects. Against enemy troops with less than 50% strength, increases damage dealt by 20%. Increases March Speed by 50% for 3 seconds after leaving the battle.
Background
Attila, frequently called Attila the Hun, as the rules of the Huns from 434 until his death in March 453. He was also the leader of a tribal empire consisting of Huns Ostrogoths and Alans among others, in Central and Eastern Europe.
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