Hey, I’m Zathong and this guide is about Artemisia I talent tree build in Rise of Kingdoms (ROK). Best Artemisia I build guides for Rise of Kingdoms 2023. Learn more about Artemisia I’s skill, background.
Artemisia I Talent Tree builds
|Talents||Talent Points (48)||Attack||Rage Bonus||Defense||Health||March Speed||Damage Dealt||Active Skill Damage|
|Armed and Armored Increases health of archer units.||3||3%|
|Arrows Nocked When the army led by this commander has been reduced to 50% strength, increases attack of all troops.||3||9%|
|Rapid Fire Increases normal attack damage of all troops led by this commander.||3||1.5%|
|Thumb Ring Archer units led by this commander deal additional damage to infantry units.||3||9%|
|Razor Sharp Grants additional rage after launching a normal attack.||3||9|
|Full Quiver Increases attack of archer units.||4||3%|
|Venemous Sting Increases active skill damage of primary and secondary commanders.||4||8%|
|Pheonix-Tail Arrows When the army led by this commander contains only archer units, normal attacks have a 10% chance to trigger an additional attack on the target.||3||Damage Factor 200|
When the army led by this commander contains only archer units, normal attacks have a 10% chance to increase all damage dealt for the next 2 seconds.
|Talents||Talent Points (48)||Attack||Rage Bonus||Defense||Health||March Speed||Damage Taken Reduction||Damage Dealt||Skill Damage Taken Reduced|
|Impenetrable Fortifications When this commander is serving as the garrison commander, damage taken by the garrison from the attacking army is reduced.||3||6%|
|Empty Fortress Strategem While this commander is serving as the garrison commander, increases damage dealt to attacking armies.||3||6%|
|Nowhere To Turn When this commander is serving as the garrison commander, grants additional rage every time the city is attacked.||3||6|
|Impregnable When this commander is serving as the garrison commander, skill damage taken by the garrison is reduced.||3||12%|
|Adamantine Walls Increases Watchtower defense when this commander is serving as the garrison commander.||3||15% (watchtower)|
|City Guardian Increases Watchtower attack when this commander is serving as the garrison commander.||3||15% (watchtower)|
|Know Thy Enemy While this commander is serving as the garrison commander, damage reduction effects are enhanced if the garrison is surrounded.||3||9% enhancement of effect|
|King’s Guard Increases garrison attack, defense, and health when this commander is serving as the garrison commander (no effect when garrisoning cities).||3||3%||3%||3%|
When this commander is serving as the garrison commander, gives the garrison a chance to receive a damage-absorbing shield after being attacked.
|5||Damage Factor 500 shield|
|Talents||Talent Points (48)||Attack||Rage Bonus||Defense||Health||March Speed||Damage Dealt Reduction||Damage Taken Reduction||Skill Damage Taken Reduction||Healing Effect|
|Burning Blood Grants additional rage every time this commander’s troops are attacked.||3||6||6%|
|Master Armorer When troops led by this commander enter battle, increases defense.||3||(1.5 x Commander Star Level)%|
|No Weaknesses Reduces Damage taken.||3||1.5%|
|Spiked Armor Increases counterattack damage dealt.||3||1.5%|
|Loose Formation Reduces skill damage taken.||3||6%|
|Balance Reduces damage taken, but also reduces damage dealt.||3||3%||3%|
|Testudo Formation Normal troop attacks have a 10% chance to reduce all damage taken during the next one second.||3||15%|
|Medicinal Supplies After using a skill, heals a portion of slightly wounded units.||3||Healing Factor 300|
When the army led by this commander has been reduced to 30% strength, greately increases rage accumulation rate for the next 20 seconds. Additional rage will be received from each attack.
|5||25 received from each attack|
Battle of Salamis (Active Skill)
Rage Requirement: 1000
Deals damage to own troops (Damage Factor 300), and deals damage to up to 3 enemies in a forward-facing fan-shaped area.
Direct Damage Factor: 800 / 1000 / 1200 / 1500 / 1800
Bow and Mount (Passive Skill)
Increases archer units’ defense and health.
Archer Defense Bonus: 5% / 8% / 11% / 15% / 20%
Archer Health Bonus: 5% / 8% / 11% / 15% / 20%
Ally Xerxes (Passive Skill)
While serving as a garrison commander, reduces incoming normal attack damage, and each normal attack has a 10% chance to Disarm the targer (disabling heir normal attacks), lasts 1 second.
Normal Attack Damage Reduction: 2% / 4% / 6% / 8% / 10%
Queen of Caria (Passive Skill)
When rage accumulates to 80%, there is a 50% chance to silence yourself for 3 seconds, but increase all damage dealt for 5 seconds.
Damage Increase: 25% / 30% / 35% / 40% / 50%
Rules of Survival New Skill: Shield of the King
Normal attack have a 10% chance to cause the target to continiously take damage (Damage Factor 400) each second, but also increases their skill damage by 15%, lasts 3 seconds.
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