Hey, I’m Zathong and this guide is about Ant Build in Super Auto Pets.
Best Ant build guides for Super Auto Pets. I works hard to keep my’s Super Auto Pets builds and guides updated, and will help you craft the best Ant build for the meta. Learn more about Ant’s Stats, Abilities, Strategy & Team Combo.
Stats
Tier | 1 🎲 |
Attack | 2 ⚔️⚔️ |
Health | 1 💖 |
Abilities
Level 1: Faint: Give a random friend +2/+1 | Whenever this Ant faints, a randomly selected friend gains +2 attack and +1 health. Faint abilities can be triggered in the shop using the pill. When selecting a random friend, the Ant that triggered this ability will not be selected. When this buff is applied to your friends in the shop screen, it is permanent. When this buff is applied to an animal during a battle, it will not be retained after the battle has finished. |
Level 2: Faint: Give a random friend +4/+2 | Whenever this Ant faints, a randomly selected friend gains +4 attack and +2 health. Faint abilities can be triggered in the shop using the pill. When selecting a random friend, the Ant that triggered this ability will not be selected. When this buff is applied to your friends in the shop screen, it is permanent. When this buff is applied to an animal during a battle, it will not be retained after the battle has finished. |
Level 3: Faint: Give a random friend +6/+3 | Whenever this Ant faints, a randomly selected friend gains +6 attack and +3 health. Faint abilities can be triggered in the shop using the pill. When selecting a random friend, the Ant that triggered this ability will not be selected. When this buff is applied to your friends in the shop screen, it is permanent. When this buff is applied to an animal during a battle, it will not be retained after the battle has finished. |
Strategy
The Ant’s stats are bad, but its ability is incredible for a Tier 1 Pet. Not only does the Ant’s good attack mean it can trade with most tier 1 pets, but its huge buff when fainting often allows one of its friends to get an extra KO, meaning the Ant usually trades 2-for-1.
The Ant falls off in the mid-game, but this is expected for a Tier 1 unit. The Ant should be given a Sleeping Pill if possible, as its ability will activate and give one of its friends a nice, permanent boost.
Overall, the Ant is a very powerful early game unit that can easily win early rounds, and can be sacrificed for scaling later on.
Team Combo
Both ants and fish are great early investment pets for players looking to the future. A combination of ant(s) and fish can be very competitive in the early game.
Gameplay
Appearance Probability
StandardPac and ExpansionPack1.
Turn 1 | 29.8% / shop | 11.1% / slot | 29.8% / shop | 11.1% / slot |
Turn 2 | 29.8% / shop | 11.1% / slot | 29.8% / shop | 11.1% / slot |
Turn 3 | 15.0% / shop | 5.3% / slot | 15.0% / shop | 5.3% / slot |
Turn 4 | 15.0% / shop | 5.3% / slot | 15.0% / shop | 5.3% / slot |
Turn 5 | 12.7% / shop | 3.3% / slot | 12.7% / shop | 3.3% / slot |
Turn 6 | 12.7% / shop | 3.3% / slot | 12.7% / shop | 3.3% / slot |
Turn 7 | 9.4% / shop | 2.4% / slot | 9.4% / shop | 2.4% / slot |
Turn 8 | 9.4% / shop | 2.4% / slot | 9.4% / shop | 2.4% / slot |
Turn 9 | 9.8% / shop | 2.0% / slot | 9.8% / shop | 2.0% / slot |
Turn 10 | 9.8% / shop | 2.0% / slot | 9.8% / shop | 2.0% / slot |
Turn 11+ | 8.3% / shop | 1.7% / slot | 8.3% / shop | 1.7% / slot |
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