Hey, I’m Zathong and this guide is about Ancient One Build in Marvel Super War.
Best Ancient One build guides for Marvel Super War 2024. I works hard to keep my’s Marvel Super War builds and guides updated, and will help you craft the best Ancient One build for the meta. Learn more about Ancient One’s abilities, Items, Power core & Tactic.
CLASS:ENERGY | DIFFICULTY:HARD
Ancient One Item Build
Ancient One Power Core
Ancient One Tactics
Ancient One Skills
Passive: Once Ancient One uses both Tao Mandala and Illusion Shift, her mandalas create a formation around her that explodes after 1 second(s), dealing 20(+65%Energy Attack) (+10*Level) energy damage to nearby enemies. Ancient One gains 1 stack of energy when her ability hits an enemy hero and enters Peak State once she has 5 stacks. During Peak State, Ancient One enhances Tao Mandala and Illusion Shift. Each successful hit against an enemy hero while using the abilities adds 0.5 second(s) to Peak State duration. When Ancient One enters Peak State, Tao Mandala and Illusion Shift cooldowns are refreshed.
Ancient One throws a Tao Mandala in the specified direction, dealing 120(+70%Energy Attack) energy damage to enemies in the path of its arc. Peak State: Ancient One’s Tao Mandala splits into two, each dealing 120(+70%Energy Attack) energy damage. Ancient One also gains a shield that absorbs 100(+65%Energy Attack) damage. If the mandala hits an enemy hero and returns to her, she gains another shield that absorbs 100 damage. If a Tao Mandala hits the same enemy multiple times, subsequent damage will be reduced by 0.5.
Ancient One blinks in the specified direction and enhances her next basic attack performed within 6 second(s), recovering 100(+65%Energy Attack) HP when the attack hits an enemy hero. She recovers 20(+20%Energy Attack) HP instead if the attack hits a non-hero target. Peak State: Reduces cooldown by an additional Illusion Shift.
Ancient One separates her astral form from her body and shifts control to her astral form. Her body remains in place with 60% damage reduction and control immunity while her astral form gains 75% acceleration for 3 seconds. Her astral form deals 80(+40%Energy Attack) energy damage when passing through enemies and slows them by 65% for 0.75 second(s). The ability lasts up to 3 seconds. Using the ability again while it’s still active returns her astral form to her body early.
Ancient One immediately gains vision of all heroes who haven’t been KO’d for 5 seconds. When used a second time within 5 seconds, Ancient One shoots a mandala in the specified direction until it reaches its max distance, where it opens one portal at the max distance and one below Ancient One. Ancient One then teleports to the distant portal after 0.2 seconds. If the mandala hits enemy heroes, it will mark the enemy hero who is struck first and create a portal below Ancient One and the target. Ancient One then switches locations with the target after 0.2 seconds.
Ancient One Pros and Cons
- No mana.
- Sturdy energy assassin.
- Ultimate can be a game changer.
- If you misuse your ultimate you will probably die.
- Prone to crowd controls.
Ancient One Gameplay
Move through the jungle like you usually do try to gank the lanes here and there and poke the enemies early on, as you won’t be able to finish them off at the first few levels.
Your opening skill depends on the situation. In case you’re flanking an unsuspecting foe (and you want this most of the time) you can use the disc and then blink when he starts running.
In case you are attacking a foe head-on try to poke them with a disc, but you need to engage with Illusion Shift.
Mid – Late game:
Ancient One is one of the rare junglers that shine in any team fight. The more, the merrier.
Try to stay out of any crowd controls if you can and you will decimate your adversaries, I guarantee it.
Ancient One is an Energy in Marvel Super War. Ancient One is a fighter and energy type hero with Hard Difficulty.
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