Hey, I’m Zathong and i will help you build TFT Threat Corrupted comp in Ranked, Hyper Roll and Double Up. Learn more about core champions, carries Items, early options, late options, and best items for champions.
Threat Corrupted Comp Build Guide
Team Comps Recommend: 8 Threat + 1 Corrupted.

All champions: Bel’Veth, Urgot, Aurelion Sol, Rammus, Fiddlesticks, Zac, Cho’Gath, Vel’Koz.
Core champions
How to play?
If you get the “underworld” pieces at the beginning, you can do it.
Early game guide
Roll champions:
Using team comp: 1 Threat + 3 Underground. You can play with Rammus or Vel’Koz to help in the early game. Ezreal can hold itens for Bel’Veth or Aurelion Sol.
Mid game guide
Roll champions:
Using team comp: 3 Threat + 3 Underground. You can add more “Underworld” to your composition to speed up the heist or just add “Threat”.
Late game guide
Roll champions:
Using team comp: 8 Threat + 1 Corrupted. This comp looks to level up to 8 aggressively with a strong economy.
Carries Items
Recommend items for Belveth:
- Infinity Edge: Grant 15% bonus Attack Damage and 15% bonus Critical Strike Chance. Damage from an Ability can critically strike.
- Guinsoo’s Rageblade: Attacks grant 5% bonus Attack Speed. This effect stacks.
- Bloodthirster: Grant 20% Omnivamp. Once per combat at 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds. Omnivamp: heal for some of damage dealt
Recommend items for Velkoz:
- Guardbreaker: Grant 15 bonus Ability Power. Every 3rd attack restores 20 additional Mana.of the target’s maximum Health as true damage over 10 seconds, and reducing healing by 30% for the duration..
- Infinity Edge: Grant 15% bonus Attack Damage and 15% bonus Critical Strike Chance. Damage from an Ability can critically strike.
Power of Threat Corrupted Comp
- 1 – Threats are more powerful than other units. You may field any number of Threats, but they do not gain bonuses for being fielded with other Threats.
- 1 – Fiddlesticks starts combat dormant. When ally champions die during this time, Fiddlesticks absorbs their soul granting him 20 Ability Power. After falling below 60% Health or when all allies have died, Fiddlesticks comes alive.
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