Hey, I’m Zathong and i will help you build TFT Supers Recon comp in Ranked, Hyper Roll and Double Up. Learn more about core champions, carries Items, early options, late options, and best items for champions.
Supers Recon Comp Build Guide
Team Comps Recommend: 3 Supers + 3 Recon.

All champions: Lee Sin, Ashe, Malphite, Renekton, Vayne, Ezreal, Yasuo, Yuumi, Gangplank.
Core champions
How to play?
You start hitting a lot of early units and good Ashe items.
Early game guide
Roll champions:
Using team comp: 3 LaserCorps + 2 Duelist. You want to hit these 1-cost units early so that you can power through and slow roll at 50 gold.
Mid game guide
Roll champions:
Using team comp: 3 Supers + 3 LaserCorps + 2 Brawler + 2 Duelist. You’ll likely be finding all of the units you’re looking for, so you might have others of these units on the bench (Yuumi, Ezreal, Vayne).
Late game guide
Roll champions:
Using team comp: 3 Supers + 3 Recon + 4 Duelist +3 LaserCorps + 2 Brawler.
Carries Items
Recommend items for Lee Sin:
- Warmog’s Armor: Grant 700 bonus Health.
- Sunfire Cape: Grant 150 bonus Health. Every 2 seconds, an enemy within 2 hexes is burned for 10% of their maximum Health as true damage over 10 seconds, and reducing healing by 30% for the duration.
- Gargoyle Stoneplate: Grants 13 Armor and 13 Magic Resist for each enemy targeting the holder.
Recommend items for Ashe:
- Last Whisper: Grant 15% bonus Attack Damage. Dealing physical damage from an attack or Ability reduces the target’s Armor by 50% for 5 seconds. This effect does not stack.
- Runaan’s Hurricane: Grants 20% bonus Attack Damage. Attacks fire a bolt at a nearby enemy, dealing 50% Attack Damage as physical damage.
- Guinsoo’s Rageblade: Attacks grant 4% bonus Attack Speed. This effect stacks.
Power of Supers Recon Comp
- 3 – Supers strike a pose at the start of combat, granting allies 30% bonus damage. For every three-star unit on your team, the bonus damage is increased by 5%.
Innate: Recon Units gain attack range. Before casting, if there is a nearby enemy, Recon units will dash to safety. They also gain bonus Critical Strike Chance.
- 2 +10% Crit Chance
- 3 +35% Crit Chance
- 4 +60% Crit Chance. Recon spells can crit.
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