Hey, I’m Zathong and this guide is about Onigiri Build in Onmyoji Arena. Onigiri attacks enemies with his feathers, dealing damage and slowing them.

Location: Tank
Specialty: Survivability
Recommended route: Top
Spell
- Flash
- Subdue
Items
Suggestion 1: Tsukuyomi-Do, Hagakure Boots, Soul-Grabber, Yata no Kagami, God-killing Halberd, Sanzu River Lantern, Gates of Amanoiwato, Vaisravana Drum.
- Tsukuyomi Do
- Hagakure Boots
- Soul Grabber
- Yata no Kagami
- God killing Halberd
- Sanzu River Lantern
- Gates of Amanoiwato
- Vaisravana Drum
Strategy
Piglet Wuhua becomes increasingly powerful in combat as it consumes more Reserve Food. Activate the ultimate skill Devour the World once Wuhua has grown larger to greatly enhance Onigiri’s threat level while riding. Before engaging in fights, make sure Wuhua eats as much Reserve Food as possible to maximize their strength.
Ability
Passive: Reserve Food
Onigiri directs her companion pig, Wuhua, to engage in battle. Onigiri and Wuhua receive item effects at 70% and 50% effectiveness respectively.
A rice ball appears near Onigiri every 9 seconds, shortened to 5 seconds while in combat, and remains for 10 seconds. When Wuhua consumes a rice ball, it recovers 20 HP plus 3% (+0.25% per current level) of its maximum HP and gains one Satiety stack. Upon reaching 10 Satiety stacks, Wuhua transforms into a large pig, increasing the width of Onigiri’s abilities by 25%.
If Wuhua’s HP drops below 20%, it instantly retreats to Onigiri and begins restoring health. During this period, Wuhua cannot be targeted, and some of Onigiri’s abilities are temporarily disabled until Wuhua’s HP rises back to 70%.
Each Satiety stack grants Wuhua 15 additional maximum HP and adds 1 magic damage (plus 1% of Attack) to Onigiri’s basic attacks.
Skill 1: Food Power
Onigiri turns into a paper effigy, granting Wuhua a shield worth 100 plus 50% of Bonus Attack and 4% of Max HP for 3 seconds. While this effect is active, Onigiri gains 30% Haste.
When the effect expires or the skill is activated again, Onigiri returns to her original form, the shield is removed, and nearby enemies take 60 physical damage plus 75% of Bonus Attack and 5% of Bonus Max HP.
Skill 2: Flavorful Pounce
Onigiri hurls an octopus ball toward the chosen direction, dealing 80 physical damage plus 50% of Bonus Attack and 10% of Bonus Max HP to the first enemy hit. This also commands Wuhua to leap to the impact point, where it deals 80 physical damage plus 50% of Bonus Attack and 12% of Bonus Max HP, knocking up enemies in the area for 0.7 seconds and restoring 30 HP plus 8% of its Max HP.
After landing, Wuhua remains in place and eats for 3 seconds, dealing damage over time to nearby enemies. During this period, enemies within range take 5 physical damage plus 7.5% of Bonus Attack and 2.5% of Bonus Max HP every 0.5 seconds, and their movement speed is reduced by 50%.
Skill 3: Appetite Unleashed
Onigiri orders Wuhua to dash toward the chosen location, dealing 80 physical damage plus 65% of Bonus Attack and 16% of Bonus Max HP to all enemies in its path.
If Flavorful Pounce is activated while Wuhua is charging, Wuhua will instantly jump and slam down at the destination, causing an extra 80 physical damage plus 50% of Bonus Attack and 12% of Bonus Max HP, and knocking up enemies within the area.
Ultimate: Devour the World
Wuhua rushes toward Onigiri, dealing 75 physical damage plus 60% of Bonus Attack to enemies it passes through and applying a 50% movement slow for 2 seconds. Afterward, Onigiri mounts Wuhua and enters the Fight Side by Side state, charging straight ahead until colliding with terrain or an enemy shikigami. Upon impact, they deal 250 physical damage plus 80% of Bonus Attack and 10% of Bonus Max HP, knocking the target into the air and then stunning them for 1.25 seconds.
While Fight Side by Side is active, Onigiri gains 45% of Wuhua’s HP, receives bonus Armor, Magic Resistance, and Attack, and her skill set is replaced for 18 seconds. Recasting this ability makes Onigiri leap off Wuhua in the direction of the movement joystick, ending the Fight Side by Side state.
When the Fight Side by Side state concludes, every 10 Satiety stacks are converted into 1 permanent Satiety stack.
You may also like…