Hey, I’m Zathong and i will update most powerful character in Tekken 7 are: Jin, Akuma, Kazuya, Paul, Lars.
Top 1: Jin
Kazuya and Jun Kazama combined their move sets to create Jin, who kept many of Jun’s moves and added better Kazuya moves.
Since none of his pokes are highly punishing on a block, his quickness and difficulty in reading them enable him to apply consistent pressure to his opponent.
Jin has a unique parry that he uses to “circumnavigate” some of the game’s restrictions. Although it has many advantages, it is challenging to put into practice. In order for Jin’s parry to be successful, his opponent must be physically moved away from the strike in order for Jin to counterattack them while they are still recuperating from the move, giving the impression that he wasn’t parrying at all.
Top 2: Akuma
Akuma frequently resembles a glass cannon, with great damage, intense pressure, and mix-ups but relatively low health to make up for it. Much of his personality carried over to Tekken. He is still a terrifying opponent up close, but having lesser long/mid-range options than Street Fighter. Fast lows, evasive jump-ins, potent mix-ups, armored rockets, EX attacks, and speedy combo starters are all part of Akuma’s arsenal.
Top 3: Kazuya
The series’ Kazuya is a prominent character. He has a move set that emphasizes strong single attacks, yet even so, he can do a lot of raw damage with them. Kazuya mainly relies on punishing opponents with blocks rather than using surprises to get the most out of his attacks. The fact that Kazuya has one of, if not the strongest, punishers in every game in which he plays is actually his greatest strength. Overall, he works best as a defensive character, so if you want to play him for a while, you’ll need to get a handle on your timing.
Despite his need on precise timing and a strong defense, Kazuya is a formidable force of steady aggressiveness in the hands of an experienced player. A flawless cadence of blocks, sidesteps, and dodges makes Kazuya’s assault practically unstoppable. Stuns must be used cleverly in this situation, which is a risky tactic that demands a lot of audacity from the player.
Top 4: Paul
Paul is a great character with only a few small flaws and great qualities.
Paul is good no matter what situation he is in because of his extensive toolbox.
Approaching Paul is extremely risky because of some of his terrifying keep-out moves, which can result in a devastating combo with only one errant hit.
He has tools at his disposal to chip away at opponents and punish misses despite the fact that his poking is generally subpar.
Paul is endowed with a variety of mix-ups, evasive maneuvers, and extremely menacing counter-hit launchers that render any attempt to retaliate terrifying. Additionally, if Paul is able to push his opponent against the wall, their end is guaranteed. Paul can easily lock down his adversaries with the use of two potent homing moves.
Top 5: Lars
One of the more adaptable and user-friendly fighters in the series is Lars, who is also one of the easiest to learn and utilize.