Hey, I’m Zathong and this guide is about Angel of Light Angelica Build in Epic Seven.
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Light | Taurus | Mage
Angel of Light Angelica Build
Stat Priorities: Speed, Hp%, Effectiveness%, Def%.
Equipment (Gears)
Gears build for Angel of Light Angelica.

Team build

Skill Enhancement
Order skill enhancement: S2 -> S3 -> S1. (All 3 of her skills should be skilled up to +15 in total in the end.)
Skill List:
Name | Type |
---|---|
Ritualistic Touch | Active |
Guardian of Light | Passive |
Judgment of Angels | Active |
Artifacts
Soulburning | You really can’t go wrong on Tagehel’s Ancient Book on a Mage unit. Even if she doesn’t use the Souls, anyone in her team could need a Soulburn. One of the safest artifact choices for a Mage. |
Cooltime Decrease | Considering how her S3 is a non-attack skill (as in it does 0 damage), Spirit’s Breath does work on her. Must be +30’d in order to be fully usable, though, for the reliable 100% chance. |
Other Cooltime Decrease | Similar to Spirit’s Breath, Etica’s Scepter decreases her cooltimes by 1 turn. However, the difference is that this one is a 50% chance at the beginning of a turn when maxed out (vs. 100% chance after using a non-attack skill). |
First-Turn Barrier | [Acquired in Guild Shop] This one helps the new Angelica to have a bit more survivability and Combat Readiness increase. Has to be +30’d in order to be truly consistent, though. |
Awakening
Total Materials:
- Light Rune x37
- Greater Light Rune x18
- Epic Light Rune x14
- Blazing Rage x12
- Horn of Desire x8
Memory Imprint
Imprint Release | Imprint Concentration | |
---|---|---|
C | Defense 2.4% | Effectiveness +6.80% |
B | Defense 3.6% | Effectiveness +10.20% |
A | Defense 4.8% | Effectiveness +13.60% |
S | Defense 6.0% | Effectiveness +17% |
SS | Defense 7.2% | Effectiveness +20.40% |
SSS | Defense 8.4% | Effectiveness +22.80% |
Labyrinth
Advice | Belief | Bizarre Story | Comforting | Complain |
1 | 0 | 0 | 2 | 1 |
Criticism | Cute Cheer | Dream | Food Story | Gossip |
2 | 2 | 2 | 4 | 1 |
Happy Memory | Heroic Cheer | Heroic Tale | Horror | Interesting Story |
2 | 2 | 2 | 0 | 2 |
Joyful Memories | Myth | Occult | Reality Check | Sad Memory |
3 | 2 | 0 | 2 | 2 |
Self Indulgent | Unique Comment | |||
2 | 3 |
Angel of Light Angelica Gameplay
Pros and Cons
Pros | Cons |
---|---|
Nearly comes to an end Units with AoE cleave Passive basically acts as a reverse G. Purrgis, gaining herself Combat Readiness. S3 only needs to go through the Resistance/Effectiveness check; the Hit/Miss check is optional. She has a passive ability that grants Skill Nullifier, boosts her own CR, removes debuffs, and makes her immune to stuns. It may also be a fantastic beginning for cleave teams. | There are brief periods of rest for Guardian Angel. S3 isn’t a COMPLETE strip, but it can still complete 90% of tasks. Lacks a soulburn to ignore Effect Resistance, therefore she may still be in trouble. |
How to play Angel of Light Angelica ?
One benefit of her passive is that it entirely protects her from being stunned. A part of her passive called Guardian Angel, which activates when she is hit by an attack that hits all allies, dispels a debuff from all allies and grants them skill nullifier once. She also completely punishes anyone using AoE attacks by increasing her Combat Readiness by 8% for every ally except the caster attacked. The drawback of this is that Guardian Angel only activates once every three turns, meaning that it is inactive for a few turns.
Her final move, S3, silences all adversaries and renders them immune to buffs for two turns after dispelling two boosts from each one of them. (Again, 100% chance with increased skill.) Her s3 doesn’t cause any damage, therefore it can’t miss; like Flan’s s3, all it needs to worry about is the Effectiveness/Resistance check. She also cannot activate any other units that punish AoE troops (such Inferno Khawazu or Rem) because she deals no damage.
She is only utilized in PvP, but as you can see, she excels there. Angel of Light Angelica has the ability to totally disable opponent units, preventing them from doing anything other than their basic skills, and punishing them if they manage to evade her Silence and launch an AoE attack.
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