Diablo Immortal

Diablo Immortal Armor for all Classes


Hey, I’m Zathong and this guide is about Armor for all Classes in Diablo Immortal. Armor in Diablo Immortal includes seven different types: Head, Shoulders, Torso, Hands, Waist, Legs, and Feet. Let’s just get into the details below!

Diablo Immortal Armor

NameClassSlotSocketsArmor Effect/s
Battlemaster’s HelmBarbarianHead1Demoralize is replaced with a War Cry that increases all damage you and nearby allies inflict by 25% for 6 seconds.
Demoralize cooldown decreased by 10%. (Awakened effect)
Berserker’s SanityBarbarianHead1Wrath of the Berserker now also dispels effects which cause loss of control of your character.
Wrath of the Berserker cooldown decreased by 10%. (Awakened effect)
Bestial ThreatBarbarianHead1Demoralize is replaced with a terrifying roar that damages all nearby enemies and immobilizes them.
Demoralize cooldown decreased by 10%. (Awakened effect)
Lasting HateBarbarianHead1Wrath of the Berserker duration increased by 30%.
Wrath of the Berserker cooldown decreased by 10%. (Awakened effect)
Second BreathBarbarianHead1Sprint duration increased by 30%.
Sprint cooldown decreased by 10%. (Awakened effect)
SpiritbreakerBarbarianHead1Sprint also leaves tornadoes in your path that deal damage to any enemies they strike.
Sprint damage increased by ??%. (Awakened effect)
Weighted BrowBarbarianHead1Ground Stomp range increased by 20%.
Ground Stomp damage increased by 10%. (Awakened effect)
Animal InstinctBarbarianShoulders1Leap can now charge up to increase range and damage.
Leap damage increased by 10%. (Awakened effect)
Broken GraspBarbarianShoulders1Sprint also increases your dodge chance by 20%.
Sprint cooldown decreased by 10%. (Awakened effect)
Hatred’s ReachBarbarianShoulders1Cleave range increased by 20%.
Cleave damage increased by 10%. (Awakened effect)
Hell’s LegacyBarbarianShoulders1Sprint also leaves a trail of flames, dealing damage to enemies over 4 seconds.
Sprint cooldown decreased by 10%. (Awakened effect)
Shocking ChaosBarbarianShoulders1Leap is now electrified. Stunning all nearby enemies where you land.
Leap damage increased by 10%. (Awakened effect)
The Coming StormBarbarianShoulders1Wrath of the Berserker cooldown reduced by 15%.
Wrath of the Berserker cooldown further decreased by 10%. (Awakened effect)
Ydama’s CycloneBarbarianShoulders1Whirlwind damage increased by 10%.
Whirlwind energy consumed 10% slower. (Awakened effect)
Charred IronBarbarianTorso1Chained Spear now hurls a flaming spear that damages all enemies in its path and leaves a burning trail.
Chained Spear damage increased by 10%. (Awakened effect)
CracklefellBarbarianTorso1Chained Spear now hurls an electrified spear that damages and immobilizes all enemies in its path.
Chained Spear cooldown decreased by 10%. (Awakened effect)
Crusher RigBarbarianTorso1Chained Spear now hurls giant rocks, inflicting damage on all enemies in its path.
Chained Spear cooldown decreased by 10%. (Awakened effect)
Davin’s LegacyBarbarianTorso1Hammer of the Ancients maximum charges increased by 1.
Hammer of the Ancients damage increased by 10%. (Awakened effect)
Ferocious GlaeBarbarianTorso1Whirlwind occasionally throws out tornadoes that deal damage to any enemies they strike.
Whirlwind damage increased by 10%. (Awakened effect)
Impaler’s BreathBarbarianTorso1Chained Spear now hurls a harpoon that knocks enemies away, damaging and stunning them.
Chained Spear damage increased by 10%. (Awakened effect)
The GatheringBarbarianTorso1Whirlwind pulls in all enemies it damages.
Whirlwind energy consumed 10% slow. (Awakend effect)
DeterminationBarbarianLegs1Furious Charge can now be charged up to increase its range and damage.
Furious Charge cooldown decreased by 10%. (Awakened effect)
Howler’s LiftBarbarianLegs1Leap damage increased by 10%.
Leap cooldown decreased by 10%. (Awakened effect)
Juggernaut’s PlanBarbarianLegs1Sprint now causes you to run continuously, knocking away and damaging enemies in your path.
Sprint cooldown decreased by 10%. (Awakened effect)
Kar’s DefianceBarbarianLegs1Leap also grants you a shield that absorbs damage.
Leap cooldown decreased by 10%. (Awakened effect)
RockspikeBarbarianLegs1Ground Stomp now affects all nearby enemies and can be charged to increase range and damage.
Ground Stomp damage increased by 10%. (Awakened effect)
Screaming FuryBarbarianLegs1Furious Charge now charges to a location, damaging all nearby enemies and knocking them into the air.
Furious Charge damage increased by 10%. (Awakened effect)
SwiftwingBarbarianLegs1Sprint now also increases movement speed of nearby allies.
Sprint cooldown decreased by 10%. (Awakened effect)
ArrowkeeperCrusaderHead1The inspiration of Holy Banner now moves with you.
Holy banner Life is increased by 10%. (Awakened effect)
Glower of the RecluseCrusaderHead1When an enemy is Blinded, Immobilized, or Stunned, your Sweep Attack deals 15% more damage.
Sweep Damage increased by 10%. (Awakened effect)
Many-Eyed AegisCrusaderHead1Your Consecration now moves with you.
Consecration damage increased by 10%. (Awakened effect)
Questor’s MienCrusaderHead1Shield Charge maximum charges increased by 1.
Shield Charge damage increased by 10%. (Awakened effect)
Redeemer’s MettleCrusaderHead1Shield Glare radius increased by 20%.
Shield Glare damage increased by 10%. (Awakened effect)
Retribution OrnamentCrusaderHead1Holy Banner is replaced with a holy statue that forces all nearby enemies to attack it.
Holy Banner Life is increased by 10%. (Awakened effect)
Sudden VallationCrusaderHead1Holy Banner instead plants a holy beacon that continually damages enemies with holy light.
Holy Banner Life is increased by 10%. (Awakened effect)
Barbed CouncilCrusaderShoulders1Judgment now implodes after a short delay, drawing all nearby enemies to its center, but it no longer Slows movement or Stuns.
Judgment damage increased by 10%. (Awakened effect)
Cradle of PebblesCrusaderShoulders1Judgment instead summons a Guardian of Justice to fight for you.
Judgment summons Life increased by 10%. (Awakened effect)
Faith AscendantCrusaderShoulders1Deal 10% increased damage for a few seconds after using either stage of Falling Sword.
Falling Sword damage increased by 10%. (Awakened effect)
Public PenanceCrusaderShoulders1Sacred Chain now throws frozen chains that deal more damage and do not break from damage, but have a shorter duration.
Sacred Chain cooldown decreased by 10%. (Awakened effect)
Sivket’s AdvantageCrusaderShoulders1Draw and Quarter duration increased by 30%.
Draw and Quarter cooldown decreased by 10%. (Awakened effect)
Spine of the AdversaryCrusaderShoulders1Sacred Chain now also causes chained enemies to take a percentage of all damage taken by any other chained enemy, but no longer Stuns.
Sacred Chain damage increased by 10%. (Awakened effect)
Wind-Blessed PauldronsCrusaderShoulders1Conjuration of Light duration increased by 30%.
Conjuration of Light cooldown decreased by 10%. (Awakened effect)
BesiegerCrusaderTorso1Draw and Quarter periodically calls down a bombardment for xxx damage to nearby enemies.
Draw and Quarter cooldown decreased by 10%. (Awakened effect)
Feathermail CoatCrusaderTorso1Judgment damage increased by 10%.
Judgment cooldown decreased by 10%. (Awakened effect)
Fortress HermeticCrusaderTorso1Consecration radius increased by 20%.
Consecration damage increased by 10%. (Awakened effect)
Hungerfire ChitonCrusaderTorso1Shield Charge also unleashes a shock wave at its destination, dealing xxx damage to all nearby enemies.
Shield Charge damage increased by 10%. (Awakened effect)
Iron SuzerainCrusaderTorso1Condemn now continuously drags enemies toward you.
Condemn damage increased by 10%. (Awakened effect)
Justice Without FavorCrusaderTorso1Conjuration of Light now surrounds you and your allies with holy fire that continually damages all nearby enemies, but no longer prevents damage.
Conjuration of Light damage increased by 10%. (Awakened effect)
Springback ChainCrusaderTorso1Spinning Shield damage increased by 10%.
Spinning Shield cooldown decreased by 10%. (Awakened effect)
Bladed JambeauCrusaderLegs1Draw and Quarter’s mount becomes a fiery steed that Burns the ground and enemies, but no longer drags enemies.
Draw and Quarter damage increased by 10%. (Awakened effect)
Cavalier’s CourtwearCrusaderLegs1Draw and Quarter now damages enemies when you run over them and knocks them away, but it no longer drags enemies.
Draw and Quarter damage increased by 10%. (Awakened effect)
Permanent ReproachCrusaderLegs1Condemn radius increased by 10%.
Condemn damage increased by 10%. (Awakened effect)
Pillager’s GreavesCrusaderLegs1Shield Charge damage increased, and Shield Charge can be charged up to further increase damage.
Shield Charge damage further increased by 10%. (Awakened effect)
ShieldswatheCrusaderLegs1Shield Charge now charges to a location where it forms a shielded circle that enemies and their projectiles cannot cross.
Shield Charge cooldown decreased by 10%. (Awakened effect)
Squire’s TrewsCrusaderLegs1You can now carry a passenger during a Draw and Quarter.
Draw and Quarter cooldown decreased by 10%. (Awakened effect)
Tactics and SecretsCrusaderLegs1Shield Glare damage increased by 10%.
Shield Glare cooldown increased by 10%. (Awakened effect)
Boundless IngenuityDemon HunterHead1Increases maximum charges on Daring Swing by 1.
Daring Swing damage increased by 10%. (Awakened effect)
Cowl of Absolute PunishmentDemon HunterHead1Multishot damage increased by 10%.
Cowl of Focused HatredDemon HunterHead1Multishot fires 4 additional arrows.
Multishot damage increased by 10%. (Awakened effect)
Daye’s Frightful PersonaDemon HunterHead1Knockback Shot damage increased by 10%.
Knockback Shot cooldown decreased by 10%. (Awakened effect)
Frozen Guardian’s SightDemon HunterHead1Sentry becomes empowered with frost, damaging and Chilling enemies.
Sentry Life increased by 10%. (Awakened effect)
Vision of the LostDemon HunterHead1During Vengeance, each defeated enemy increase the remaining duration of Vengeance by 0.2 seconds, up to a maximum increase of 2.4 seconds.
Vengeance cooldown decreased by 10%. (Awakened effect)
Ysil’s Contained DestructionDemon HunterHead1Sentry now fires mortars that explodes to damage all enemies in an area.
Sentry damage increased by 10%. (Awakened effect)
BladewingsDemon HunterShoulders1Knife Trap maximum number active increased by 2.
Knife Trap damage increased by 10%. (Awakened effect)
Bombardment’s TollDemon HunterShoulders1Rain of Vengeance instead summons bomb-dropping shadow beasts that damage and stun enemies.
Rain of Vengeance cooldown decreased by 10%. (Awakened effect)
Chillwrath MantleDemon HunterShoulders1Daring Swing now fires ice arrows at the ground, forming an icy path that continually damages and chills.
HailfireDemon HunterShoulders1Multishot also launches 2 homing rockets, each dealing xxx damage.
Multishot cooldown decreased by 10%. (Awakened effect)
Hailstone ShouldersDemon HunterShoulders1Rain of Vengeance becomes empowered with frost, damaging and chilling enemies.
Rain of Vengeance cooldown decreased by 10%. (Awakened effect)
Shadowstalker’s SpauldersDemon HunterShoulders1Spinning Chakram maximum charges increased by 1.
Spinning Chakram damage increased by 10%. (Awakened effect)
Skystriker’s PauldronsDemon HunterShoulders1Rain of Vengeance instead summons a flying shadow beast that continually drops bombs in an area.
Rain of Vengeance damage increased by 10%. (Awakened effect)
Cuirass of of the Death WatchDemon HunterTorso1Strafe damage increased by 10%.
Darkness’ EmbraceDemon HunterTorso1Smoke Screen now creates thicker, longer-lasting smoke that maintains concealment while you are in it. However, you will be briefly visible each time you attack.
Smoke Screen cooldown decreased by 10%. (Awakened effect)
Heart of VengeanceDemon HunterTorso1Vengeance cooldown decreased by 15%.
Vengeance cooldown further decreased by 10%. (Awakened effect)
Helltrapper CageDemon HunterTorso1Knife Trap damage increased by 10%.
Knife Trap cooldown decreased by 10%. (Awakened effect)
Petahm’s Secret ArsenalDemon HunterTorso1Knockback Shot becomes empowered with frost, leaving a frozen trail in its path that damages and Chills enemies.
Knockback Shot cooldown decreased by 10%. (Awakened effect)
Plate of Lethal IntentDemon HunterTorso1Knife Trap arming time reduced by 85%.
Knife Trap damage increased by 10%. (Awakened effect)
Untempered HatredDemon HunterTorso1Knockback Shot now fires mortars into the sky that bombard enemies within range.
Knockback Shot damage increased by 10%. (Awakened effect)
Assassin’s HeritageDemon HunterLegs1Smoke Screen instead throws an explosive grenade at a location.
Smoke Screen damage increased by 10%. (Awakened effect)
Coff’s Unrelenting FuryDemon HunterLegs1During Vengeance, every 2 Primary attacks will cause you to launch 1 additional rocket that deals xxx damage to a nearby target.
Vengeance cooldown decreased by 10%. (Awakened effect)
Inescapable PredatorDemon HunterLegs1Knife Trap becomes Frost Trap, damaging and Chilling enemies when it explodes.
Knife Trap cooldown decreased by 10%. (Awakened effect)
Jayn’s Silent RetributionDemon HunterLegs1All your attacks will be Critical Hits for a few seconds after Smoke Screen’s concealment ends.
Smoke Screen cooldown decreased by 10%. (Awakened effect)
Legguards of the Inevitable InfernoDemon HunterLegs1Knife Trap becomes Immolation Trap, burning the ground and all nearby enemies when detonated.
Knife Trap damage increased by 10%. (Awakened effect)
Master Alchemist’s FauldsDemon HunterLegs1Smoke Screen instead throws a gas bomb at a location, continually damaging all nearby enemies.
Smoke Screen damage increased by 10%. (Awakened effect)
Slayer’s BreachesDemon HunterLegs1Enemies hit by Spinning Chakram will suffer 4% additional damage if hit again by Spinning Chakram within a short time, stacking up to 5 times.
Spinning Chakram cooldown decreased by 10%. (Awakened effect)
Crippling InsightMonkHead1Exploding Palm maximum charges increased by 1.
Exploding Palm cooldown decreased by 10%. (Awakened effect)
Empathy’s BlessingMonkHead1Inner Sanctuary is now blessed sanctuary, increasing all damage done by you and your allies while withing the circle.
Inner Sanctuary cooldown decreased by 10%. (Awakened effect)
Judgment’s WatchMonkHead1Inner Sanctuary now continually damages all enemies within it, but no longer protects you and your allies.
Inner Sanctuary damage increased by 10%. (Awakened effect)
Purity’s ThoughtMonkHead1Shield of Zen now dispels a harmful effect from the target.
Shield of Zen cooldown decreased by 10%. (Awakened effect)
Solace of the PeaksMonkHead1Inner Sanctuary becomes a chilling circle, continually damaging and chilling enemies within it, but no longer protecting you and your allies.
Inner Sanctuary cooldown decreased by 10%. (Awakened effect)
The Open MindMonkHead1Mystic Allies damage increased by 10%.
Mystic Allies summons life increased by 10%. (Awakened effect)
Tranquility’s GazeMonkHead1Inner Sanctuary now stuns and damages enemies that enter and exit the circle, but no longer protects you and your allies.
Inner Sanctuary cooldown decreased by 10%. (Awakened effect)
Discipline’s WeightMonkShoulders1Seven-Sided Strike damage increased by 10%.
Seven-Sided Strike cooldown decreased by 10%. (Awakened effect)
Freedom’s GaleMonkShoulders1Imprisoned Fist now knocks surrounding enemies into the air and stuns them, but no longer immobilizes.
Imprisoned Fist cooldown decreased by 10%. (Awakened effect)
Heaven’s BondsMonkShoulders1Wave of Light now drops a golden bell from the sky, immobilizing all enemies in the area.
Wave of Light cooldown increased by 10%. (Awakened effect)
Mantle of the CraneMonkShoulders1Flying Kick range increased by 20%.
Flying Kick damage increased by 10%. (Awakened effect)
Radiant SunMonkShoulders1Wave of Light now summons an echo ball, inflicting continuous damage on all nearby enemies.
Wave of Light damage increased by 10%. (Awaakened effect)
Rising TideMonkShoulders1Imprisoned Fist now causes you to leap through the air with electricity, damaging and immobilizing nearby enemies where you land.
Imprisoned Fist damage increased by 10%. (Awakened effect)
The First WindMonkShoulders1Each Hit of Seven-Sided Strike also temporarily decreases all damage you take by 3.5% stacking up to 7 times.
Seven-Sided Strike cooldown decreased by 10%. (Awakened effect)
Breath of IncenseMonkTorso1Seven-Sided Strike can now trigger the exploding palm explosion when it kills bleeding enemies.
Exploding Palm cooldown decreased by 10%. (Awakened effect)
Disciplined RespiteMonkTorso1Inner Sanctuary cooldown decreased by 15%.
Inner Sanctuary cooldown decreased by 10%. (Awakened effect)
Enlightenment’s BlessingMonkTorso1During Shield of Zen your movement speed is increased by 25% and you can move unhindered through enemies.
Shield of Zen cooldown decreased by 10%. (Awakened effect)
Harmony’s SongMonkTorso1Wave of Light range increased by 20%.
Wave of Light damage increased by 10%. (Awakened effect)
Resounding SoulMonkTorso1Wave Strike damage increased by 10%.
Wave Strike cooldown decreased by 10%. (Awakened effect)
Storm SpiritMonkTorso1Cyclone Strike now generates a powerful tornado that continually damages all nearby enemies.
Cyclone Strike damage increased by 10%. (Awakened effect)
Tempest’s HeartMonkTorso1Cyclone Strike now causes you to become a vortex that pulls in enemies and then detonate, damaging and knocking away all nearby enemies.
Cyclone Strike cooldown decreased by 10%. (Awakened effect)
Chastising RadianceMonkLegs1Wave of Light damage increased by 10%.
Wave of Light cooldown increased by 10%.
Companion’s MelodyMonkLegs1Mystic Allies duration increased by 25%.
Mystic Allies cooldown decreased by 10%. (Awakened effect)
Grace’s BountyMonkLegs1Flying Kick becomes Spinning Kicks, damaging all nearby enemies.
Flying Kick damage increased by 10%. (Awakened effect)
Isolation’s PathMonkLegs1Imprisoned Fist maximum charges increased by 1.
Imprisoned Fist cooldown decreased by 10%. (Awakened effect)
Momentum’s FlowMonkLegs1Flying Kick now unleashes a series of kicks at the enemies in a direction, with the final kick knocking enemies away.
Flying Kick damage increased by 10%. (Awakened effect)
Path of the StormMonkLegs1Cyclone Strike also temporarily decreases all damage you take by 20%.
Cyclone Strike cooldown decreased by 10%. (Awakened effect)
Tiger’s FlightMonkLegs1Flying Kick now generates a flaming tornado that damages enemies in its path.
Flying Kick damage increased by 10%. (Awakened effect)
Coals For EyesNecromancerHead1Command Skeletons now causes your skeletal champions to explode at their destination, damaging all nearby enemies.
Command Skeletons summons Life increased by 10%. (Awakened effect)
Crown of the Gilded LeashNecromancerHead1Command Skeletons now raises a single powerful skeletal captain that can be ordered to whirlwind at a location.
Command Skeletons damage increased by 10%. (Awakened effect)
Hideous DawningNecromancerHead1Bone Spikes now also causes enemies to bleed for additional damage, but no longer stuns them.
Bone Spikes cooldown decreased by 10%. (Awakened effect)
MirrorictusNecromancerHead1Your Skeletal Champions are replaced with Skeletal Archers.
Command Skeletons cooldown decreased by 10%. (Awakened effect)
No-Mouth FaceNecromancerHead1Bone Spikes no longer charges up and instead immediately summons three forward-moving spikes that knocks enemies away.
Bone Spikes damage increased by 10%. (Awakened effect)
SkullveilNecromancerHead1Skeletal Mage duration increased by 20%.
Skeletal Mage cooldown decreased by 10%. (Awakened effect)
Visitant’s SignNecromancerHead1Command Golem duration increased by 20%.
Command Golem cooldown decreased by 10%. (Awakened effect)
Chasm CrosserNecromancerShoulders1Bone Spikes range increased by 20%.
Bone Spikes damage increased by 10%. (Awakened effect)
Gravedirt’s WeightNecromancerShoulders1Bone Armor now also grants immunity to all effects which knock you out of your position.
Bone Armor cooldown decreased by 10%. (Awakened effect)
Linger-MantleNecromancerShoulders1Dark Curse duration increased by 30%.
Dark Curse cooldown decreased by 10%. (Awakened effect)
Lone PreserverNecromancerShoulders1Corpse Explosion now also inflicts a stacking Chill which can Freeze enemies when stacked.
Corpse Explosion damage increased by 10%. (Awakened effect)
RotspurNecromancerShoulders1Corpse Explosion no longer detonates corpses, causing them instead to release blight on the area that poisons enemies for continual damage.
Corpse Explosion damage increased by 10%. (Awakened effect)
Surge and StillnessNecromancerShoulders1Corpse Explosion now also causes corpses to pull themselves toward the nearest enemy before exploding.
Corpse Explosion damage increased by 10%. (Awakened effect)
ZirocoNecromancerShoulders1Skeletal Mage damage increased by 10%.
Skeletal Mage life increased by 10%. (Awakened effect)
Covet NothingNecromancerTorso1Bone Armor now also damages nearby enemies when activated and increases their damage taken for a short time, but no longer shields party members.
Bone Armor cooldown decreased by 10%. (Awakened effect)
Ever-Grasping VestmentsNecromancerTorso1Bone Wall now summons a line of skeletal soldiers that charge forward in formation, damaging and knocking back enemies.
Bone Wall life increased by 10%. (Awakened effect)
Exhumant’s BackboneNecromancerTorso1Bone Wall instead summons a pillar of rotting corpses that knocks targets into the air, damaging them and then Slows all nearby enemies.
Bone Wall cooldown decreased by 10%. (Awakened effect)
Flickering WarmthNecromancerTorso1Bone Armor instead summons three bone spikes that orbit you and damage any enemies they strike.
Bone Armor damage increased by 10%. (Awakened effect)
GallowsbornNecromancerTorso1Generate corpses as you move during Wraith Form.
Wraith Form cooldown decreased by 10%. (Awakened effect)
Parting GiftNecromancerTorso1Bone Armor now grants you and all nearby party members charges of damage immunity, each of which prevents all damage from a single hit.
Bone Armor cooldown decreased by 10%. (Awakened effect)
The Inviting TombNecromancerTorso1Bone Wall now creates a circular wall of bones that traps targets within it, but no longer has multiple charges.
Bone Wall cooldown decreased by 10%. (Awakened effect)
Graven BulwarkNecromancerLegs1Bone Armor duration increased by 25%.
Bone Armor cooldown decreased by 10%. (Awakened effect)
Guided by MaggotsNecromancerLegs1Dark Curse no longer decreases enemy vision, instead causing your minions within the area to frenzy, increasing their attack and movement speeds.
Dark Curse cooldown decreased by 10%. (Awakened effect)
Mournful DestroyerNecromancerLegs1Dark Curse now curses the ground in an area causing enemies within it to take continual damage.
Dark Curse damage increased by 10%. (Awakened effect)
Proximal FearNecromancerLegs1Wraith Form now causes enemies you touch to flee in Fear and damages them.
Wraith Form damage increased by 10%. (Awakened effect)
Rozhin’s KeeningNecromancerLegs1Corpse Lance damage increased by 10%.
Corpse Lance damage further increased by 10%. (Awakened effect)
Sacral ChaussesNecromancerLegs1Bone Wall duration increased by 25%.
Bone Wall cooldown decreased by 10%. (Awakened effect)
SoulchimeNecromancerLegs1Dark Curse now causes enemies to explode on death, but no longer decreases enemy vision.
Dark Curse cooldown decreased by 10%. (Awakened effect)
Cowl of Arcane TruthsWizardHead1Scorch now launches an Arcane Orb that explodes when activated again or when it expires, damaging all nearby enemies. Damage and explosion radius grow as it travels.
Cowl of the AbyssWizardHead1Black Hole radius increased by 20%.
Lyan’s Resonant WisdomWizardHead1Teleport now conjures a lightning cloud at your destination, dealing damage to all nearby enemies over 2.5 seconds.
Mask of IllusionsWizardHead1Teleport now causes you to become invisible and leave behind a mirror image.
Memory of XiaoyuWizardHead1Scorch now conjures four Flaming Orbs that orbit around you and explode when they strike enemies, damaging and Burning all nearby enemies.
Vaetia’s Resourceful CoutenanceWizardHead1Scorch now launches an Electric Orb that stops travelling when it strikes the first enemy, and then continually Electrocutes and Stuns nearby enemies.
Vision of the Frozen PathWizardHead1Scorch now launches a Frozen Orb that continually damages nearby enemies and Chills them.
Angmar’s Repulsive BurdenWizardShoulders1Scorch will now knock enemies away.
Arcane IntensifiersWizardShoulders1Disintegrate will fire a stringer instantaneous beam after a short delay.
Pads of ProtectionsWizardShoulders1Disintegrate now fractures into a short-ranged cone.
Phoenix MantleWizardShoulders1Scorch radius increased by 20%.
Rime MantleWizardShoulders1Enemies killed by Ray of Frost will shatter, dealing damage to all nearby enemies and inflicting Chill.
Searing JudgementWizardShoulders1Disintegrate now channels Fire, Burning enemies for additional damage over time.
Shoulders of the CataclysmWizardShoulders1Meteor damage increased by 10%.
Ellora’s FevorWizardTorso1Lightning Nova now hurls balls of Burning fire.
Frostreaver’s GarmentsWizardTorso1Ice Crystal now summons a Freezing Crystal that inflicts greater damage over time and a stacking Chill.
Kyn’s CyromantleWizardTorso1Ray of Frost now unleashes a stronger instantaneous beam after a short delay, damaging and freezing all enemies in its path.
Regalia of the ArchmageWizardTorso1Lightning Nova now hurls balls of Immobilizing Arcane energy.
Robes of the AvalancheWizardTorso1Ray of Frost now channels a blizzard around you, continually damaging and Chilling nearby enemies.
Starcaller’s DraperyWizardTorso1Meteor radius increased by 20%.
Zann Esu Elemental WeaveWizardTorso1Lightning Nova now hurls balls of Chilling Ice.
Chaos NexusWizardLegs1Disintegrate channels up to 3 additional beams at nearby enemies, each continually dealing damage.
FrostwalkersWizardLegs1Meteor now summons an Icy Meteor, dealing damage and covering the area with Ice that deals additional damage and Chills enemies.
Galebringer’s LeggingsWizardLegs1Increases Arcane Wind damage by 10%.
Kavil’s Grand RevelationWizardLegs1Enemies killed by Disintegrate will explode, dealing damage to all nearby enemies.
Riftdancer’s StrideWizardLegs1Teleport now targets a location where it also damages all nearby enemies.
Starcaller’s BreechesWizardLegs1Meteor now continually damages enemies in an area, but no longer Stuns.
Time-Warped ClothWizardLegs1Teleport can now be recast, transporting you back to your original location.

Read more: Diablo Immortal build

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About Me

I’am Zathong ! This my blog about game. I share general information about the game with you all over the world, for those who need it.
An individual who loves playing games, especially Auto Chess games (Fortnite, Carano Chess, Teamfight Tactics, Arena of Valor, Auto Chess Mobile, Magic Chess build, Chess Rush build, Dota Auto Chess build). Top Moba Game build guide (Dota 2 builds, Vainglory Builds, Onmyoji Arena Build, Heroes of the Storm builds, Heroes Of Newerth Build, Paladins Builds, Brawl Stars build, Heroes Evolved Build, Battlerite Build, Marvel Super War build, Overwatch 2 Build, Wild Rift Build). Top Game Pokémon. And top multiplayer strategy game as: (Rise of Kingdoms build, ML Adventure Build, Lor Decks Build, Clash Royale Deck Build, Brawlhalla build, Clash Mini Build, Castle Clash builds, Naraka: Bladepoint build, Fire Emblem Heroes Build, Diablo 2 build, Diablo 3 build, Diablo Immortal build, My Hero Ultra Impact Build, Tower of Fantasy Build, Super Auto Pets build, Epic Seven Build, Nikke Build). That’s why I created this Game Blog to share information about the game and also fulfilled my wish to have a Game Blog of my own. [ Support Information: Privacy Policy | Contact Me ]