Hey, I’m Zathong and this guide is about Batman combos in MultiVersus for PS4, Xbox, PC. I have compiled this list of some of this character’s best chained attacks below.

Role: Bruiser
Batman Combo Multiversus
Best combo for Batman in Multiversus are: Launch Combo, Multi-Hit Launch Combo, Bat-Bomb Standard Combo, Reverse Multi-Hit Combo, Bat-Bomb Grapple Combo.
Combo 1: Launch Combo
Ground Attack (Side), Ground Attack (Side), Ground Attack (Side), Ground Special (Up)
Batman’s standard launch combo, consists of three regular side attacks, followed by a ground special uppercut which launches your opponents.
Combo for PlayStation, Xbox & PC:
Input on PlayStation | Input on Xbox | Input on PC |
---|---|---|
Square button + left stick side, square button + left stick side, square button + left stick side, triangle button + left stick up | X button + left stick side, X button + left stick side, X button + left stick side, Y button + left stick up | J key + A/D key, J key + A/D key, J key + A/D key, K key + W key |
Combo 2: Multi-Hit Launch Combo
Charged Ground Attack, Ground Attack (Side), Ground Attack (Side), Ground Attack (Side), Ground Special (Up)
The multi-hit launch combo is similar in that it send your opponents flying, but you land an extra hit initially by charging up your Batarang to stun your opponents before you begin your regular combo.
Combo for PlayStation, Xbox & PC:
Input on PlayStation | Input on Xbox | Input on PC |
---|---|---|
Hold square button, square button + left stick side, square button + left stick side, square button + left stick side, triangle button + left stick up | Hold X button, X button + left stick side, X button + left stick side, X button + left stick side, Y button + left stick up | Hold J key, J key + A/D key, J key + A/D key, J key + A/D key, K key + W key |
Combo 3: Bat-Bomb Standard Combo
Ground Special, Ground Attack (Side), Ground Attack (Side), Ground Attack (Side), Ground Special (Up)
The Bat-Bomb Standard combo combines the above launch combos with planting a Bat-Bomb on your opponent first. This allows you to land an extra hit and also follow-up with a juggle once the bomb explodes.
Combo for PlayStation, Xbox & PC:
Input on PlayStation | Input on Xbox | Input on PC |
---|---|---|
Triangle button, square button + left stick side, square button + left stick side, square button + left stick side, triangle button + left stick up | Y button, X button + left stick side, X button + left stick side, X button + left stick side, Y button + left stick up | K key, J key + A/D key, J key + A/D key, J key + A/D key, K key + W key |
Combo 4: Reverse Multi-Hit Combo
Ground Special, Air Attack, Air Attack (Side), Ground Attack, Ground Attack (Down), Ground Special (Up)
This combo focuses on mixing up your individual attacks, rather than relying on your standard 3 hit side attack combo, while combining the Bat-Bomb, Batarang, and an uppercut to put a person behind you or know them off the stage.
Combo for PlayStation, Xbox & PC:
Input on PlayStation | Input on Xbox | Input on PC |
---|---|---|
Triangle button, X button, square button, x button, square button + left stick side, square button, square button + left stick down, triangle button + left stick up | Y button, A button, X button, A button, X button + left stick side, X button, X button + left stick down, Y button + left stick up | K key, Space, J key, Space, J key + A/D key, J key, J key + S key, K key + W key |
Combo 5: Bat-Bomb Grapple Combo
Ground Special, Air Attack, Ground Attack (Side), Ground Attack (Side), Ground Attack (Side), Special (Side), Ground Special (Up)
This combo blends the use of the grapple and the bat-bomb to keep your opponents stunned and unable to attack. These attacks also build upon the combos above.
Combo for PlayStation, Xbox & PC:
Input on PlayStation | Input on Xbox | Input on PC |
---|---|---|
Triangle button, X button, square button, square button + left stick side, square button + left stick side, square button + left stick side, triangle button + left stick side, triangle button + left stick up | Y button, A button, X button, X button + left stick side, X button + left stick side, X button + left stick side, Y button + left stick side, Y button + left stick up | K key, Space, J key, J key + A/D key, J key + A/D key, J key + A/D key, K key + A/D key, K key + W key |
Video Batman Combo Multiversus
Batman Move List and Passive Multiversus
Move | Ground | Air |
---|---|---|
Neutral Attack | Bat-Combo A combo of punches ending in an uppercut. | Aerial Batarang Charge and throw a Batarang item. It can be aimed during flight, and will return shortly. Cooldown apples. Cooldown is reduced if Batarang returns. |
Side Attack | Batarang Charge and throw a Batarang item. It can be aimed during flight, and will return shortly. Cooldown apples. Cooldown is reduced if Batarang returns. | Bat-Strike Charge a forward punch. Input again to combo into a jab that will rush forward until hitting an enemy. |
Up Attack | Clear the Air Charge an overhead swing. | Flying Uppercut Charge an upward jab. Input again to combo into another swipe. |
Down Attack | Bat-Slide Charge a slide attack. Charging extends the distance of the slide. Input again to combo into a forward kick. | Bat-Kick A downward flip kick. |
Neutral Special | Bat-Bomb Equip a Bat-Bomb. Hit an enemy with an attack afterward to attach the Bat-bomb. The bomb will detonate shortly, and launch the victim upward. Throwing a Batarang while the bomb is equipped will attach the bomb. Cooldown applies if the Batarang does not return the bomb | Same as ground. |
Side Special | Bat-Grapple Batman will aim and then fire his grappling hook gun, attaching it to fighters of the environment. The grapple will pull him to its destination and he will hit enemies along the way. | Same as ground. |
Up Special | Rising Bat Batman can charge an uppercut that launches him into the air | Rapid Rising Bat Similar to ground without charge. |
Down Special | Smoke Bomb Batman detonates a smoke bomb, enveloping him and nearby fighters in smoke. Batman and allies in smoke are given an invisibility buff, and dodge meter is returned faster. Allies also receive a brief invulnerability buff. Enemies are dealt a slow debuff. Cooldown applies. | Crashing Justice Batman kicks down and rockets to the ground, controlling his direction as he goes. |
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