Auto Brawl Chess

Auto Brawl Chess Synergy: Classes and Factions.


Auto Brawl Chess is the most crucial part of the entire Auto Brawl Chess mode and subdivided into two, Class and Faction.

Classes

ClassesAbility
WarriorWhen health of friendly Warrior drops below X, their attack and attack speed increase by X. (2 heroes: 50% health +30% attack & attack speed, 4 heroes 60% health +50% attack & attack speed, 4 heroes 70% health +70% attack & attack speed)
SlayerFriendly Slayers gain X chance to deal 300% damage. (2 heroes: +12%, 4 heroes: +33%, 6 heroes: +66%)
ThiefFriendly Thieves (all allies) gain X evasion. (2 heroes: Thieves +35%, 4 heroes: All allies +50%)
GuardianAll allies gain X armor. (2 heroes: +25, 4 heroes +70, 6 heroes: +180.
SoaringAttack speed of all enemies decreases by X. (2 heroes: 20%, 4 heroes: 50%)
WarlockAt the start of the battle, Warlocks stun X enemies for 3 seconds. (2 heroes: 1 enemy, 3 heroes: 2 enemies, 5 heroes: all enemies)
ShamanIncreases skill power of all allies by X. (2 heroes: 40%, 3 heroes: 100%)
ShooterAll friendly Shooters gain X attack speed and X attack damage. (2 heroes: +30% attack speed, 4 heroes: +80% attack speed, 6 heroes: +100% attack speed & +100% attack damage)
PriestAll allies gain X magic resistance. (2 heroes: +50, 4 heroes: +120, 5 heroes: +200)
MageAllies additionally accumulate X energy per second. (2 heroes: 10, 4 heroes: 20, 6 heroes: 35)

Factions

FactionsAbility
EmpireEnemies die when their health is below X amount. (2 heroes: 10%, 4 heroes: 30%, 6 heroes: 50%, 8 heroes: 70%)
DrifterAll enemies lose X armor. (2 heroes: 30, 4 heroes: 100, 6 heroes: 300)
TribeGives X attack and speed to strongest ally. (2 heroes: +40%, 3 heroes: +90%)
PlantIncreases health of all allies by X. (2 heroes: +30%, 3 heroes: +70%)
BeastAll allies gain X attack. (2 heroes: +20%, 3 heroes: +40%, 4 heroes: +80%, 5 heroes: +150%)
ReptileRandom friendly reptile hero(es) receive(s) shield equivalent to X their health. (2 heroes: one friendly reptile 100% shield, 4 heroes: all friendly reptiles 115% shield)
DwarfIf attacked, Dwarf (an ally) gains invulnerability for X seconds. (2 heroes: Dwarf gains invulnerability for 1.5 seconds, 4 heroes: Ally gains invulnerability for 2 seconds)
ElementalSummons the Elemental of War that deals damage to adjacent enemies. (3 heroes)
ElfWhen attacking, friendly Elves (allies) burn 50 energy of the enemy. (2 heroes: friendly elves, 3 heroes: all allies)
UndeadAll enemies lose X of their current health per second. (2 heroes: 10%, 4 heroes: 20%, 6 heroes: 25%, 8 heroes: 33%)
DemonAll allies heal for X from physical and magic damage dealt. (2 heroes: +35%, 4 heroes: +55%, 5 heroes: +80%)

Heroes for Classes and Factions

HeroesClassesFactions
ShenlongSoaringReptile
ZeusMageDwarf
ThanatosSlayerDemon
HansoWarriorDrifter
MaryPriestEmpire
TengusWarlockBeast
ButcherGuardianUndead
LolthThiefElf
SmaugSoaringUndead
ArtemisShooterEmpire
ClioMageDemon
NeroMageDrifter
LikhoGuardianPlant
TortulusPriestReptile
TaurusGuardianBeast
CormacShamanDwarf
MordredWarriorDemon
VinciWarriorDwarf
AngeliaSlayerEmpire
ImarSlayerElemental
AltairThiefReptile
IngridShamanEmpire
GraoullyGuardianDemon
BourbonShamanBeast
GuiscardaSoaringBeast
AliWarriorTribe
HazredWarlockUndead
SkadiShooterElf
AzraelSlayerUndead
HomerShooterPlant
BlairPriestDrifter
ClausShooterDwarf
Do-TsoWarriorBeast
BrunoShamanPlant
YukkiThiefDrifter
LilithShooterDemon
CocoShamanTribe
LancelotGuardianEmpire
SadakoMageUndead
TitaniaWarriorEmpire
RamesesPriestUndead
EdwinWarlockDrifter
JaxyGuardianTribe
VivienPriestElf
NorrisSlayerBeast
RushmoreWarlockElemental
HellsingShooterDrifter
MinervaMageBeast
Kon’RaddWarriorUndead
NobelSoaringElemental
MarilynMageEmpire
MaximusSlayerTribe
SharissaSlayerReptile
DiegoWarriorPlant
RobinShooterUndead
HekateWarlockElf
EmpyrionSoaringEmpire
ToddGuardianReptile
RatatoskrThiefBeast
RagnarGuardianDwarf

Read more: Auto Brawl Chess build

Post by: Zathong

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