Hey, I’m Zathong and this is hero list in Auto Brawl Chess. Let’s just get into the details below!
Auto Brawl Chess Hero List
Heroes | Classes | Factions | Ability |
Shenlong | Soaring | Reptile | Turns into a powerful Dragon that deals damage to enemies in a small area |
Zeus | Mage | Dwarf | Deals 2285(+189) damage to all enemies and stuns them for 1 second |
Thanatos | Slayer | Demon | Summons his full copy on the battlefield |
Hanso | Warrior | Drifter | Increases attack of adjacent allies and his own by 167(+14) and gives them invisibility for 2 seconds |
Mary | Priest | Empire | Deals damage to the enemies in a large area and heals allies for 1106(+88) |
Tengus | Warlock | Beast | Unleashes 2 waves of meteors, each dealing 1008(+79) damage to enemies and stunning for 1 sec |
Butcher | Guardian | Undead | Steals 1117(+77) health of adjacent enemies |
Lolth | Thief | Elf | Deals 670(+49) damage and burns 20 energy of the target and adjacent enemies |
Smaug | Soaring | Undead | “Active Skill: Deals 2742(+198) damage to the target and adjacent enemies Passive Skill: Burns 15% energy of the attacking enemies” |
Artemis | Shooter | Empire | Deals 1470(+102) damage to the target and adjacent enemies preventing them from using skills for 3 seconds |
Clio | Mage | Demon | Deals 1107(+85) damage to the enemy and stuns them for 3 seconds |
Nero | Mage | Drifter | Summons Nobel, that explodes when dies, dealing damage to adjacent enemies |
Likho | Guardian | Plant | Deals damage to adjacent enemies and heals adjacent allies for 482(+28) |
Tortulus | Priest | Reptile | Heals allies in a large area for 1172(+74) health |
Taurus | Guardian | Beast | Deals 603(+35) damage to the target and adjacent enemies and stuns them for 1 second |
Cormac | Shaman | Dwarf | Summons a Totem that deals 374(+28) damage per second to adjacent enemies |
Mordred | Warrior | Demon | Shackles the target and adjacent enemies and deals 190(+12) damage per second for 3 seconds |
Vinci | Warrior | Dwarf | Creates a Power Tower nearby that strikes enemies with a lightning |
Angelia | Slayer | Empire | Deals 2235(+136) damage to the enemy |
Imar | Slayer | Elemental | Creates a shield that absorbs 752(+39) damage and freezes adjacent enemies for 1 second |
Altair | Thief | Reptile | Becomes invisible and deals 1045(+61) damage to adjacent enemies |
Ingrid | Shaman | Empire | Gets invulnerability for 2 seconds and deals 357(+19) damage to adjacent enemies |
Graoully | Guardian | Demon | Provokes adjacent enemies and heals for 1683(+65) health |
Bourbon | Shaman | Beast | Poisons adjacent enemies for 244(+14) damage per second |
Guiscarda | Soaring | Beast | Increases damage from the next 3 attacks by 551(+30) and heals for 30% of the damage dealt |
Ali | Warrior | Tribe | Deals 480(+24) damage to adjacent enemies and gets evasion for 2 seconds |
Hazred | Warlock | Undead | Summons Deadite that attacks the enemy |
Skadi | Shooter | Elf | Deals 4293(+262) damage to the most dangerous enemy |
Azrael | Slayer | Undead | With each attack steals 176(+11) of the enemy’s health |
Homer | Shooter | Plant | Summons a Seeding next to him that shoots at the enemy |
Blair | Priest | Drifter | Heals 4 allies with the lowest health one by one for 4194 health each |
Claus | Shooter | Dwarf | Every 3rd attack additionally deals 982(+56) damage and freezes the enemy for 1 second |
Do-Tso | Warrior | Beast | Creates shield that absorbs 1039(+53) damage and increases his attack speed by 50% for 3 seconds |
Bruno | Shaman | Plant | Summons Mushroom Jr next to himself that poisons the attacking enemy in case of death |
Yukki | Thief | Drifter | Gets invisibility for 2 seconds and increase the attack damage by 744(+42) |
Lilith | Shooter | Demon | Deals 768(+50) damage to 4 enemies one by one |
Coco | Shaman | Tribe | Increases Attack of adjacent by 342(+24) and their attack speed by 10% |
Lancelot | Guardian | Empire | Heals the Hero for 2082(+94) health and increases attack speed by 10% |
Sadako | Mage | Undead | Summons Horo-Horo ghost that prevents the enemy, who killed him, from using skills |
Titania | Warrior | Empire | Inflicts 851(+37) damage to the enemy and prevents then from using skills |
Rameses | Priest | Undead | Heals an ally for 1284(+75) health and grants them invulnerability for 1.5 seconds |
Edwin | Warlock | Drifter | Increases attack of adjacent allies by 246(+13) and increases their heals for 1228(+65) |
Jaxy | Guardian | Tribe | Deals 752(+37) damage to the enemy and stuns then for 1.5 seconds |
Vivien | Priest | Elf | Heals an ally for 544(+33) health per second and gives then 50 energy |
Norris | Slayer | Beast | Increases the next attack damage by 6006(+33) and heals for 100% of the damage dealt |
Rushmore | Warlock | Elemental | Deals 1389 damage to the target and adjacent enemies |
Hellsing | Shooter | Drifter | Increases the next shot by 1905 (+103) |
Minerva | Mage | Beast | Projects shield on herself or ally that absorbs 2936 (+163) damage |
Kon’Radd | Warrior | Undead | When Kon’Radd health drops below 50%, he heals for 601(+28) with each attack |
Nobel | Soaring | Elemental | When dies, deals 2096(+107) damage to adjacent enemies |
Marilyn | Mage | Empire | Deals 2523(+134) damage and freezes the enemy for 1.5 seconds |
Maximus | Slayer | Tribe | Deals 1931(+76) damage to the enemy |
Sharissa | Slayer | Reptile | Heals for 335(+18) health per second |
Diego | Warrior | Plant | Gets spikes that deal 327(+15) damage to attacking enemies |
Robin | Shooter | Undead | Increases the attack damage by 1240(+49) |
Hekate | Warlock | Elf | Remains invisible until the last ally dies and deals additional 443(+25) damage each attack |
Empyrion | Soaring | Empire | Deals 728(+38) damage to the enemy and reduces their armor for 10 |
Todd | Guardian | Reptile | Increases attack of adjacent by 368(+17) |
Ratatoskr | Thief | Beast | With each attck poisons the enemy and deals 90(+4) damage per second |
Ragnar | Guardian | Dwarf | If attacked, increases attack damage by 86 |
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