Hey, I’m Zathong and this guide is about Weapons one-handed Flails in Diablo 3. While harder to wield than traditional maces and clubs, these spiked steel weights suspended from heavy chains allow a Crusader to inflict heavenly fury upon any foes foolish enough to stand in the way.
One-handed Flails List
- The Que-Hegan’s Will
- Spiked Flail
- Flail of Carnage
- Rusty Flail
- Templar’s Chain
- Iron Whip
- Barbed Flail
- Thresher
- Flail
- Ball and Chain
- Darklight
- Gyrfalcon’s Foote
- Justinian’s Mercy
- Chain Mace
- Swiftmount
- Kassar’s Retribution
- Inviolable Faith
- Shredder
- Imposing Flail
- Royal Guardian
- Painbringer
- Knout
- Wicked Flail
- Giant’s Flail
- Grandfather Flail
- Johanna’s Argument
- Golden Scourge
About weapons in Diablo 3
Weapons can be either One-Handed, Two-Handed or Ranged. Generally, weapons are also divided into Melee Weapons and Ranged Weapons.
In Diablo 3, weapons may roll the following stats:
- increased Damage in %
- Increased Attack Speed
- Additional Elemental Damage
- Chance to Stun
- Slow
- Freeze
- Chill
- Immobilize
- Bleed
- Blind
- Fear and Knockback on hit
- Core Stats
- Area Damage
- Cooldown Reduction
- bonus damage against Elites
- a Socket
- Reduced Resource Costs
- Life per Hit
- All-item stats (except resistances).
Plain damage of the weapons has become very important for all classes, for damage of every damaging skill is measured in percentage of the basic attack damage.
Read more: Weapons Diablo 3