Hey, I’m Zathong and this guide is about Weapons one-handed Flails in Diablo 3. These spiky steel weights, strung from hefty chains, are more difficult to use than standard maces and clubs, but they nonetheless allow a Crusader to deal heavenly wrath to any enemies that are stupid enough to stand in their path.
One-handed Flails List
- The Que-Hegan’s Will
- Spiked Flail
- Flail of Carnage
- Rusty Flail
- Templar’s Chain
- Iron Whip
- Barbed Flail
- Thresher
- Flail
- Ball and Chain
- Darklight
- Gyrfalcon’s Foote
- Justinian’s Mercy
- Chain Mace
- Swiftmount
- Kassar’s Retribution
- Inviolable Faith
- Shredder
- Imposing Flail
- Royal Guardian
- Painbringer
- Knout
- Wicked Flail
- Giant’s Flail
- Grandfather Flail
- Johanna’s Argument
- Golden Scourge
About weapons in Diablo 3
One-handed, two-handed, and ranged weapons are all possible. Generally speaking, there are two categories for weapons: melee and ranged.
In Diablo 3, weapons may roll the following stats:
- increased Damage in %
- Increased Attack Speed
- Additional Elemental Damage
- Chance to Stun
- Slow
- Freeze
- Chill
- Immobilize
- Bleed
- Blind
- Fear and Knockback on hit
- Core Stats
- Area Damage
- Cooldown Reduction
- bonus damage against Elites
- a Socket
- Reduced Resource Costs
- Life per Hit
- All-item stats (except resistances).
Since the damage of every damaging skill is expressed as a proportion of the basic attack damage, the plain damage of weapons has become extremely significant for all classes.
Read more: Weapons Diablo 3