Hey, I’m Zathong and this guide is about Night Witch in Clash of Clans. Learn more about Night Witch’s Max Level, Skin, How To Get & Strategy.

Max Level
- Level 1-4
- Level 5-8
- Level 9-12
- Level 13-16
- Level 17-18
Upgrade Chart:
| Level | Damage per Second | Damage per Attack | Hitpoints | Bats Summon Cooldown | Bats Summoned | Number of Bat Swarm | Research Cost | Star Laboratory Level Required | Research Time |
| 1 | 90 | 63 | 200 | 6.8s | 2 (Max 3) | N/A | N/A | N/A | N/A |
| 2 | 90 | 63 | 200 | 5.6s | 2 (Max 3) | N/A | 600 | 5 | 12h |
| 3 | 99 | 69.3 | 220 | 5.6s | 2 (Max 3) | N/A | 700 | 6 | 12h |
| 4 | 99 | 69.3 | 220 | 5.6s | 2 (Max 3) | 2 | 800 | 6 | 1d |
| 5 | 109 | 76.3 | 242 | 5.6s | 2 (Max 3) | 2 | 900 | 6 | 1d |
| 6 | 109 | 76.3 | 242 | 6.8s | 3 (Max 4) | 2 | 1,000,000 | 6 | 2d |
| 7 | 120 | 84 | 266 | 6.8s | 3 (Max 4) | 2 | 1,100,000 | 6 | 2d |
| 8 | 120 | 84 | 266 | 5.6s | 3 (Max 4) | 2 | 1,200,000 | 6 | 2d |
| 9 | 132 | 92.4 | 293 | 5.6s | 3 (Max 4) | 2 | 1,300,000 | 6 | 2d |
| 10 | 132 | 92.4 | 293 | 5.6s | 3 (Max 4) | 4 | 1,400,000 | 6 | 2d |
| 11 | 145 | 101.5 | 322 | 5.6s | 3 (Max 4) | 4 | 1,600,000 | 6 | 2d |
| 12 | 145 | 101.5 | 322 | 6.8s | 4 (Max 5) | 4 | 1,800,000 | 6 | 2d |
| 13 | 160 | 112 | 354 | 6.8s | 4 (Max 5) | 4 | 2,500,000 | 7 | 3d |
| 14 | 160 | 112 | 354 | 5.6s | 4 (Max 5) | 4 | 2,700,000 | 7 | 3d |
| 15 | 176 | 123.2 | 389 | 5.6s | 4 (Max 5) | 4 | 3,500,000 | 8 | 4d |
| 16 | 176 | 123.2 | 389 | 5.6s | 4 (Max 5) | 6 | 3,700,000 | 8 | 4d |
| 17 | 194 | 135.8 | 428 | 5.6s | 4 (Max 5) | 6 | 4,200,000 | 9 | 5d |
| 18 | 213 | 149.1 | 471 | 5.6s | 4 (Max 5) | 6 | 4,400,000 | 9 | 5d |
Skin
How To Get
A level 8 upgrade to the Builder Barracks necessitates a level 6 upgrade to Builder Hall in order to unlock the Night Witch, a Builder Base troop.
Strategy
Offensive:
One might take advantage of the Bats’ spawning by using them as air units for attacks.
The Night Witch assists the Battle Machine from behind while the Battle Machine uses its many hitpoints to tank hits for her, so the two of them operate well together.
Defensive:
The Night Witch may generate bats, although they are susceptible to air bombs and the Roaster. To ensure that your other defenses can eliminate the Night Witch before she can gather her bats, make sure to guard these defenses.
The Bats are unable to defend the Night Witch against ground strikes, in contrast to Skeletons. Because of this, she is particularly susceptible to ground defenses like the multi-mortar or double cannon.
A single mine in air mode is a useful tool for rapidly taking out a bat swarm.
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