Hey, I’m Zathong and this guide is about Minamoto no Yoshitsune talent tree build in Rise of Kingdoms. Best Minamoto no Yoshitsune build guides for Rise of Kingdoms 2023. Learn more about Minamoto no Yoshitsune’s skill, background.
Minamoto no Yoshitsune Talent Tree builds

Talents | Talent Points (50) | Attack | Defense | Health | March Speed | Rage Bonus | Damage Dealt | Skill Damage Taken Reduction |
Defense | 4 | 4% | ||||||
Attack | 3 | 3% | ||||||
Health | 3 | 3% | ||||||
March Speed | 6 | 18% | ||||||
Charge When the army led by this commander has been reduced to less than 50% strength, increases march speed. | 3 | 30% | ||||||
Galea Increases health of cavalary units. | 3 | 3% | ||||||
Halberd Cavalry units led by this commander deal additional damage to archer units. | 3 | 9% | ||||||
Dragon Saber Increases normal attack damage of all troops led by this commander. | 3 | 1.5% | ||||||
Undying Fury Normal attacks grant additional rage. | 3 | 9 | ||||||
Equestrian Excellence Normal troop attacks have a 10% chance to increase march speed for the next 2 seconds. | 3 | 15% | ||||||
Emblazoned Shield Reduces skill damage taken by 12%. | 4 | 12% | ||||||
Disarm Normal troop attacks have a 10% chance to reduce enemy attack for the next 2 seconds. | 4 | -20% (of enemy target) | ||||||
Rallying Cry Increases all damage dealt by 15% during the first 10 seconds after entering battle. | 5 | 15% |

Talents | Talent Points (48) | Attack | Defense | Health | March Speed | Action Point Cost Reduction | Experience Gained from Neutral Units | Damage Dealt/Taken to/from Neutral Units | Lv. 1 Resource Pack Cs Received | Healing Effect |
Defense | 5 | 2.5% | ||||||||
Attack | 5 | 2.5% | ||||||||
Health | 6 | 3% | ||||||||
March Speed | 3 | 9% | ||||||||
Insight Reduces action point cost to attack barbarians and tother neutral units. | 3 | 10 | ||||||||
Quick Study Increases experience obtained from defeating barbarians and other neutral units. | 3 | 15% | ||||||||
Trophy Hunter After using Action Points to defeat barbarians [or other neutral units], gain extra Lvl. 1 Resource Pack C (Containing 1,000, 1,000, 750, or 500, chosen at random). | 3 | 15 | ||||||||
Killer Instinct Increases normal attack damage dealt to barbarians and other neutral units. | 3 | 9% | 9% normal attack | |||||||
Domination Increases skill damage dealt to barbarians and other neutral units. | 3 | 6% skill damage | ||||||||
Mighty Force When this commander launches a rally attack, all damage dealt to barbarians and other neutral units is increased. | 3 | 9% all damage | ||||||||
Double-Edged Sword Increases damage dealt to barbarians and other neutral units, but also increases damage taken from these units. Enhances healing effects. | 3 | 15% dealt and taken | 15% | |||||||
Curing Chant Heals a portion of slightly wounded units after defeating barbarians or other neutral units. | 4 | Healing Factor 500 |

Talents | Talent Points (50) | Attack | Rage Bonus | Defense | Health | March Speed | Active Skill Damage | Additional Skill Damage | Skill Damage Taken or Taken Reduced |
Defense | 6 | 3% | |||||||
Attack | 5 | 2.5% | |||||||
Health | 4 | 2% | |||||||
March Speed | 2 | 6% | |||||||
All For One After the primary commander uses a skill, active skill damage of the secondary commander is increased. | 3 | 6% | |||||||
Tactical Mastery Increases active skill damage. | 3 | 3% | |||||||
Burning Blood Normal attacks grant additional rage. | 3 | 9 | |||||||
Heraldic Shield Reduces skill damage taken. | 3 | 6% (Reduced) | |||||||
Latent Power Enhances additional skill damage. | 3 | 6% | |||||||
Naked Rage Increases skill damage dealt, but also increases skill damage taken. | 3 | 6% | 6% | 6% (Taken) | |||||
Rejuvenate Instantly restores rage whenever a skill is used. | 3 | 60 | |||||||
Clarity After using an active skill, increases skill damage for the next 6 seconds. | 3 | 6% | 6% | ||||||
Feral Nature Normal attacks have a 10% chance to grant additional rage. | 5 | 100 |
Skills
Kyohachiryu (Active Skill)
Rage Requirement: 1000
Deals direct damage to the target and gains a 50% chance to deal extra damage per second for 2 seconds.
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Direct Damage Factor: 600 / 800 / 1000 / 1200 / 1400
Additional Damage: 200 / 280 / 360 / 480 / 600
Trial in Kurama-dera (Passive Skill)
Cavalry units led by this commander gain increased march speed and increased attack.
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Cavalry March Speed Bonus: 3% / 4.5% / 6% / 8% / 10%
Cavalry Attack Bonus: 10% / 12% / 14% / 16% / 20%
Master of Kendo (Passive Skill)
Troops led by this commander deal increased damage against barbarians.
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Bonus Damage to Barbarians: 10% / 20% / 30% / 40% / 50%
Warlord (Passive Skill)
The normal attacks of troops led by this commander have a 10% chance to increase damage taken by the target for the next 3 seconds. This effect can only trigger once every 5 seconds.
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Damage Taken Increased By: 10% / 15% / 20% / 25% / 30%
Kyohachiryu Kiwami Enhanced: Kyohachiryu
Deals direct damage to the target (Damage Factor 1400), and gains a 75% chance to deal extra damage (Damage Factor 600) per second for 2 seconds.
Background
Minamoto no Yoshitsune was a military commander of the Minamoto clan of Japan in the late Heian and early Kamakura periods. During the Genpei War, he led a series of battles which toppled the Ise-Heishi branch of the Taira clan, helping his half-brother Yoritoomo consolidate power. In year 1189, Fujiwara no Yasuhira, the son of a trusted ally, fearing of the pressure from Yoriomo, betrayed Yoshitsune, surrounding his Koromogawa-no-tachi residence with his troops, defeating his retainers, and forcing Yoshitsune to commit seppuku. Yoshitsune is considered one of the greatest and the most popular warrior of his era, and one of the most famous samurai fighters in the history of Japan.
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